annotate demos/shooter/gui/mainmenu.xml @ 589:d1df6cf5ff23

* Fixed a bug in RenderBackendSDL, the clip area was not properly set. * Renamed the backquad and border commands of the FloatingTextRenderer. * Added the TransparentArea commands to the InstanceRenderer. Note: with addTransparentArea(instance, string, width, height, transparent, front) you can enable an area, that make all instances in this zone and with the same namespace transparent. The string is for the namespace, so you can set one or more namespaces to be transparent. Width and height specifies the size of the area. Transparent defines the intensity of transparency, 255 = invisible. The bool front, enable or disable the z check, so that only instances in front of the source instance could be transparent.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Aug 2010 16:33:36 +0000
parents 987307d12235
children
rev   line source
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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1 <Container name="MainMenu" position="0,0" size="1024,768" border_size="0" base_color="0,0,0" opaque="0">
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e686b82d93d0 Added the ability to pause the game.
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2
e686b82d93d0 Added the ability to pause the game.
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3 <!--
e686b82d93d0 Added the ability to pause the game.
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4 <Icon image="gui/backgrounds/800_main_bg.png" position="0,0" size="1024,768" name="main_background_icon"/>
e686b82d93d0 Added the ability to pause the game.
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5 -->
e686b82d93d0 Added the ability to pause the game.
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6
e686b82d93d0 Added the ability to pause the game.
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7 <VBox opaque='0' base_color="188, 0, 0" position="412,200" name="main_menu">
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
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8 <Button name="continue" text="Continue" min_size="200,0" border_size="0"/>
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
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9 <Button name="new_game" text="New Game" min_size="200,0" border_size="0"/>
496
987307d12235 Added the fife_settings.py extension. This provides a small utility class for loading and saving settings along with a dialog box for setting screen resolution and other things.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
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10 <Button name="settings" text="Settings" min_size="200,0" border_size="0"/>
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
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11 <Button name="high_scores" text="High Scores" min_size="200,0" border_size="0"/>
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
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12 <Button name="credits" text="Credits" min_size="200,0" border_size="0"/>
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
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13 <Button name="quit" text="Quit" min_size="200,0" border_size="0"/>
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14 </VBox>
e686b82d93d0 Added the ability to pause the game.
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15
e686b82d93d0 Added the ability to pause the game.
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16 </Container>