Mercurial > fife-parpg
comparison demos/shooter/maps/shooter_map1.xml @ 470:3b04e921c93d
Added the fireball projectile.
Added a new ship images for the boss.
Some enemies now shoot directly at the player.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 14 Apr 2010 19:15:27 +0000 |
parents | 4d0aa75a82f1 |
children | ab28994820dd |
comparison
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469:5994e61cdebd | 470:3b04e921c93d |
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2 <map id="tutorial1" format="1.0"> | 2 <map id="tutorial1" format="1.0"> |
3 <import file="../objects/backgrounds/starfield/object.xml"></import> | 3 <import file="../objects/backgrounds/starfield/object.xml"></import> |
4 <import file="../objects/ships/player/object.xml"></import> | 4 <import file="../objects/ships/player/object.xml"></import> |
5 <import file="../objects/ships/saucer1/object.xml"></import> | 5 <import file="../objects/ships/saucer1/object.xml"></import> |
6 <import file="../objects/ships/saucer2/object.xml"></import> | 6 <import file="../objects/ships/saucer2/object.xml"></import> |
7 <import file="../objects/ships/boss1/object.xml"></import> | |
7 <import file="../objects/projectiles/bullet1/object.xml"></import> | 8 <import file="../objects/projectiles/bullet1/object.xml"></import> |
9 <import file="../objects/projectiles/fireball/object.xml"></import> | |
8 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0"> | 10 <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0"> |
9 <instances> | 11 <instances> |
10 <i o="starfield" ns="http://www.fifengine.de/xml/tutorial" x="-2.0" r="0" y="-1.0" z="0.0"></i> | 12 <i o="starfield" ns="http://www.fifengine.de/xml/tutorial" x="-2.0" r="0" y="-1.0" z="0.0"></i> |
11 <i r="0" x="0.0" o="starfield" z="0.0" y="-1.0"></i> | 13 <i r="0" x="0.0" o="starfield" z="0.0" y="-1.0"></i> |
12 <i r="0" x="0.0" o="starfield" z="0.0" y="0.0"></i> | 14 <i r="0" x="0.0" o="starfield" z="0.0" y="0.0"></i> |
562 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="-2.0"></i> | 564 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="-2.0"></i> |
563 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="1.0"></i> | 565 <i r="0" id="dodge2" x="147.0" o="saucer2" z="0.0" y="1.0"></i> |
564 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="4.0"></i> | 566 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="4.0"></i> |
565 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="-5.0"></i> | 567 <i r="0" id="streaker" x="147.0" o="saucer2" z="0.0" y="-5.0"></i> |
566 | 568 |
567 <i r="0" id="boss" x="147.0" o="saucer1" z="0.0" y="0.0"></i> | 569 <i r="0" id="boss" x="147.0" o="boss1" z="0.0" y="0.0"></i> |
568 | 570 |
569 </instances> | 571 </instances> |
570 </layer> | 572 </layer> |
571 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> | 573 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> |
572 <instances> | 574 <instances> |