comparison tests/swig_tests/action_tests.py @ 300:1465536aec94

* Reverting revisions 2937 - 2947; these have been pathfinding related changes that partially broke some FIFE-based 3rd party games * trunk has been copied to branches/active/pathfinding before the revert, so you can continue to work on the pathfinding changes without the risk of breaking trunk by accident
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 06 Jul 2009 19:51:22 +0000
parents e194eb289fb0
children a0e00b4b0fac
comparison
equal deleted inserted replaced
299:ff8bc835260c 300:1465536aec94
21 21
22 self.target = fife.Location(self.layer) 22 self.target = fife.Location(self.layer)
23 23
24 self.obj = fife.Object("object001", 'plaa') 24 self.obj = fife.Object("object001", 'plaa')
25 fife.ObjectVisual.create(self.obj) 25 fife.ObjectVisual.create(self.obj)
26 # self.pather = fife.LinearPather() 26 self.pather = fife.LinearPather()
27 self.pather = fife.RoutePather()
28 self.obj.setPather(self.pather) 27 self.obj.setPather(self.pather)
29 self.action = self.obj.createAction('walk') 28 self.action = self.obj.createAction('walk')
30 fife.ActionVisual.create(self.action) 29 fife.ActionVisual.create(self.action)
31 addResource = self.engine.animationPool.addResourceFromFile 30 addResource = self.engine.animationPool.addResourceFromFile
32 for index, direction in enumerate(dirnames): 31 for index, direction in enumerate(dirnames):