annotate engine/core/video/opengl/glimage.cpp @ 697:ecaa4d98f05f tip

Abstracted the GUI code and refactored the GUIChan-specific code into its own module. * Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring. * GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass. * The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class. * The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged. * Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author M. George Hansen <technopolitica@gmail.com>
date Sat, 18 Jun 2011 00:28:40 -1000
parents e3140f01749d
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23 #include <cassert>
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24 #include <iostream>
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25 // 3rd party library includes
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26
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27 // FIFE includes
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28 // These includes are split up in two parts, separated by one empty line
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29 // First block: files included from the FIFE root src directory
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30 // Second block: files included from the same folder
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31 #include "util/structures/rect.h"
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32 #include "video/sdl/sdlimage.h"
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33 #include "video/renderbackend.h"
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34
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35 #include "glimage.h"
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36
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37 namespace FIFE {
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38 GLImage::GLImage(SDL_Surface* surface):
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39 Image(surface) {
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40 m_sdlimage = new SDLImage(surface);
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42 m_textureids = NULL;
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44 resetGlimage();
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45 }
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47 GLImage::GLImage(const uint8_t* data, unsigned int width, unsigned int height):
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48 Image(data, width, height) {
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49 assert(m_surface);
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50 m_sdlimage = new SDLImage(m_surface);
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52 m_textureids = NULL;
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54 resetGlimage();
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55 }
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56
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57 GLImage::~GLImage() {
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58 // remove surface so that deletion happens correctly (by base class destructor)
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59 m_sdlimage->detachSurface();
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60 delete m_sdlimage;
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61
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62 cleanup();
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63 }
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64
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65 void GLImage::invalidate() {
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66 resetGlimage();
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67 }
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68
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69 void GLImage::resetGlimage() {
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70 cleanup();
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71
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72 m_chunk_size_w = 0;
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73 m_chunk_size_h = 0;
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74
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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75 m_colorkey = RenderBackend::instance()->getColorKey();
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76 }
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ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
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78 void GLImage::cleanup() {
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79 if (m_textureids) {
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80 glDeleteTextures(1, &m_textureids[0]);
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81
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82 delete[] m_textureids;
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83 m_textureids = NULL;
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84 }
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85
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86 m_col_tex_coord = 0;
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87 m_row_tex_coord = 0;
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88 }
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89
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90 void GLImage::render(const Rect& rect, SDL_Surface* screen, unsigned char alpha) {
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91 if (!m_textureids) {
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92 generateGLTexture();
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93 }
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94
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95 //not on the screen. dont render
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96 if (rect.right() < 0 || rect.x > static_cast<int>(screen->w) || rect.bottom() < 0 || rect.y > static_cast<int>(screen->h)) {
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97 return;
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98 }
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99
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
100 //completely transparent so dont bother rendering
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
101 if (0 == alpha) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
102 return;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
103 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
104
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
105 // the amount of "zooming" for the image
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
106 float scale_x = static_cast<float>(rect.w) / static_cast<float>(m_surface->w);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
107 float scale_y = static_cast<float>(rect.h) / static_cast<float>(m_surface->h);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
108
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
109 // apply the scale to the width and height of the image
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
110 uint16_t w = static_cast<int>(round(scale_x*m_surface->w));
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
111 uint16_t h = static_cast<int>(round(scale_y*m_surface->h));
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
112
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
