Mercurial > fife-parpg
comparison engine/core/controller/engine.cpp @ 621:356634098bd9
* Removed the image chunking size variable from engine settings.
* Replaced the existing define of PI and added some math related static const variables
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 01 Oct 2010 14:09:47 +0000 |
parents | ad7969d9460b |
children | 3094988564d5 |
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620:853d25234671 | 621:356634098bd9 |
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187 rbackend = "SDL"; | 187 rbackend = "SDL"; |
188 FL_WARN(_log, "Tried to select OpenGL, even though it is not compiled into the engine. Falling back to SDL Render backend"); | 188 FL_WARN(_log, "Tried to select OpenGL, even though it is not compiled into the engine. Falling back to SDL Render backend"); |
189 #endif | 189 #endif |
190 } | 190 } |
191 FL_LOG(_log, "Initializing render backend"); | 191 FL_LOG(_log, "Initializing render backend"); |
192 m_renderbackend->setChunkingSize(m_settings.getImageChunkingSize()); | |
193 m_renderbackend->setColorKeyEnabled(m_settings.isColorKeyEnabled()); | 192 m_renderbackend->setColorKeyEnabled(m_settings.isColorKeyEnabled()); |
194 m_renderbackend->init(); | 193 m_renderbackend->init(); |
195 | 194 |
196 FL_LOG(_log, "Creating main screen"); | 195 FL_LOG(_log, "Creating main screen"); |
197 m_renderbackend->createMainScreen( | 196 m_renderbackend->createMainScreen( |