annotate tests/core_tests/test_gui.cpp @ 697:ecaa4d98f05f tip

Abstracted the GUI code and refactored the GUIChan-specific code into its own module. * Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring. * GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass. * The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class. * The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged. * Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author M. George Hansen <technopolitica@gmail.com>
date Sat, 18 Jun 2011 00:28:40 -1000
parents 64738befdf3b
children
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 // Standard C++ library includes
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24 // Platform specific includes
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25 #include "fife_unittest.h"
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27 // 3rd party library includes
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28 #include <boost/scoped_ptr.hpp>
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29 #include <boost/shared_ptr.hpp>
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30 #include <SDL.h>
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31 #include <guichan.hpp>
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33 #include "vfs/vfs.h"
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34 #include "util/structures/rect.h"
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35 #include "util/time/timemanager.h"
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36 #include "vfs/vfs.h"
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37 #include "vfs/vfsdirectory.h"
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38 #include "vfs/raw/rawdata.h"
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39 #include "video/image_location.h"
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40 #include "video/image.h"
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41 #include "video/imagepool.h"
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42 #include "video/sdl/renderbackendsdl.h"
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43 #include "video/opengl/renderbackendopengl.h"
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44 #include "loaders/native/video_loaders/image_loader.h"
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45 #include "loaders/native/video_loaders/subimage_loader.h"
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46 #include "util/base/exception.h"
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47 #include "gui/guichan/opengl/opengl_gui_graphics.h"
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48 #include "gui/guichan/sdl/sdl_gui_graphics.h"
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49 #include "gui/guichan/gui_image.h"
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50 #include "gui/guichan/gui_imageloader.h"
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52 using namespace FIFE;
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53
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54 static const std::string IMAGE_FILE = "tests/data/beach_e1.png";
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55 static const std::string SUBIMAGE_FILE = "ests/data/rpg_tiles_01.png";
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56 struct environment {
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57 boost::shared_ptr<TimeManager> timemanager;
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59 environment()
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60 : timemanager(new TimeManager()) {
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61 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {
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62 throw SDLException(SDL_GetError());
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63 }
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64 }
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65 };
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66
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67 void test_gui_image(RenderBackend& renderbackend, gcn::Graphics& graphics, ImagePool& pool) {
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68 boost::scoped_ptr<VFS> vfs(new VFS());
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69 vfs->addSource(new VFSDirectory(vfs.get()));
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70
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71 pool.addResourceLoader(new SubImageLoader());
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72 pool.addResourceLoader(new ImageLoader(vfs.get()));
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73
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74 GuiImageLoader imageloader(pool);
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75 gcn::Image::setImageLoader(&imageloader);
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76
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78 gcn::Container* top = new gcn::Container();
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79 top->setDimension(gcn::Rectangle(0, 0, 200, 300));
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80 gcn::Gui* gui = new gcn::Gui();
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81 gui->setGraphics(&graphics);
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82 gui->setTop(top);
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83 gcn::Label* label = new gcn::Label("Label");
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84
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85 gcn::Image* guiimage = gcn::Image::load(IMAGE_FILE);
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86 gcn::Icon* icon = new gcn::Icon(guiimage);
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87
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88 top->add(label, 10, 10);
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89 top->add(icon, 10, 30);
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90
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91 ImageLoader provider(vfs.get());
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92 boost::scoped_ptr<Image> img(dynamic_cast<Image*>(provider.loadResource(ImageLocation(IMAGE_FILE))));
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93
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94 int h = img->getHeight();
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95 int w = img->getWidth();
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96 for (int i = 0; i < 100; i+=2) {
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97 renderbackend.startFrame();
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98 img->render(Rect(i, i, w, h));
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99 gui->logic();
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100 gui->draw();
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101 renderbackend.endFrame();
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102 }
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103 delete label;
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104 delete icon;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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105 delete guiimage;
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106 }
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107
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108
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 TEST(test_sdl_gui_image)
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110 {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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111 environment env;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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112 RenderBackendSDL renderbackend;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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113 renderbackend.init();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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114 ImagePool pool;
85
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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115 Image* screen = renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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116 SdlGuiGraphics graphics(pool);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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117 graphics.setTarget(screen->getSurface());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 test_gui_image(renderbackend, graphics, pool);
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119 }
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120
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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121 TEST(test_ogl_gui_image)
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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123 environment env;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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124 RenderBackendOpenGL renderbackend;
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125 renderbackend.init();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 ImagePool pool;
85
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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127 renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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128 OpenGLGuiGraphics graphics(pool);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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129 test_gui_image(renderbackend, graphics, pool);
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130 }
42
4c8334b0ab30 switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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131
85
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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132 // need this here because SDL redefines
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vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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133 // main to SDL_main in SDL_main.h
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vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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134 #ifdef main
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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135 #undef main
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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136 #endif
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
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137
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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138 int main()
35f6cfea565e Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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139 {
42
4c8334b0ab30 switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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140 return UnitTest::RunAllTests();
4c8334b0ab30 switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 38
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141 }