annotate tests/core_tests/test_gui.cpp @ 194:9631a2958851

* Object selector can now be toggled to use either the old list format or show preview images. * Fixed a small bug in ScrollArea.removeChild() fife.ScrollArea.setContent(None) does not work, so the client would crash on calling that function. I now set an empty pychan.Container. There might be a better way to do this.
author nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 01 Mar 2009 10:59:17 +0000
parents 35f6cfea565e
children 64738befdf3b
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23
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24 // Platform specific includes
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25 #include "fife_unittest.h"
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26
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27 // 3rd party library includes
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28 #include <boost/scoped_ptr.hpp>
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29 #include <boost/shared_ptr.hpp>
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30 #include <SDL.h>
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31 #include <guichan.hpp>
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32
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33 #include "vfs/vfs.h"
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34 #include "util/structures/rect.h"
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35 #include "util/time/timemanager.h"
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36 #include "vfs/vfs.h"
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37 #include "vfs/vfsdirectory.h"
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38 #include "vfs/raw/rawdata.h"
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39 #include "video/image_location.h"
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40 #include "video/image.h"
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41 #include "video/imagepool.h"
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42 #include "video/sdl/renderbackendsdl.h"
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43 #include "video/opengl/renderbackendopengl.h"
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44 #include "loaders/native/video_loaders/image_loader.h"
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45 #include "loaders/native/video_loaders/subimage_loader.h"
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46 #include "util/base/exception.h"
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47 #include "gui/base/opengl/opengl_gui_graphics.h"
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48 #include "gui/base/sdl/sdl_gui_graphics.h"
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49 #include "gui/base/gui_image.h"
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50 #include "gui/base/gui_imageloader.h"
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51
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52 using namespace FIFE;
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53
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54 static const std::string IMAGE_FILE = "../../tests/data/beach_e1.png";
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55 static const std::string SUBIMAGE_FILE = "../../tests/data/rpg_tiles_01.png";
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56 struct environment {
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57 boost::shared_ptr<TimeManager> timemanager;
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58
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59 environment()
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60 : timemanager(new TimeManager()) {
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61 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {
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62 throw SDLException(SDL_GetError());
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63 }
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64 }
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65 };
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66
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67 void test_gui_image(RenderBackend& renderbackend, gcn::Graphics& graphics, ImagePool& pool) {
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68 boost::scoped_ptr<VFS> vfs(new VFS());
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69 vfs->addSource(new VFSDirectory(vfs.get()));
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70
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71 pool.addResourceLoader(new SubImageLoader());
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72 pool.addResourceLoader(new ImageLoader(vfs.get()));
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73
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74 GuiImageLoader imageloader(pool);
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75 gcn::Image::setImageLoader(&imageloader);
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76
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77
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78 gcn::Container* top = new gcn::Container();
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79 top->setDimension(gcn::Rectangle(0, 0, 200, 300));
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80 gcn::Gui* gui = new gcn::Gui();
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81 gui->setGraphics(&graphics);
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82 gui->setTop(top);
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83 gcn::Label* label = new gcn::Label("Label");
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84
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85 gcn::Image* guiimage = gcn::Image::load(IMAGE_FILE);
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86 gcn::Icon* icon = new gcn::Icon(guiimage);
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87
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88 top->add(label, 10, 10);
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89 top->add(icon, 10, 30);
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90
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91 ImageLoader provider(vfs.get());
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38232a42ff8d Updated tests (loadResource instead of load). Added static fife-project to Unittest-Solution for VS9.
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92 boost::scoped_ptr<Image> img(dynamic_cast<Image*>(provider.loadResource(ImageLocation(IMAGE_FILE))));
0
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93
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94 int h = img->getHeight();
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95 int w = img->getWidth();
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96 for (int i = 0; i < 100; i+=2) {
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97 renderbackend.startFrame();
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98 img->render(Rect(i, i, w, h));
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99 gui->logic();
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100 gui->draw();
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101 renderbackend.endFrame();
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102 }
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103 delete label;
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104 delete icon;
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105 delete guiimage;
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106 }
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107
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108
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109 TEST(test_sdl_gui_image)
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110 {
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111 environment env;
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112 RenderBackendSDL renderbackend;
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113 renderbackend.init();
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114 ImagePool pool;
85
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115 Image* screen = renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
0
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116 SdlGuiGraphics graphics(pool);
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117 graphics.setTarget(screen->getSurface());
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118 test_gui_image(renderbackend, graphics, pool);
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119 }
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120
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121 TEST(test_ogl_gui_image)
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122 {
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123 environment env;
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124 RenderBackendOpenGL renderbackend;
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125 renderbackend.init();
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126 ImagePool pool;
85
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127 renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
0
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128 OpenGLGuiGraphics graphics(pool);
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129 test_gui_image(renderbackend, graphics, pool);
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130 }
42
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131
85
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132 // need this here because SDL redefines
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133 // main to SDL_main in SDL_main.h
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134 #ifdef main
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135 #undef main
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136 #endif
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137
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138 int main()
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139 {
42
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jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
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140 return UnitTest::RunAllTests();
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141 }