Mercurial > fife-parpg
annotate engine/core/model/structures/layer.cpp @ 595:ea80b41c9bd7
- tested & applied patch by Helios
- fixes API inconsistence and removed NotFound Exceptions for:
- layer.getInstance()
- model.getObjects()
NOTE:
- model.getObject() returned 0 if no objects were found, whereas model.getObjects() throws an exception (-> inconsistent)
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 21 Aug 2010 15:44:03 +0000 |
parents | 16c2b3ee59ce |
children | 4f36c890b1dd |
rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // 3rd party library includes |
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25 #include <SDL.h> |
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26 |
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27 // FIFE includes |
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28 // These includes are split up in two parts, separated by one empty line |
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29 // First block: files included from the FIFE root src directory |
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30 // Second block: files included from the same folder |
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31 #include "util/log/logger.h" |
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32 #include "util/structures/purge.h" |
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33 |
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34 #include "layer.h" |
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35 #include "instance.h" |
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36 #include "map.h" |
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37 #include "instancetree.h" |
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38 |
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39 namespace FIFE { |
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40 |
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41 static Logger _log(LM_STRUCTURES); |
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42 |
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43 Layer::Layer(const std::string& identifier, Map* map, CellGrid* grid) |
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44 : m_id(identifier), |
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45 m_map(map), |
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46 m_instances_visibility(true), |
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47 m_transparency(0), |
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48 m_instanceTree(new InstanceTree()), |
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49 m_grid(grid), |
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50 m_pathingstrategy(CELL_EDGES_ONLY), |
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51 m_changelisteners(), |
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52 m_changedinstances(), |
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53 m_changed(false) { |
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54 } |
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55 |
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56 Layer::~Layer() { |
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57 purge(m_instances); |
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58 delete m_instanceTree; |
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59 } |
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60 |
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61 bool Layer::hasInstances() const { |
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62 return !m_instances.empty(); |
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63 } |
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64 |
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65 Instance* Layer::createInstance(Object* object, const ModelCoordinate& p, const std::string& id) { |
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66 ExactModelCoordinate emc(static_cast<double>(p.x), static_cast<double>(p.y), static_cast<double>(p.z)); |
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67 return createInstance(object, emc, id); |
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68 } |
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69 |
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70 Instance* Layer::createInstance(Object* object, const ExactModelCoordinate& p, const std::string& id) { |
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71 Location location; |
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72 location.setLayer(this); |
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73 location.setExactLayerCoordinates(p); |
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74 |
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75 Instance* instance = new Instance(object, location, id); |
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76 if(instance->isActive()) { |
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77 setInstanceActivityStatus(instance, instance->isActive()); |
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78 } |
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79 m_instances.push_back(instance); |
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80 m_instanceTree->addInstance(instance); |
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81 |
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82 std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); |
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83 while (i != m_changelisteners.end()) { |
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84 (*i)->onInstanceCreate(this, instance); |
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85 ++i; |
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86 } |
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87 m_changed = true; |
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88 return instance; |
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89 } |
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90 |
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91 bool Layer::addInstance(Instance* instance, const ExactModelCoordinate& p){ |
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92 if( !instance ){ |
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93 FL_ERR(_log, "Tried to add an instance to layer, but given instance is invalid"); |
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94 return false; |
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95 } |
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96 |
482
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97 Location location; |
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98 location.setLayer(this); |
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99 location.setExactLayerCoordinates(p); |
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100 instance->setLocation(location); |
90
9855464762c1
Layer::addInstance for moving instances around layers. Useful when we have multi-level buildings.
