Mercurial > fife-parpg
annotate demos/shooter/scripts/weapons.py @ 480:85fa5fa486a8
Added a simple sound manager.
Added music to the level.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 28 Apr 2010 17:28:29 +0000 |
parents | ab28994820dd |
children | 82d44c471959 |
rev | line source |
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446
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1 # -*- coding: utf-8 -*- |
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2 |
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3 # #################################################################### |
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4 # Copyright (C) 2005-2009 by the FIFE team |
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5 # http://www.fifengine.de |
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6 # This file is part of FIFE. |
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7 # |
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8 # FIFE is free software; you can redistribute it and/or |
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9 # modify it under the terms of the GNU Lesser General Public |
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10 # License as published by the Free Software Foundation; either |
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11 # version 2.1 of the License, or (at your option) any later version. |
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12 # |
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13 # This library is distributed in the hope that it will be useful, |
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 # Lesser General Public License for more details. |
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17 # |
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18 # You should have received a copy of the GNU Lesser General Public |
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19 # License along with this library; if not, write to the |
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20 # Free Software Foundation, Inc., |
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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22 # #################################################################### |
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23 |
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24 from fife import fife |
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25 from scripts.common.baseobject import * |
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26 from scripts.common.helpers import normalize, rotatePoint |
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27 |
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28 class Projectile(SpaceObject): |
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29 def __init__(self, scene, owner, projectileName, timeToLive): |
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30 super(Projectile, self).__init__(scene, projectileName, False) |
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31 |
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32 self._obj = self._model.getObject(self._name, "http://www.fifengine.de/xml/tutorial") |
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33 |
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34 self._type = SHTR_PROJECTILE |
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35 |
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36 self._ttl = timeToLive |
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37 self._starttime = 0 |
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38 self._totaltime = 0 |
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39 |
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40 self._owner = owner |
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41 |
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42 self.width = 0.025 |
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43 self.height = 0.025 |
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44 |
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45 self._damage = 1 |
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46 |
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47 def create(self, location): |
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48 self._instance = self._layer.createInstance(self._obj, location.getExactLayerCoordinates(), "bullet") |
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49 fife.InstanceVisual.create(self._instance) |
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50 self._instance.thisown = 0 |
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51 |
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52 def run(self, velocity, location): |
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53 if not self._running: |
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54 self._velocity = velocity |
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55 self._velocity.x /= self._xscale |
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56 self._velocity.y /= self._yscale |
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57 |
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58 self.create(location) |
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59 self._running = True |
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60 |
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61 self._starttime = self._scene.time |
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62 |
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63 def _getTTL(self): |
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64 return self._ttl |
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65 |
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66 def _getOwner(self): |
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67 return self._owner |
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68 |
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69 def update(self): |
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70 self._totaltime += self._scene.timedelta |
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71 if self._running and self._totaltime < self._ttl: |
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72 super(Projectile, self).update() |
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73 else: |
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74 self.destroy() |
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75 |
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76 def _getDamage(self): |
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77 return self._damage |
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78 |
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79 def _setDamage(self, dam): |
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80 self._damage = dam |
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81 |
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82 ttl = property(_getTTL) |
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83 owner = property(_getOwner) |
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84 damage = property(_getDamage, _setDamage) |
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85 |
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86 class Weapon(object): |
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87 def __init__(self, scene, ship, firerate): |
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88 self._scene = scene |
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89 self._model = self._scene.model |
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90 self._layer = self._scene.objectlayer |
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91 self._ship = ship |
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92 self._firerate = firerate |
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93 self._lastfired = 0 |
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94 self._projectileVelocity = 0.75 |
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95 |
