annotate engine/core/model/structures/map.cpp @ 604:da83338b6913

Fixed incorrect usage of the SWIG %apply directive. This is meant to be used to retrieve output values from arguments only. See http://www.swig.org/Doc1.3/Arguments.html
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 13 Sep 2010 17:22:24 +0000
parents 2032ec27b851
children d242e6ce6f9f
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23 #include <string>
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24
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25 // 3rd party library includes
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26 #include <boost/lexical_cast.hpp>
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27
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28 // FIFE includes
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29 // These includes are split up in two parts, separated by one empty line
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30 // First block: files included from the FIFE root src directory
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31 // Second block: files included from the same folder
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32 #include "util/base/exception.h"
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33 #include "util/structures/purge.h"
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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34 #include "util/structures/rect.h"
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35 #include "view/camera.h"
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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36 #include "view/rendererbase.h"
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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37 #include "video/renderbackend.h"
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
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38 #include "video/imagepool.h"
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39 #include "video/animationpool.h"
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41 #include "map.h"
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42 #include "layer.h"
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44 namespace FIFE {
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45
422
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46 Map::Map(const std::string& identifier, RenderBackend* renderBackend,
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47 const std::vector<RendererBase*>& renderers, ImagePool* imagePool,
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48 AnimationPool* animPool, TimeProvider* tp_master):
0
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49 m_id(identifier),
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50 m_timeprovider(tp_master),
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51 m_changelisteners(),
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52 m_changedlayers(),
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53 m_changed(false),
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54 m_renderbackend(renderBackend),
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55 m_imagepool(imagePool),
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56 m_animpool(animPool),
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57 m_renderers(renderers) {
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58
0
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59 }
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60
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61 Map::~Map() {
602
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62 // remove all cameras
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63 std::vector<Camera*>::iterator iter = m_cameras.begin();
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64 for ( ; iter != m_cameras.end(); ++iter) {
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65 delete *iter;
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66 }
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67 m_cameras.clear();
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68
0
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69 deleteLayers();
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70 }
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71
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72 Layer* Map::getLayer(const std::string& id) {
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73 std::list<Layer*>::const_iterator it = m_layers.begin();
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74 for(; it != m_layers.end(); ++it) {
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75 if((*it)->getId() == id)
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76 return *it;
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77 }
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78
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79 throw NotFound(id);
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80 }
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81
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82 size_t Map::getNumLayers() const {
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83 return m_layers.size();
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84 }
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85
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86 Layer* Map::createLayer(const std::string& identifier, CellGrid* grid) {
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87 std::list<Layer*>::const_iterator it = m_layers.begin();
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88 for(; it != m_layers.end(); ++it) {
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89 if(identifier == (*it)->getId())
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90 throw NameClash(identifier);
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91 }
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92
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93 Layer* layer = new Layer(identifier, this, grid);
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94 m_layers.push_back(layer);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
95 m_changed = true;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
96 std::vector<MapChangeListener*>::iterator i = m_changelisteners.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
97 while (i != m_changelisteners.end()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
98 (*i)->onLayerCreate(this, layer);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
99 ++i;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
100 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
101
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
102 return layer;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
103 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
104
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
105 void Map::deleteLayer(Layer* layer) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
106 std::list<Layer*>::iterator it = m_layers.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
107 for(; it != m_layers.end(); ++it) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
108 if((*it) == layer) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
109 std::vector<MapChangeListener*>::iterator i = m_changelisteners.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
110 while (i != m_changelisteners.end()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
111 (*i)->onLayerDelete(this, layer);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112 ++i;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 delete layer;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115 m_layers.erase(it);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
116 return ;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
117 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
118 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
119 m_changed = true;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
120 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
121
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
122 void Map::deleteLayers() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
123 std::list<Layer*>::iterator it = m_layers.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
124 for(; it != m_layers.end(); ++it) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
125 std::vector<MapChangeListener*>::iterator i = m_changelisteners.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
126 while (i != m_changelisteners.end()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
127 (*i)->onLayerDelete(this, *it);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
128 ++i;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
129 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
130 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
131 purge(m_layers);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
132 m_layers.clear();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
133 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
134
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135 bool Map::update() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
136 m_changedlayers.clear();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
137 std::list<Layer*>::iterator it = m_layers.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
138 for(; it != m_layers.end(); ++it) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
139 if ((*it)->update()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
140 m_changedlayers.push_back(*it);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
141 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
142 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
143 if (!m_changedlayers.empty()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
144 std::vector<MapChangeListener*>::iterator i = m_changelisteners.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
145 while (i != m_changelisteners.end()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
146 (*i)->onMapChanged(this, m_changedlayers);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
147 ++i;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
148 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
149 }
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
150
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
151 // loop over cameras and update if enabled
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
152 std::vector<Camera*>::iterator camIter = m_cameras.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
153 for ( ; camIter != m_cameras.end(); ++camIter) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
154 if ((*camIter)->isEnabled()) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
155 (*camIter)->update();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
156 (*camIter)->render();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
157 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
158 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
159
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
160 bool retval = m_changed;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
161 m_changed = false;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
162 return retval;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
163 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
164
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
165 void Map::addChangeListener(MapChangeListener* listener) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
166 m_changelisteners.push_back(listener);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
167 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
168
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
169 void Map::removeChangeListener(MapChangeListener* listener) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
170 std::vector<MapChangeListener*>::iterator i = m_changelisteners.begin();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
171 while (i != m_changelisteners.end()) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
172 if ((*i) == listener) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
173 m_changelisteners.erase(i);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
174 return;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
175 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
176 ++i;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
177 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
178 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
179
549
c9113e23b004 *Removed the ExactModellCoordinate object from the camera constructor.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
180 Camera* Map::addCamera(const std::string &id, Layer *layer, const Rect& viewport) {
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
181 if (layer == NULL) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
182 throw NotSupported("Must have valid layer for camera");
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
183 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
184
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
185 if (getCamera(id)) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
186 std::string errorStr = "Camera: " + id + " already exists";
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
187 throw NameClash(errorStr);
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
188 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
189
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
190 // create new camera and add to list of cameras
549
c9113e23b004 *Removed the ExactModellCoordinate object from the camera constructor.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
191 Camera* camera = new Camera(id, layer, viewport, m_renderbackend, m_imagepool, m_animpool);
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
192 m_cameras.push_back(camera);
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
193
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
194 std::vector<RendererBase*>::iterator iter = m_renderers.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
195 for ( ; iter != m_renderers.end(); ++iter) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
196 camera->addRenderer((*iter)->clone());
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
197 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
198
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
199 return camera;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
200 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
201
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
202 void Map::removeCamera(const std::string &id) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
203 std::vector<Camera*>::iterator iter = m_cameras.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
204 for ( ; iter != m_cameras.end(); ++iter) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
205 if ((*iter)->getId() == id) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
206 // camera has been found delete it
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
207 delete *iter;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
208
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
209 // now remove it from the vector
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
210 // note this invalidates iterators, but we do not need
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
211 // to worry about it in this case since we are done
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
212 m_cameras.erase(iter);
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
213
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
214 break;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
215 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
216 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
217 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
218
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
219 Camera* Map::getCamera(const std::string &id) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
220 std::vector<Camera*>::iterator iter = m_cameras.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
221 for ( ; iter != m_cameras.end(); ++iter) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
222 if ((*iter)->getId() == id) {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
223 return *iter;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
224 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
225 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
226
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
227 return NULL;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
228 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
229
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
230 std::vector<Camera*>& Map::getCameras() {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
231 return m_cameras;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
232 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
233
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
234 } //FIFE
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
235