annotate demos/shooter/sounds/fireball.ogg @ 588:a46368b3d8a0

* Added checks to setRotation() and setLocation() to prevent performance decrease. * Commented out the sanityCheck() in pool destructor, it is only usefull for debugging and slows down the engine destruction massively.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Aug 2010 13:54:02 +0000
parents 82d44c471959
children
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483
82d44c471959 Modified the SoundManager to not create unique FIFE sound emitters for each object. There is now only one FIFE emitter per unique sound.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
1 (binary:audio/ogg)