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96 def fire(self, direction): |
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97 return None |
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98 |
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99 def _getProjectileVelocity(self): |
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100 return self._projectileVelocity |
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101 |
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102 def _setProjectileVelocity(self, vel): |
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103 self._projectileVelocity = vel |
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104 |
475
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105 def _getLastFired(self): |
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106 return self._lastfired |
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107 |
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108 def _setLastFired(self, time): |
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109 self._lastfired = time |
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110 |
454
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111 projectilevelocity = property(_getProjectileVelocity, _setProjectileVelocity) |
475
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112 lastfired = property(_getLastFired, _setLastFired) |
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113 |
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114 class Cannon(Weapon): |
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115 def __init__(self, scene, ship, firerate): |
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116 super(Cannon, self).__init__(scene, ship, firerate) |
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117 |
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118 self._projectileVelocity = 0.75 |
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119 |
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120 |
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121 def fire(self, direction): |
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122 velocity = normalize(direction) |
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123 velocity.x = velocity.x * self._projectileVelocity |
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124 velocity.y = velocity.y * self._projectileVelocity |
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125 |
454
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126 if (self._scene.time - self._lastfired) > self._firerate: |
472
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127 pjctl = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
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128 pjctl.run(velocity, self._ship.location) |
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129 self._lastfired = self._scene.time |
477
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130 self._scene.addObjectToScene(pjctl) |
470
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131 |
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132 class FireBall(Weapon): |
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133 def __init__(self, scene, ship, firerate): |
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134 super(FireBall, self).__init__(scene, ship, firerate) |
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135 |
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136 self._projectileVelocity = 0.50 |
454
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137 |
470
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138 |
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139 def fire(self, direction): |
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140 velocity = normalize(direction) |
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141 velocity.x = velocity.x * self._projectileVelocity |
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142 velocity.y = velocity.y * self._projectileVelocity |
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143 |
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144 if (self._scene.time - self._lastfired) > self._firerate: |
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145 pjctl = Projectile(self._scene, self._ship, "fireball", 6000 ) |
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146 pjctl.run(velocity, self._ship.location) |
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147 self._lastfired = self._scene.time |
477
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148 self._scene.addObjectToScene(pjctl) |
472
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149 |
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150 class FireBallBurst(Weapon): |
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151 def __init__(self, scene, ship, firerate, burstrate, burstnumber): |
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152 super(FireBallBurst, self).__init__(scene, ship, firerate) |
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153 |
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154 self._projectileVelocity = 0.50 |
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155 |
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156 self._burstrate = burstrate |
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157 self._burstnumber = int(burstnumber) |
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158 self._burstcount = int(burstnumber) |
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159 |
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changeset
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160 self._lastburstfired = 0 |
470
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161 |
472
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162 |
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163 def fire(self, direction): |
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164 velocity = normalize(direction) |
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165 velocity.x = velocity.x * self._projectileVelocity |
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166 velocity.y = velocity.y * self._projectileVelocity |
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167 |
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168 if (self._scene.time - self._lastfired) > self._firerate: |
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169 if (self._scene.time - self._lastburstfired) > self._burstrate and self._burstcount > 0: |
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170 pjctl = Projectile(self._scene, self._ship, "fireball", 6000 ) |
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171 pjctl.run(velocity, self._ship.location) |
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172 self._scene.addObjectToScene(pjctl) |
472
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173 |
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174 self._lastburstfired = self._scene.time |
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175 self._burstcount -= 1 |
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176 |
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177 if self._burstcount <= 0: |
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178 self._lastfired = self._scene.time |
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179 self._burstcount = int(self._burstnumber) |
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180 self._lastburstfired = 0 |
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181 |
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182 class FireBallSpread(Weapon): |
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183 def __init__(self, scene, ship, firerate): |
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184 super(FireBallSpread, self).__init__(scene, ship, firerate) |
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185 |
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186 self._projectileVelocity = 0.50 |
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187 |
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188 |
