Mercurial > fife-parpg
annotate demos/shooter/gui/hud.xml @ 561:85e8986e7b8f
Fixed a bug when creating a new map. It was introduced by a recent commit that removed the requirement to pass a model coordinate to the camera's constructor.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 24 Jun 2010 18:40:30 +0000 |
parents | 597b066d5ccb |
children |
rev | line source |
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446
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
1 <VBox opaque='0'> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
2 <HBox opaque='0'> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
3 <Label text = "FPS: "/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
4 <Label name="fps" text="000"/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
5 </HBox> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
6 <HBox opaque='0'> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
7 <Label text = "Player Position: "/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
8 <Label name="position" text="x,y "/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
9 </HBox> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
10 <HBox opaque='0'> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
11 <Label text = "Player Velocity: "/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
12 <Label name="velocity" text="x,y "/> |
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
13 </HBox> |
450
ba6817013343
Added score keeping ability.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
446
diff
changeset
|
14 <HBox opaque='0'> |
ba6817013343
Added score keeping ability.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
446
diff
changeset
|
15 <Label text = "SCORE: "/> |
ba6817013343
Added score keeping ability.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
446
diff
changeset
|
16 <Label name="score" text="0 "/> |
ba6817013343
Added score keeping ability.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
446
diff
changeset
|
17 </HBox> |
457
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
456
diff
changeset
|
18 <HBox opaque='0'> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
456
diff
changeset
|
19 <Label text = "Lives: "/> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
456
diff
changeset
|
20 <Label name="lives" text="0 "/> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
456
diff
changeset
|
21 </HBox> |
446
2046a1f2f5f2
Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
22 </VBox> |