comparison demos/shooter/maps/shooter_map1.xml @ 470:3b04e921c93d

Added the fireball projectile. Added a new ship images for the boss. Some enemies now shoot directly at the player.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 14 Apr 2010 19:15:27 +0000
parents 4d0aa75a82f1
children ab28994820dd
comparison
equal deleted inserted replaced
469:5994e61cdebd 470:3b04e921c93d
2 <map id="tutorial1" format="1.0"> 2 <map id="tutorial1" format="1.0">
3 <import file="../objects/backgrounds/starfield/object.xml"></import> 3 <import file="../objects/backgrounds/starfield/object.xml"></import>
4 <import file="../objects/ships/player/object.xml"></import> 4 <import file="../objects/ships/player/object.xml"></import>
5 <import file="../objects/ships/saucer1/object.xml"></import> 5 <import file="../objects/ships/saucer1/object.xml"></import>
6 <import file="../objects/ships/saucer2/object.xml"></import> 6 <import file="../objects/ships/saucer2/object.xml"></import>
7 <import file="../objects/ships/boss1/object.xml"></import>
7 <import file="../objects/projectiles/bullet1/object.xml"></import> 8 <import file="../objects/projectiles/bullet1/object.xml"></import>
9 <import file="../objects/projectiles/fireball/object.xml"></import>
8 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0"> 10 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0">
9 <instances> 11 <instances>
10 <i o="starfield" ns="http://www.fifengine.de/xml/tutorial" x="-2.0" r="0" y="-1.0" z="0.0"></i> 12 <i o="starfield" ns="http://www.fifengine.de/xml/tutorial" x="-2.0" r="0" y="-1.0" z="0.0"></i>
11 <i r="0" x="0.0" o="starfield" z="0.0" y="-1.0"></i> 13 <i r="0" x="0.0" o="starfield" z="0.0" y="-1.0"></i>
12 <i r="0" x="0.0" o="starfield" z="0.0" y="0.0"></i> 14 <i r="0" x="0.0" o="starfield" z="0.0" y="0.0"></i>
562 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="-2.0"></i> 564 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="-2.0"></i>
563 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="1.0"></i> 565 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="1.0"></i>
564 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="4.0"></i> 566 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="4.0"></i>
565 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="-5.0"></i> 567 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="-5.0"></i>
566 568
567 <i r="0" id="boss" x="147.0" o="saucer1" z="0.0" y="0.0"></i> 569 <i r="0" id="boss" x="147.0" o="boss1" z="0.0" y="0.0"></i>
568 570
569 </instances> 571 </instances>
570 </layer> 572 </layer>
571 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> 573 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0">
572 <instances> 574 <instances>