annotate build/win32/update_swig_files.bat @ 559:cccff9b04f57

This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 22 Jun 2010 15:41:36 +0000
parents 605d13efc6f9
children
rev   line source
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
1 @echo off
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
2
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
3 :: run scons
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
4 python applications\scons\scons.py -C ..\..\ fife-swig