Mercurial > fife-parpg
annotate tests/core_tests/test_imagepool.cpp @ 151:afcd83f7fac8
Backwards compatibility module fife_compat.
Import and you'll get the old interface.
This is just a start to make small API changes
smoother.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 11 Oct 2008 12:25:53 +0000 |
parents | 72c25cc27d8b |
children | 376b8afc9a18 |
rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 #include <iostream> |
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24 #include <iomanip> |
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25 |
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26 // Platform specific includes |
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27 #include "fife_unittest.h" |
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28 |
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29 // 3rd party library includes |
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30 #include <boost/scoped_ptr.hpp> |
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31 #include <boost/shared_ptr.hpp> |
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32 #include <SDL.h> |
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33 |
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34 // FIFE includes |
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35 // These includes are split up in two parts, separated by one empty line |
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36 // First block: files included from the FIFE root src directory |
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37 // Second block: files included from the same folder |
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38 #include "vfs/vfs.h" |
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39 #include "util/structures/rect.h" |
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40 #include "util/time/timemanager.h" |
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41 #include "vfs/vfsdirectory.h" |
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42 #include "vfs/raw/rawdata.h" |
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43 #include "video/image_location.h" |
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44 #include "video/image.h" |
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45 #include "video/imagepool.h" |
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46 #include "video/sdl/renderbackendsdl.h" |
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47 #include "video/opengl/renderbackendopengl.h" |
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48 #include "loaders/native/video_loaders/image_loader.h" |
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49 #include "loaders/native/video_loaders/subimage_loader.h" |
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50 #include "util/base/exception.h" |
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51 |
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52 using namespace FIFE; |
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53 |
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54 static const std::string IMAGE_FILE = "../../tests/data/beach_e1.png"; |
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55 static const std::string SUBIMAGE_FILE = "../../tests/data/rpg_tiles_01.png"; |
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56 static const std::string ANIM_FILE = "../../tests/data/crate_full_001.xml"; |
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57 |
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58 // Environment |
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59 struct environment { |
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60 boost::shared_ptr<TimeManager> timemanager; |
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61 boost::shared_ptr<VFS> vfs; |
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62 |
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63 environment() |
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64 : timemanager(new TimeManager()), vfs(new VFS()) { |
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65 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) { |
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66 throw SDLException(SDL_GetError()); |
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67 } |
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68 } |
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69 }; |
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70 |
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71 TEST_FIXTURE(environment, test_image_pool) |
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72 { |
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73 RenderBackendSDL renderbackend; |
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74 |
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75 vfs->addSource(new VFSDirectory(vfs.get())); |
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76 |
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77 renderbackend.init(); |
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78 renderbackend.createMainScreen(800, 600, 0, false, "FIFE", ""); |
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79 ImagePool pool; |
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80 pool.addResourceLoader(new SubImageLoader()); |
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81 pool.addResourceLoader(new ImageLoader(vfs.get())); |
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82 |
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83 CHECK_EQUAL(0, pool.getResourceCount(RES_LOADED)); |
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84 CHECK_EQUAL(0, pool.getResourceCount(RES_NON_LOADED)); |
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85 |
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86 pool.addResourceFromLocation(ImageLocation(IMAGE_FILE)); |
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87 CHECK_EQUAL(0, pool.getResourceCount(RES_LOADED)); |
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88 CHECK_EQUAL(1, pool.getResourceCount(RES_NON_LOADED)); |
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89 ImageLocation location(SUBIMAGE_FILE); |
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90 ImageLoader imgprovider(vfs.get()); |
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91 int fullImgInd = pool.addResourceFromLocation(ImageLocation(SUBIMAGE_FILE)); |
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92 CHECK_EQUAL(0, pool.getResourceCount(RES_LOADED)); |
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93 CHECK_EQUAL(2, pool.getResourceCount(RES_NON_LOADED)); |
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94 Image& img = pool.getImage(fullImgInd); |
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95 CHECK_EQUAL(1, pool.getResourceCount(RES_LOADED)); |
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96 CHECK_EQUAL(1, pool.getResourceCount(RES_NON_LOADED)); |
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97 |
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98 location.setParentSource(&img); |
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99 int W = img.getWidth(); |
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100 int w = W / 12; |
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101 int H = img.getHeight(); |
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102 int h = H / 12; |
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103 location.setWidth(w); |
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104 location.setHeight(h); |
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105 pool.addResourceFromLocation(location); |
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106 |
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* Datasets becomes the new trunk and retires after that :-)
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107 CHECK_EQUAL(1, pool.getResourceCount(RES_LOADED)); |
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108 CHECK_EQUAL(2, pool.getResourceCount(RES_NON_LOADED)); |
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109 |
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110 for (int k = 0; k < 3; k++) { |
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111 for (int j = 0, s = pool.getResourceCount(RES_LOADED | RES_NON_LOADED); j < s; j++) { |
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112 std::cout << j << std::endl; |
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113 Image& r = dynamic_cast<Image&>(pool.get(j)); |
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114 int h = r.getHeight(); |
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115 int w = r.getWidth(); |
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116 for (int i = 20; i > 0; i-=2) { |
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117 renderbackend.startFrame(); |
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118 r.render(Rect(i, i, w, h)); |
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119 renderbackend.endFrame(); |
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120 TimeManager::instance()->update(); |
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121 } |
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122 } |
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123 CHECK_EQUAL(3, pool.getResourceCount(RES_LOADED)); |
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124 CHECK_EQUAL(0, pool.getResourceCount(RES_NON_LOADED)); |
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125 } |
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126 CHECK_EQUAL(3, pool.getResourceCount(RES_LOADED)); |
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127 CHECK_EQUAL(0, pool.getResourceCount(RES_NON_LOADED)); |
148
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For your convenience pools now have a function
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128 |
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For your convenience pools now have a function
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129 CHECK_EQUAL(3, pool.purgeLoadedResources() ); |
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130 |
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For your convenience pools now have a function
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131 CHECK_EQUAL(0, pool.getResourceCount(RES_LOADED)); |
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132 CHECK_EQUAL(3, pool.getResourceCount(RES_NON_LOADED)); |
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133 pool.reset(); |
0
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134 CHECK_EQUAL(0, pool.getResourceCount(RES_LOADED)); |
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135 CHECK_EQUAL(0, pool.getResourceCount(RES_NON_LOADED)); |
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136 } |
42
4c8334b0ab30
switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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137 |
85
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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138 // need this here because SDL redefines |
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139 // main to SDL_main in SDL_main.h |
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Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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140 #ifdef main |
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Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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141 #undef main |
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Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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142 #endif |
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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143 |
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
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144 int main() |
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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145 { |
42
4c8334b0ab30
switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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0
diff
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146 return UnitTest::RunAllTests(); |
4c8334b0ab30
switched scons tests=1 to build unittest++ tests instead of boost ones. Tests kept in separate executables to make it work in the same way as with old tests (integrated part of test_fife unit testing script). Audio tests shortened.
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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0
diff
changeset
|
147 } |
85
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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46
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148 |
35f6cfea565e
Fixed the unit tests so they will now compile and link with msvc2005. There are still a couple more changes needed to run them correctly.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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46
diff
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149 |