annotate demos/rpg/scripts/actors/player.py @ 535:9fbe3dce925a

Added custom exceptions.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 31 May 2010 18:44:48 +0000
parents d0bce896a526
children 2e739ae9a8bc
rev   line source
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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1 #!/usr/bin/env python
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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2
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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3 # -*- coding: utf-8 -*-
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4
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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5 # ####################################################################
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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6 # Copyright (C) 2005-2010 by the FIFE team
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7 # http://www.fifengine.net
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8 # This file is part of FIFE.
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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9 #
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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10 # FIFE is free software; you can redistribute it and/or
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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11 # modify it under the terms of the GNU Lesser General Public
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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12 # License as published by the Free Software Foundation; either
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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13 # version 2.1 of the License, or (at your option) any later version.
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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14 #
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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15 # This library is distributed in the hope that it will be useful,
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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18 # Lesser General Public License for more details.
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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19 #
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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20 # You should have received a copy of the GNU Lesser General Public
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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21 # License along with this library; if not, write to the
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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22 # Free Software Foundation, Inc.,
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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24 # ####################################################################
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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25 # This is the rio de hola client for FIFE.
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26
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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27 import sys, os, re, math, random, shutil
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28
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29 from fife import fife
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d70fc46c8aa5 Added some placeholder graphics for the warrior. The player can now walk around the map.
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30 from scripts.actors.baseactor import Actor, ActorStates
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b6bd314df28a Added a quest dialog.
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31 from scripts.objects.baseobject import ObjectActionListener, BaseGameObject, GameObjectTypes
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32
e4cd18a179af Added the PlayerActionListener.
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33 class PlayerActionListener(ObjectActionListener):
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34 def __init__(self, gamecontroller, obj):
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35 super(PlayerActionListener, self).__init__(gamecontroller, obj)
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36
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37 def onInstanceActionFinished(self, instance, action):
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38 super(PlayerActionListener, self).onInstanceActionFinished(instance, action)
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39 if action.getId() == 'walk':
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494c60cf61cf Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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40 pass
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41 #self._object.completeAction()
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42
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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43 class Player(Actor):
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44 def __init__(self, gamecontroller, playermodelname):
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45 self._type = GameObjectTypes["PLAYER"]
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46 super(Player, self).__init__(gamecontroller, playermodelname, "player", True)
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47 self._playermodelname = playermodelname
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48
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49 self._playeractionlistener = PlayerActionListener(self._gamecontroller, self)