Mercurial > fife-parpg
annotate ext/libpng-1.2.29/projects/cbuilder5/libpng.cpp @ 130:b49714fff478
* Workaround for Segfault_in_cxa_allocate_exception: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception
* Full credit goes to Yonibear from OpenAnno who tracked down the issue
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 18 Aug 2008 23:11:32 +0000 |
parents | fa33cda75471 |
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1 //--------------------------------------------------------------------------- |
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2 #include <windows.h> |
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3 //--------------------------------------------------------------------------- |
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4 // Important note about DLL memory management when your DLL uses the |
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5 // static version of the RunTime Library: |
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6 // |
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7 // If your DLL exports any functions that pass String objects (or structs/ |
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8 // classes containing nested Strings) as parameter or function results, |
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9 // you will need to add the library MEMMGR.LIB to both the DLL project and |
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10 // any other projects that use the DLL. You will also need to use MEMMGR.LIB |
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11 // if any other projects which use the DLL will be performing new or delete |
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12 // operations on any non-TObject-derived classes which are exported from the |
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13 // DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling |
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14 // EXE's to use the BORLNDMM.DLL as their memory manager. In these cases, |
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15 // the file BORLNDMM.DLL should be deployed along with your DLL. |
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16 // |
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17 // To avoid using BORLNDMM.DLL, pass string information using "char *" or |
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18 // ShortString parameters. |
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19 // |
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20 // If your DLL uses the dynamic version of the RTL, you do not need to |
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21 // explicitly add MEMMGR.LIB as this will be done implicitly for you |
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22 //--------------------------------------------------------------------------- |
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23 |
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24 int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*) |
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25 { |
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26 return 1; |
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27 } |
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28 //--------------------------------------------------------------------------- |
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29 |