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101 |
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102 m_instances.push_back(instance); |
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103 m_instanceTree->addInstance(instance); |
482
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104 if(instance->isActive()) { |
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105 setInstanceActivityStatus(instance, instance->isActive()); |
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106 } |
90
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107 |
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108 std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); |
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109 while (i != m_changelisteners.end()) { |
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110 (*i)->onInstanceCreate(this, instance); |
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111 ++i; |
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112 } |
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113 m_changed = true; |
91
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Corrected Layer::addInstance() to return appropriate bool. Added the function to layer.i for swig
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114 return true; |
90
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115 } |
356
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116 |
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117 void Layer::deleteInstance(Instance* instance) { |
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118 std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); |
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119 while (i != m_changelisteners.end()) { |
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120 (*i)->onInstanceDelete(this, instance); |
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121 ++i; |
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122 } |
482
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123 setInstanceActivityStatus(instance, false); |
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124 std::vector<Instance*>::iterator it = m_instances.begin(); |
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125 for(; it != m_instances.end(); ++it) { |
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126 if(*it == instance) { |
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127 m_instanceTree->removeInstance(*it); |
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128 delete *it; |
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129 m_instances.erase(it); |
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130 break; |
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131 } |
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132 } |
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133 m_changed = true; |
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134 } |
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135 |
482
16c2b3ee59ce
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136 void Layer::setInstanceActivityStatus(Instance* instance, bool active) { |
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137 if(active) { |
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138 m_active_instances.insert(instance); |
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139 } else { |
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140 m_active_instances.erase(instance); |
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141 } |
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142 } |
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143 |
0
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144 Instance* Layer::getInstance(const std::string& id) { |
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145 std::vector<Instance*>::iterator it = m_instances.begin(); |
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146 for(; it != m_instances.end(); ++it) { |
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147 if((*it)->getId() == id) |
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148 return *it; |
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149 } |
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150 |
595
ea80b41c9bd7
- tested & applied patch by Helios
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151 return 0; |
0
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152 } |
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153 |
99
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154 std::vector<Instance*> Layer::getInstances(const std::string& id) { |
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155 std::vector<Instance*> matching_instances; |
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156 std::vector<Instance*>::iterator it = m_instances.begin(); |
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157 for(; it != m_instances.end(); ++it) { |
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158 if((*it)->getId() == id) |
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159 matching_instances.push_back(*it); |
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160 } |
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161 return matching_instances; |
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162 } |
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163 |
255
51cc05d862f2
Merged editor_rewrite branch to trunk.
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164 std::vector<Instance*> Layer::getInstancesAt(Location& loc, bool use_exactcoordinates) { |
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165 std::vector<Instance*> matching_instances; |
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166 std::vector<Instance*>::iterator it = m_instances.begin(); |
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167 |
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Merged editor_rewrite branch to trunk.
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168 for(; it != m_instances.end(); ++it) { |
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169 if (use_exactcoordinates) { |
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170 if ((*it)->getLocationRef().getExactLayerCoordinatesRef() == loc.getExactLayerCoordinatesRef()) { |
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171 matching_instances.push_back(*it); |
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172 } |
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173 } else { |
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174 if ((*it)->getLocationRef().getLayerCoordinates() == loc.getLayerCoordinates()) { |
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175 matching_instances.push_back(*it); |
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176 } |
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177 } |
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diff
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178 } |
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179 |
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180 return matching_instances; |
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diff
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181 } |
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182 |
0
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* Datasets becomes the new trunk and retires after that :-)
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183 void Layer::getMinMaxCoordinates(ModelCoordinate& min, ModelCoordinate& max, const Layer* layer) const { |
6
61fdc090b0d4
both techdemo maps are now loaded correctly. Still segfaulting when scripts end
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0
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|
184 if (!layer) { |
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* Datasets becomes the new trunk and retires after that :-)
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185 layer = this; |
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|
186 } |
356
ab41334e8a57
Added or1andov's code with a few adjustments to fix instance transparencies fixed[t:378]
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187 |
6
61fdc090b0d4
both techdemo maps are now loaded correctly. Still segfaulting when scripts end
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0
diff
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|
188 bool first_found = false; |