113 // setting transparency for the whole primitive:
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 glColor4ub( 255, 255, 255, alpha );
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115
625
92290efadab7 * This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
116 glEnable(GL_TEXTURE_2D);
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
117 glBindTexture(GL_TEXTURE_2D, m_textureids[0]);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
118
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
119 glBegin(GL_QUADS);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
120 glTexCoord2f(0.0f, 0.0f);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
121 glVertex2i(rect.x, rect.y);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
122
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
123 glTexCoord2f(0.0f, m_row_tex_coord);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
124 glVertex2i(rect.x, rect.y + h);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
125
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
126 glTexCoord2f(m_col_tex_coord, m_row_tex_coord);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
127 glVertex2i(rect.x + w, rect.y + h);
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
128
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
129 glTexCoord2f(m_col_tex_coord, 0.0f);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
130 glVertex2i(rect.x + w, rect.y);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
131 glEnd();
625
92290efadab7 * This fixes a small bug that causes some primitives to not be rendered by the OpenGL renderbackend
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 620
diff changeset
132 glDisable(GL_TEXTURE_2D);
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
133
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
134 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
136 void GLImage::generateGLTexture() {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
137 const unsigned int width = m_surface->w;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
138 const unsigned int height = m_surface->h;
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
139
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
140 //calculate the nearest larger power of 2
627
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
141 m_chunk_size_w = nextPow2(width);
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
142 m_chunk_size_h = nextPow2(height);
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
143
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
144 // used to calculate the fill ratio for given chunk
627
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
145 m_col_tex_coord = static_cast<float>(m_surface->w%m_chunk_size_w) / static_cast<float>(m_chunk_size_w);
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
146 m_row_tex_coord = static_cast<float>(m_surface->h%m_chunk_size_h) / static_cast<float>(m_chunk_size_h);
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
147
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
148 if (m_col_tex_coord == 0.0f){
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
149 m_col_tex_coord = 1.0f;
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
150 }
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
151
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
152 if (m_row_tex_coord == 0.0f){
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
153 m_row_tex_coord = 1.0f;
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
154 }
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
155
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
156 uint8_t* data = static_cast<uint8_t*>(m_surface->pixels);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
157 int pitch = m_surface->pitch;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
158
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
159
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
160 assert(!m_textureids);
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
161
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
162 m_textureids = new GLuint[1];
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
163 memset(m_textureids, 0x00, 1*sizeof(GLuint));
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
164
263
10e0687a4cec Fixed a bug in the OpenGl renderer where the last chunk of images would not be displayed when image_height % chunk_size was 0.
cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
165
627
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
166 uint32_t* oglbuffer = new uint32_t[m_chunk_size_w * m_chunk_size_h];
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
167 memset(oglbuffer, 0x00, m_chunk_size_w*m_chunk_size_h*sizeof(uint32_t));
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
168
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
169 for (unsigned int y = 0; y < height; ++y) {
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
170 for (unsigned int x = 0; x < width; ++x) {
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
171 unsigned int pos = (y * pitch) + (x * 4);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
172
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
173 uint8_t r = data[pos + 3];
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
174 uint8_t g = data[pos + 2];
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
175 uint8_t b = data[pos + 1];
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
176 uint8_t a = data[pos + 0];
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
177
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
178 if (RenderBackend::instance()->isColorKeyEnabled()) {
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
179 // only set alpha to zero if colorkey feature is enabled
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
180 if (r == m_colorkey.r && g == m_colorkey.g && b == m_colorkey.b) {
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
181 a = 0;
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
182 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
183 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
184
627
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
185 oglbuffer[(y*m_chunk_size_w) + x] = r | (g << 8) | (b << 16) | (a<<24);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
186 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
187 }
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
188
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
189 // get texture id from opengl
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
190 glGenTextures(1, &m_textureids[0]);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
191 // set focus on that texture
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
192 glBindTexture(GL_TEXTURE_2D, m_textureids[0]);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
193 // set filters for texture
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
194 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
195 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
196 // transfer data from sdl buffer
627
79257869a6e9 * GLImage now uses the optimal next power of 2 size for both width and height.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 625
diff changeset
197 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, m_chunk_size_w, m_chunk_size_h, 0, GL_RGBA, GL_UNSIGNED_BYTE, static_cast<GLvoid*>(oglbuffer));
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
198
