annotate build/win32/update_swig_files.bat @ 502:96c4922c1c24

Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 18 May 2010 14:48:33 +0000
parents 605d13efc6f9
children
rev   line source
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
1 @echo off
378
64738befdf3b bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
2
388
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
3 :: run scons
605d13efc6f9 More fixes for the win32 batch files to remove the need to overwrite the users path and define variables. [t:429]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 384
diff changeset
4 python applications\scons\scons.py -C ..\..\ fife-swig