comparison CHANGES @ 666:3944096d12ce

* More updates to CHANGES * Updated the shooter demo settings-dist.xml to disable lights * Removed FIFE::CamreaZoneRenderer as it is not used
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 08 Nov 2010 18:06:05 +0000
parents adb4b0e7c08c
children 0ac1056c8253
comparison
equal deleted inserted replaced
665:0a798d5c241a 666:3944096d12ce
8 _\/\\\__________________\/\\\______\/\\\______________\/\\\_____________ 8 _\/\\\__________________\/\\\______\/\\\______________\/\\\_____________
9 _\/\\\_______________/\\\\\\\\\\\__\/\\\______________\/\\\\\\\\\\\\\\\_ 9 _\/\\\_______________/\\\\\\\\\\\__\/\\\______________\/\\\\\\\\\\\\\\\_
10 _\///_______________\///////////___\///_______________\///////////////__ 10 _\///_______________\///////////___\///_______________\///////////////__
11 11
12 ================================================================================ 12 ================================================================================
13 == 0.3.2 (2010) == 13 == 0.3.2 (November 19th, 2010) ==
14 ================================================================================ 14 ================================================================================
15 15
16 === Engine === 16 === Engine ===
17 * Removed the Camreazone renderer
18 * Added light support (OpenGL only) by merging the light branch. Speacial
19 thanks to Helios for all his hard work in this area (#364)
17 * Added a percentage bar widget (#411) 20 * Added a percentage bar widget (#411)
18 * Modified some size_t definitions to more appropriate ones (#152) 21 * Modified some size_t definitions to more appropriate ones (#152)
19 * Instance rotation changes are reported to the instance change listeners 22 * Instance rotation changes are reported to the instance change listeners
20 (#475) 23 (#475)
21 * Fixed the GenericRenderingNode to no longer cause a segfault (#446) 24 * Fixed the GenericRenderingNode to no longer cause a segfault (#446)