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both techdemo maps are now loaded correctly. Still segfaulting when scripts end
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0
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189 for (std::vector<Instance*>::const_iterator i = m_instances.begin(); i != m_instances.end(); ++i) { |
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both techdemo maps are now loaded correctly. Still segfaulting when scripts end
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0
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|
190 if (!first_found) { |
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0
diff
changeset
|
191 min = m_instances.front()->getLocationRef().getLayerCoordinates(layer); |
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0
diff
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|
192 max = min; |
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0
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changeset
|
193 first_found = true; |
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194 } else { |
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195 ModelCoordinate coord = (*i)->getLocationRef().getLayerCoordinates(layer); |
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196 |
6
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197 if(coord.x < min.x) { |
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198 min.x = coord.x; |
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199 } |
356
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200 |
6
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201 if(coord.x > max.x) { |
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202 max.x = coord.x; |
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203 } |
356
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204 |
6
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205 if(coord.y < min.y) { |
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206 min.y = coord.y; |
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207 } |
356
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208 |
6
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209 if(coord.y > max.y) { |
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210 max.y = coord.y; |
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211 } |
0
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212 } |
6
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213 } |
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214 if (!first_found) { |
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215 min = ModelCoordinate(); |
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216 max = min; |
0
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217 } |
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218 } |
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219 |
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220 void Layer::setInstancesVisible(bool vis) { |
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221 m_instances_visibility = vis; |
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222 } |
356
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223 |
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224 void Layer::setLayerTransparency(uint8_t transparency) { |
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225 m_transparency = transparency; |
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226 } |
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227 |
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228 uint8_t Layer::getLayerTransparency() { |
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229 return m_transparency; |
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230 } |
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231 |
0
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232 void Layer::toggleInstancesVisible() { |
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233 m_instances_visibility = !m_instances_visibility; |
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234 } |
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235 |
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236 bool Layer::cellContainsBlockingInstance(const ModelCoordinate& cellCoordinate) { |
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237 std::list<Instance*> adjacentInstances; |
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238 m_instanceTree->findInstances(cellCoordinate, 0, 0, adjacentInstances); |
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239 bool blockingInstance = false; |
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240 for(std::list<Instance*>::const_iterator j = adjacentInstances.begin(); j != adjacentInstances.end(); ++j) { |
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241 if((*j)->getObject()->isBlocking() && (*j)->getLocationRef().getLayerCoordinates() == cellCoordinate) { |
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242 blockingInstance = true; |
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243 } |
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244 } |
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245 return blockingInstance; |
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246 } |
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247 |
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248 bool Layer::update() { |
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249 m_changedinstances.clear(); |
482
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250 std::set<Instance*>::iterator it = m_active_instances.begin(); |
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251 for(; it != m_active_instances.end(); ++it) { |
181
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252 if ((*it)->update() != ICHANGE_NO_CHANGES) { |
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253 m_changedinstances.push_back(*it); |
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254 m_changed = true; |
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255 } |
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256 } |
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257 if (!m_changedinstances.empty()) { |
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258 std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); |
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259 while (i != m_changelisteners.end()) { |
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260 (*i)->onLayerChanged(this, m_changedinstances); |
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261 ++i; |
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262 } |
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263 //std::cout << "Layer named " << Id() << " changed = 1\n"; |
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264 } |
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265 //std::cout << "Layer named " << Id() << " changed = 0\n"; |
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266 bool retval = m_changed; |
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267 m_changed = false; |
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268 return retval; |
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269 } |
356
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270 |
0
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271 void Layer::addChangeListener(LayerChangeListener* listener) { |
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272 m_changelisteners.push_back(listener); |
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273 } |
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274 |
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275 void Layer::removeChangeListener(LayerChangeListener* listener) { |
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276 std::vector<LayerChangeListener*>::iterator i = m_changelisteners.begin(); |
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277 while (i != m_changelisteners.end()) { |
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278 if ((*i) == listener) { |
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279 m_changelisteners.erase(i); |
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280 return; |
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281 } |
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282 ++i; |
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283 } |
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284 } |
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285 } // FIFE |