annotate engine/core/controller/engine.h @ 403:ba2d683ccee3

Use list() instead of slice. Python did not like to use the slice on an empty C++ vector.
author cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 29 Jan 2010 11:04:06 +0000
parents 64738befdf3b
children 9d94f4676d17
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 #ifndef FIFE_ENGINE_H
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23 #define FIFE_ENGINE_H
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24
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25 // Standard C++ library includes
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26 #include <map>
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27 #include <string>
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28 #include <vector>
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29
287
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30 // Platform specific includes
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31 #ifdef USE_COCOA
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32 #include <objc/runtime.h>
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33 #endif
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34
0
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35 // 3rd party library includes
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36 #include <SDL.h>
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37
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38 // FIFE includes
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39 // These includes are split up in two parts, separated by one empty line
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40 // First block: files included from the FIFE root src directory
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41 // Second block: files included from the same folder
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42 #include "enginesettings.h"
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43
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44 namespace gcn {
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45 class Graphics;
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46 }
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47
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48 namespace FIFE {
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49
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50 class SoundManager;
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51 class RenderBackend;
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52 class GUIManager;
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53 class VFS;
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54 class VFSSourceFactory;
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55 class EventManager;
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56 class TimeManager;
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57 class ImagePool;
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58 class AnimationPool;
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59 class View;
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60 class Model;
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61 class LogManager;
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62 class GuiFont;
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63 class Cursor;
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a9c4b895ed02 removed duplicate forward declaration for VFS in engine.h. Also added a forward declaration for SoundClipPool in engine.h because it has a pointer to a SoundClipPool.
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64 class SoundClipPool;
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65
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66
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67 /** Engine acts as a controller to the whole system
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68 * Responsibilities of the engine are:
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69 * - Construct and initialize engine internals
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70 * - Clean-up when the program ends
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71 * - Act as an entry point to the engine subsystems
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72 */
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73 class Engine {
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74 public:
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75 /** Constructor
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76 */
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77 Engine();
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78
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79 /** Destructor
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80 */
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81 virtual ~Engine();
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82
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83 /** Gets settings class for engine
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84 */
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85 EngineSettings& getSettings();
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86
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87 /** Initializes the engine
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88 */
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89 void init();
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90
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91 /** Explicit destruction of engine
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92 */
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93 void destroy();
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94
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95 /** Initializes the continuous processing of the engine
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96 * Call this only once in your program
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97 */
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98 void initializePumping();
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99
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100 /** Finalizes the continuous processing of the engine
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101 * Call this only once in your program, after you have called
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102 * initializePumping + (pump() * N times)
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103 */
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104 void finalizePumping();
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105
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106 /** Runs one cycle for the engine
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107 */
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108 void pump();
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109
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110 /** Provides access point to the SoundManager
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111 */
378
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vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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112 SoundManager* getSoundManager() const { return m_soundmanager; }
0
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113
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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114 /** Provides access point to the EventManager
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115 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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116 EventManager* getEventManager() const { return m_eventmanager; }
0
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117
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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118 /** Provides access point to the TimeManager
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119 */
378
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120 TimeManager* getTimeManager() const { return m_timemanager; }
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121
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 /** Provides access point to the GuiManager
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123 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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124 GUIManager* getGuiManager() const { return m_guimanager; }
0
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125
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 /** Provides access point to the ImagePool
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127 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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128 ImagePool* getImagePool() const { return m_imagepool; }
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129
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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130 /** Provides access point to the AnimationPool
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131 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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132 AnimationPool* getAnimationPool() const { return m_animpool; }
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133
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134 /** Provides access point to the SoundClipPool
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135 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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136 SoundClipPool* getSoundClipPool() const { return m_soundclippool; }
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137
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138 /** Provides access point to the RenderBackend
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139 */
378
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140 RenderBackend* getRenderBackend() const { return m_renderbackend; }
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141
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142 /** Provides access point to the Model
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143 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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144 Model* getModel() const { return m_model; }
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145
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146 /** Provides access point to the View
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147 */
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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148 View* getView() const { return m_view; }
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149
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150 /** Provides access point to the LogManager
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151 */
378
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152 LogManager* getLogManager() const { return m_logmanager; }
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153
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154 /** Returns default font used in the engine
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155 */
378
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156 GuiFont* getDefaultFont() const { return m_defaultfont; }
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157
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158 /** Provides access point to the VFS
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159 */
378
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160 VFS* getVFS() const { return m_vfs; }
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161
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162 /** Returns cursor used in the engine
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163 */
378
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164 Cursor* getCursor() const { return m_cursor; }
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165
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166 private:
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167 void preInit();
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168
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169 RenderBackend* m_renderbackend;
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170 GUIManager* m_guimanager;
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171 EventManager* m_eventmanager;
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172 SoundManager* m_soundmanager;
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173 TimeManager* m_timemanager;
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174 ImagePool* m_imagepool;
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175 AnimationPool* m_animpool;
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176 SoundClipPool* m_soundclippool;
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177 VFS* m_vfs;
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178 Model* m_model;
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179 gcn::Graphics* m_gui_graphics;
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180 View* m_view;
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181 LogManager* m_logmanager;
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182 GuiFont* m_defaultfont;
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183 Cursor* m_cursor;
144
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phoku@33b003aa-7bff-0310-803a-e67f0ece8222
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184 bool m_destroyed;
0
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185
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186 EngineSettings m_settings;
287
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187
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188 #ifdef USE_COCOA
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189 objc_object *m_autoreleasePool;
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190 #endif
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191
0
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192 };
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193
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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194 }//FIFE
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195
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196 #endif