Mercurial > fife-parpg
annotate engine/core/audio/soundemitter.h @ 337:f9aca52c7c45
VFS:
* Emit warning for upper case filenames. Fixes #122.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 24 Aug 2009 16:06:30 +0000 |
parents | 362fe23920b9 |
children | 11896fe26c1d |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_SOUNDEMITTER_H_ |
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23 #define FIFE_SOUNDEMITTER_H_ |
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24 |
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25 // Standard C++ library includes |
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26 |
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27 // Platform specific includes |
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28 |
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29 // 3rd party library includes |
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30 |
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31 // FIFE includes |
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32 // These includes are split up in two parts, separated by one empty line |
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33 // First block: files included from the FIFE root src directory |
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34 // Second block: files included from the same folder |
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35 #include "vfs/raw/rawdata.h" |
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36 #include "util/time/timeevent.h" |
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37 |
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38 #include "soundclip.h" |
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39 |
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40 namespace FIFE { |
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41 |
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42 class SoundManager; |
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43 class SoundClipPool; |
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44 |
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45 /** The class for playing audio files |
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46 */ |
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47 class SoundEmitter : private TimeEvent { |
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48 public: |
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49 SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid); |
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50 |
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51 ~SoundEmitter(); |
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52 |
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53 /** Returns the emitter-id |
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54 */ |
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55 unsigned int getID() { |
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56 return m_emitterid; |
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57 } |
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58 |
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59 /** Sets Positioning-Type |
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60 * Default is false |
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61 * |
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62 * @param relative If set to true, the emitters position will be interpreted relative to the listener object |
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63 * |
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64 */ |
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65 void setPositioning(bool relative) { |
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66 alSourcei(m_source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE); |
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67 } |
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68 |
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69 /** Sets the AL_ROLEOFF_FACTOR. Rolloff factor judges the strength of attenuation over distance. |
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70 * |
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71 * @param rolloff Rolloff factor. You'll need to do a lot of testing to find a value which suits your needs. |
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72 */ |
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73 void setRolloff(float rolloff) { |
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74 alSourcef (m_source, AL_ROLLOFF_FACTOR, rolloff); |
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75 } |
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76 |
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77 /** Sets the sound clip to be used by this emitter. |
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78 * @param sound_id SoundClipPool id of the sound to be used. |
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79 */ |
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80 void setSoundClip(unsigned int sound_id); |
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81 |
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82 /** Reset the emitter, free all internal buffers |
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83 * |
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84 * @param defaultall If set to true, emitter position, velocity, gain and type will be set to the default values |
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85 */ |
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86 void reset(bool defaultall = false); |
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87 |
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88 /** Releases the emitter |
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89 */ |
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90 void release(); |
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91 |
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92 /** Sets the playing mode |
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93 */ |
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94 void setLooping(bool loop); |
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95 |
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96 /** Plays the associated audio file. |
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97 */ |
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98 void play(); |
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99 |
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100 /** Stops playing the audio file and rewinds to the beginning |
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101 */ |
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102 void stop(); |
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103 |
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104 /** Pauses playing the audio file |
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105 */ |
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106 void pause() { |
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107 if (m_soundclip) { |
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108 alSourcePause(m_source); |
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109 } |
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110 } |
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111 |
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112 /** Sets the gain of the emitter |
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113 * |
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114 * @param gain The gain value. 0=silence ... 1.0=normal loudness. |
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115 */ |
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116 void setGain(float gain) { |
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117 alSourcef(m_source, AL_GAIN, gain); |
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118 } |
173
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119 |
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120 /** Returns the gain of the emitter |
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121 * |
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122 * @return The gain value. 0=silence ... 1.0=normal loudness. |
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123 */ |
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124 float getGain() { |
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125 float tmp; |
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126 alGetSourcef(m_source, AL_GAIN, &tmp); |
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127 return tmp; |
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128 } |
173
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129 |
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130 /** Tests if the audio data is stereo data or mono. |
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131 * |
0
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132 * @return Returns true if the audio data is stereo, false if mono. |
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133 */ |
0
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134 bool isStereo() { |
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135 if (m_soundclip) { |
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136 return m_soundclip->getDecoder()->isStereo(); |
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137 } |
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138 return false; |
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139 } |
173
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140 |
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141 /** Returns the bit resolution |
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142 */ |
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143 short getBitResolution() { |
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144 if (m_soundclip) { |
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145 return m_soundclip->getDecoder()->getBitResolution(); |
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146 } |
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147 return 0; |
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148 } |
173
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149 |
0
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150 /** Returns the sample rate |
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151 */ |
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152 unsigned long getSampleRate() { |
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153 if (m_soundclip) { |
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154 return m_soundclip->getDecoder()->getSampleRate(); |
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155 } |
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156 return 0; |
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157 } |
173
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158 |
0
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159 /** Sets the cursor position in the audio file |
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160 */ |
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161 void setCursor(SoundPositionType type, float value); |
173
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162 |
0
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163 /** Returns the cursor position in the audio file |
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164 */ |
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165 float getCursor(SoundPositionType type); |
173
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166 |
0
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167 /** Sets the position of the SoundEmitter in the virtual audio space. |
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168 */ |
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169 void setPosition(float x, float y, float z) { |
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170 alSource3f(m_source, AL_POSITION, x, y, z); |
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171 } |
173
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172 |
0
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173 /** Sets the velocity of the SoundEmitter in the virtual audio space. |
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174 */ |
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175 void setVelocity(float x, float y, float z) { |
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176 alSource3f(m_source, AL_VELOCITY, x, y, z); |
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177 } |
173
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178 |
0
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179 private: |
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180 /** Implementation of the pure virtual function from TimeEvent to update streaming |
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181 */ |
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|
182 virtual void updateEvent(unsigned long time); |
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183 |
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184 /** Internal function to attach a soundclip to the source |
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185 */ |
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186 void attachSoundClip(); |
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187 |
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188 SoundManager* m_manager; |
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189 SoundClipPool* m_pool; |
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190 ALuint m_source; // The openAL-source |
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191 SoundClip* m_soundclip; // the attached soundclip |
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192 unsigned int m_soundclipid;// id of the attached soundclip |
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193 unsigned int m_streamid; // the id of the stream |
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194 unsigned int m_emitterid; // the emitter-id |
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195 bool m_loop; // loop? |
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196 }; |
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197 } |
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198 |
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199 #endif |