comparison demos/shooter/scripts/gui/guis.py @ 456:41fd97da94d1

Moved guis to their own file. Added a continue button to the main menu.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 07 Apr 2010 21:26:26 +0000
parents
children 597b066d5ccb
comparison
equal deleted inserted replaced
455:e686b82d93d0 456:41fd97da94d1
1 # -*- coding: utf-8 -*-
2
3 # ####################################################################
4 # Copyright (C) 2005-2009 by the FIFE team
5 # http://www.fifengine.de
6 # This file is part of FIFE.
7 #
8 # FIFE is free software; you can redistribute it and/or
9 # modify it under the terms of the GNU Lesser General Public
10 # License as published by the Free Software Foundation; either
11 # version 2.1 of the License, or (at your option) any later version.
12 #
13 # This library is distributed in the hope that it will be useful,
14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 # Lesser General Public License for more details.
17 #
18 # You should have received a copy of the GNU Lesser General Public
19 # License along with this library; if not, write to the
20 # Free Software Foundation, Inc.,
21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22 # ####################################################################
23
24 from fife import fife
25 from fife.extensions import pychan
26 from fife.extensions.pychan import widgets
27
28 class MainMenu(object):
29 def __init__(self, world):
30 self._world = world
31 self._widget = pychan.loadXML('gui/mainmenu.xml')
32
33 self._continue = self._widget.findChild(name="continue")
34 self._newgame = self._widget.findChild(name="new_game")
35 self._credits = self._widget.findChild(name="credits")
36 self._highscores = self._widget.findChild(name="high_scores")
37 self._quit = self._widget.findChild(name="quit")
38
39 self._widget.position = (0,0)
40
41 eventMap = {
42 'continue': self._world.continueGame,
43 'new_game': self._world.newGame,
44 'credits': self._world.showCredits,
45 'high_scores': self._world.showHighScores,
46 'quit': self._world.quit,
47 }
48
49 self._widget.mapEvents(eventMap)
50
51 self._continueMinWidth = self._continue.min_width
52 self._continueMinHeight = self._continue.min_height
53 self._continueMaxWidth = self._continue.max_width
54 self._continueMaxHeight = self._continue.max_height
55
56
57 def show(self, cont=False):
58 if cont:
59 self._continue.min_width = self._continueMinWidth
60 self._continue.min_height = self._continueMinHeight
61 self._continue.max_width = self._continueMaxWidth
62 self._continue.max_height = self._continueMaxHeight
63
64 else:
65 self._continue.min_width = 0
66 self._continue.min_height = 0
67 self._continue.max_width = 0
68 self._continue.max_height = 0
69
70 self._continue.adaptLayout()
71 self._widget.show()
72
73 def hide(self):
74 self._widget.hide()
75
76 class HeadsUpDisplay(object):
77 def __init__(self, world):
78 self._world = world
79 self._widget = pychan.loadXML('gui/hud.xml')
80
81 self._fpstext = self._widget.findChild(name="fps")
82 self._velocitytext = self._widget.findChild(name="velocity")
83 self._positiontext = self._widget.findChild(name="position")
84 self._scoretext = self._widget.findChild(name="score")
85 self._widget.position = (0,0)
86
87 def show(self):
88 self._widget.show()
89
90 def hide(self):
91 self._widget.hide()
92
93 def setFPSText(self, text):
94 self._fpstext.text = text
95
96 def setPositionText(self, text):
97 self._positiontext.text = text
98
99 def setVelocityText(self, text):
100 self._velocitytext.text = text
101
102 def setScoreText(self, text):
103 self._scoretext.text = text