Mercurial > fife-parpg
annotate demos/rpg/objects/actors/player/warrior/walk/animation.xml @ 572:da381ecca97d
* This is a better solution as in commit 3374. Now only visible instances be added to the RenderList. fixes[ticket:471]
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 30 Jun 2010 04:57:35 +0000 |
parents | ea26e7b6f56c |
children |
rev | line source |
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530
ea26e7b6f56c
Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
516
diff
changeset
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1 <animation delay="200" namespace="http://www.fifengine.de/xml/rpg" id="warrior:walk" x_offset="0" y_offset="0"> |
ea26e7b6f56c
Added the loadActor and loadItem functions so you can load single items at any time.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
516
diff
changeset
|
2 <frame source="000.png" /> |
516
d70fc46c8aa5
Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
3 <frame source="045.png" /> |
d70fc46c8aa5
Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
4 </animation> |
d70fc46c8aa5
Added some placeholder graphics for the warrior. The player can now walk around the map.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
5 |