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
199 delete[] oglbuffer;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
200 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
201
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
202 void GLImage::saveImage(const std::string& filename) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
203 const unsigned int swidth = getWidth();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
204 const unsigned int sheight = getHeight();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
205 SDL_Surface *surface = NULL;
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
206 uint8_t *pixels;
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
207
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
208 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, swidth,
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
209 sheight, 24,
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
210 RMASK,GMASK,BMASK, NULLMASK);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
211
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
212 if(surface == NULL) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
213 return;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
214 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
215
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
216 SDL_LockSurface(surface);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
217 pixels = new uint8_t[swidth * sheight * 3];
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
218 glReadPixels(0, 0, swidth, sheight, GL_RGB, GL_UNSIGNED_BYTE, reinterpret_cast<GLvoid*>(pixels));
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
219
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
220 uint8_t *imagepixels = reinterpret_cast<uint8_t*>(surface->pixels);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
221 // Copy the "reversed_image" memory to the "image" memory
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
222 for (int y = (sheight - 1); y >= 0; --y) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
223 uint8_t *rowbegin = pixels + y * swidth * 3;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
224 uint8_t *rowend = rowbegin + swidth * 3;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
225
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
226 std::copy(rowbegin, rowend, imagepixels);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
227
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
228 // Advance a row in the output surface.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
229 imagepixels += surface->pitch;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
230 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
231
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
232 SDL_UnlockSurface(surface);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
233 saveAsPng(filename, *surface);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
234 SDL_FreeSurface(surface);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235 delete [] pixels;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
236 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
237
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
238 void GLImage::setClipArea(const Rect& cliparea, bool clear) {
620
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
239 glScissor(cliparea.x, getHeight() - cliparea.y - cliparea.h, cliparea.w, cliparea.h);
853d25234671 * Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 603
diff changeset
240
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
241 if (clear) {
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
242 glClear(GL_COLOR_BUFFER_BIT);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
245
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
246 bool GLImage::putPixel(int x, int y, int r, int g, int b, int a) {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 cleanup();
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
248 return m_sdlimage->putPixel(x, y, r, g, b, a);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
249 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
250
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
251 void GLImage::drawLine(const Point& p1, const Point& p2, int r, int g, int b, int a) {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
252 cleanup();
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
253 m_sdlimage->drawLine(p1, p2, r, g, b, a);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
254 }
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
255
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
256 void GLImage::drawTriangle(const Point& p1, const Point& p2, const Point& p3, int r, int g, int b, int a) {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
257 cleanup();
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
258 m_sdlimage->drawTriangle(p1, p2, p3, r, g, b, a);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
259 }
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
260
631
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
261 void GLImage::drawRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
262 cleanup();
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
263 m_sdlimage->drawRectangle(p, w, h, r, g, b, a);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
264 }
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
265
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
266 void GLImage::fillRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
267 cleanup();
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
268 m_sdlimage->fillRectangle(p, w, h, r, g, b, a);
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
269 }
f3457443c95f * Added drawRectangle() and fillRectangle() functions to the renderers
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 627
diff changeset
270
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
271 void GLImage::drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a) {
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
272 cleanup();
583
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
273 m_sdlimage->drawQuad(p1, p2, p3, p4, r, g, b, a);
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
274 }
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
275
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
276 void GLImage::drawVertex(const Point& p, const uint8_t size, int r, int g, int b, int a) {
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
277 cleanup();
47b49b9b0c0a * Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 430
diff changeset
278 m_sdlimage->drawVertex(p, size, r, g, b, a);
430
ad1f09d954f9 Added the ability to render a vertex on the screen. The vertex is represented by a small square. fixes[t:455]
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 425
diff changeset
279 }
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
280
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
281 void GLImage::drawLightPrimitive(const Point& p, uint8_t intensity, float radius, int subdivisions, float xstretch, float ystretch, uint8_t red, uint8_t green, uint8_t blue) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
282 cleanup();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
283 m_sdlimage->drawLightPrimitive(p, intensity, radius, subdivisions, xstretch, ystretch, red, green, blue);
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
284 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
285 }