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189 def fire(self, direction): |
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190 |
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191 if (self._scene.time - self._lastfired) > self._firerate: |
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changeset
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192 velocity = normalize(direction) |
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changeset
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193 velocity.x = velocity.x * self._projectileVelocity |
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194 velocity.y = velocity.y * self._projectileVelocity |
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195 |
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196 origin = fife.DoublePoint(0,0) |
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197 |
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changeset
|
198 p1 = rotatePoint(origin, velocity, -30) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
199 p2 = rotatePoint(origin, velocity, -20) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
200 p3 = rotatePoint(origin, velocity, -10) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
201 p4 = rotatePoint(origin, velocity, 0) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
202 p5 = rotatePoint(origin, velocity, 10) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
203 p6 = rotatePoint(origin, velocity, 20) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
204 p7 = rotatePoint(origin, velocity, 30) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
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parents:
471
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changeset
|
205 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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changeset
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206 pjctl1 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
207 pjctl1.run(p1, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
208 self._scene.addObjectToScene(pjctl1) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
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parents:
471
diff
changeset
|
209 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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diff
changeset
|
210 pjctl2 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
211 pjctl2.run(p2, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
212 self._scene.addObjectToScene(pjctl2) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
213 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
214 pjctl3 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
215 pjctl3.run(p3, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
216 self._scene.addObjectToScene(pjctl3) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
217 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
218 pjctl4 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
219 pjctl4.run(p4, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
220 self._scene.addObjectToScene(pjctl4) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
221 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
222 pjctl5 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
223 pjctl5.run(p5, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
224 self._scene.addObjectToScene(pjctl5) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
225 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
226 pjctl6 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
227 pjctl6.run(p6, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
228 self._scene.addObjectToScene(pjctl6) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
229 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
230 pjctl7 = Projectile(self._scene, self._ship, "fireball", 6000 ) |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
231 pjctl7.run(p7, self._ship.location) |
477
6b33d80b468b
Projectiles are now part of the scene.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
475
diff
changeset
|
232 self._scene.addObjectToScene(pjctl7) |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
233 |
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
234 self._lastfired = self._scene.time |
479
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
235 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
236 class CannonSpread5(Weapon): |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
237 def __init__(self, scene, ship, firerate): |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
238 super(CannonSpread5, self).__init__(scene, ship, firerate) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
239 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
240 self._projectileVelocity = 1 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
241 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
242 def fire(self, direction): |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
243 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
244 if (self._scene.time - self._lastfired) > self._firerate: |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
245 velocity = normalize(direction) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
246 velocity.x = velocity.x * self._projectileVelocity |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
247 velocity.y = velocity.y * self._projectileVelocity |
472
3164715a0621
Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
471
diff
changeset
|
248 |
479
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
249 origin = fife.DoublePoint(0,0) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
250 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
251 p2 = rotatePoint(origin, velocity, -10) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
252 p3 = rotatePoint(origin, velocity, -5) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
253 p4 = rotatePoint(origin, velocity, 0) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
254 p5 = rotatePoint(origin, velocity, 5) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
255 p6 = rotatePoint(origin, velocity, 10) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
256 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
257 pjctl2 = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
258 pjctl2.run(p2, self._ship.location) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
259 self._scene.addObjectToScene(pjctl2) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
260 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
261 pjctl3 = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
262 pjctl3.run(p3, self._ship.location) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
263 self._scene.addObjectToScene(pjctl3) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
264 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
265 pjctl4 = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
266 pjctl4.run(p4, self._ship.location) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
267 self._scene.addObjectToScene(pjctl4) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
268 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
269 pjctl5 = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
270 pjctl5.run(p5, self._ship.location) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
271 self._scene.addObjectToScene(pjctl5) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
272 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
273 pjctl6 = Projectile(self._scene, self._ship, "bullet1", 3000 ) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
274 pjctl6.run(p6, self._ship.location) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
275 self._scene.addObjectToScene(pjctl6) |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
276 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
277 |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
278 self._lastfired = self._scene.time |
ab28994820dd
Added some powerups including a spread weapon and an extra life.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
477
diff
changeset
|
279 |