Mercurial > fife-parpg
comparison demos/rio_de_hola/scripts/world.py @ 581:1e69fd582c94
- small fix due to latest changes on Floatingtextrenderer (renderer has to be enabled)
NOTE:
- floatingtextrenderer now can change colors of the font via setColor(uint r, uint b, uint g)
- however, this doesn't affect bitmap fonts
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 02 Aug 2010 10:26:21 +0000 |
parents | 3dff106b945b |
children | 5e04f6349894 |
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580:aa813b967806 | 581:1e69fd582c94 |
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231 # for that one. | 231 # for that one. |
232 renderer = fife.FloatingTextRenderer.getInstance(self.cameras['main']) | 232 renderer = fife.FloatingTextRenderer.getInstance(self.cameras['main']) |
233 textfont = self.engine.getGuiManager().createFont('fonts/rpgfont.png', 0, str(TDS.get("FIFE", "FontGlyphs"))); | 233 textfont = self.engine.getGuiManager().createFont('fonts/rpgfont.png', 0, str(TDS.get("FIFE", "FontGlyphs"))); |
234 renderer.changeDefaultFont(textfont) | 234 renderer.changeDefaultFont(textfont) |
235 renderer.activateAllLayers(self.map) | 235 renderer.activateAllLayers(self.map) |
236 renderer.setEnabled(True) | |
236 | 237 |
237 # Activate the grid renderer on all layers | 238 # Activate the grid renderer on all layers |
238 renderer = self.cameras['main'].getRenderer('GridRenderer') | 239 renderer = self.cameras['main'].getRenderer('GridRenderer') |
239 renderer.activateAllLayers(self.map) | 240 renderer.activateAllLayers(self.map) |
240 | 241 |