annotate demos/shooter/scripts/world.py @ 471:7a79dc2a0592

Adding the credits window (still needs to be written) Hopefully fixed some memory leaks. Moved the flashing code to the appropriate spot (in ShipBase).
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 15 Apr 2010 15:53:06 +0000
parents 5994e61cdebd
children 3164715a0621
rev   line source
446
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1 # -*- coding: utf-8 -*-
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2
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3 # ####################################################################
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4 # Copyright (C) 2005-2009 by the FIFE team
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5 # http://www.fifengine.de
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6 # This file is part of FIFE.
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7 #
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8 # FIFE is free software; you can redistribute it and/or
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9 # modify it under the terms of the GNU Lesser General Public
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10 # License as published by the Free Software Foundation; either
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11 # version 2.1 of the License, or (at your option) any later version.
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12 #
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13 # This library is distributed in the hope that it will be useful,
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 # Lesser General Public License for more details.
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17 #
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18 # You should have received a copy of the GNU Lesser General Public
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19 # License along with this library; if not, write to the
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20 # Free Software Foundation, Inc.,
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 # ####################################################################
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23
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24 from fife import fife
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25 import copy
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26 import math, random
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27 from fife.extensions import pychan
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28 from fife.extensions.pychan import widgets
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29
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30 from scripts.common.eventlistenerbase import EventListenerBase
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31 from scripts.common.helpers import normalize
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32 from fife.extensions.loaders import loadMapFile
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33
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34 from scripts.gui.guis import *
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35
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36 from scripts.ships.shipbase import Ship
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37 from scripts.ships.player import Player
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38 from scripts.scene import Scene
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39
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40 class World(EventListenerBase):
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41 """
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42 The world!
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43
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44 This class handles:
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45 setup of map view (cameras ...)
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46 loading the map
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47 handles mouse/key events which aren't handled by the GUI.
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48 ( by inheriting from EventlistenerBase )
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49
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50 """
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51 def __init__(self, app, engine):
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52 super(World, self).__init__(engine, regMouse=True, regKeys=True)
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53 self._applictaion = app
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54 self.engine = engine
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55 self.timemanager = engine.getTimeManager()
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56 self.eventmanager = engine.getEventManager()
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57 self.model = engine.getModel()
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58 self.filename = ''
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59 self.keystate = { 'UP': False, 'DOWN': False, 'LEFT': False, 'RIGHT': False, 'CTRL': False, 'SPACE': False, }
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60 self.dynamic_widgets = {}
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61 self.pump_ctr = 0
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62 self.map = None
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63 self.scene = None
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64 self._paused = True
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65 self._pausedtime = 0
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66 self._starttime = 0
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67
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68 self._mainmenu = MainMenu(self)
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69 self.showMainMenu()
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70
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71 self._hudwindow = HeadsUpDisplay(self)
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72 self._hudwindow.hide()
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73
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74 self._gameover = GameOverDisplay()
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75 self._gameover.hide()
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76
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77 self._highscores = HighScores(self)
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78 self._highscores.hide()
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79
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80 self._winner = WinnerDisplay()
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81 self._winner.hide()
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82
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83 self._credits = CreditsDisplay(self)
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84 self._credits.hide()
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85
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86 self._genericrenderer = None
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87
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88 self._gamecomplete = False
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89
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90 def showMainMenu(self):
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91 if self.scene:
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92 self._paused = True
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93 cont = True
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94 else:
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95 cont = False
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96
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97 self._mainmenu.show(cont)
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98
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99 def showCredits(self):
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100 self._credits.show()
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101
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102 def showHighScores(self):
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103 self._highscores.show()
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104
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105 def quit(self):
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106 self.reset()
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107 self._applictaion.requestQuit()
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108
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109 def reset(self):
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110 if self.map:
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111 self.model.deleteMap(self.map)
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112 self.map = None
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113
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114 self.cameras = {}
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115
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116 if self.scene:
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117 self.scene.destroyScene()
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
118 self.scene = None
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
119
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
120 self._gamecomplete = False
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
121
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
122 def loadLevel(self, filename):
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
123 """
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
124 Load a xml map and setup cameras.
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
125 """
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
126
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
127 self.resetKeys()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
128
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
129 self.filename = filename
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
130 self.reset()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
131 self.map = loadMapFile(self.filename, self.engine)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
132
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
133 self.scene = Scene(self, self.engine, self.map.getLayer('objects'))
448
5e2ec84902a7 Did a little re-factoring.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 446
diff changeset
134 self.scene.initScene(self.map)
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
135
454
bd7e8f708adf Time is now managed by the Scene object.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 453
diff changeset
136 self.initCameras()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
137
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
138 self._hudwindow.show()
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
139 self._gameover.hide()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
140 self._winner.hide()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
141
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
142 self._starttime = self.timemanager.getTime()
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
143
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
144 self._genericrenderer = fife.GenericRenderer.getInstance(self.cameras['main'])
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
145 self._genericrenderer.clearActiveLayers()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
146 self._genericrenderer.addActiveLayer(self.map.getLayer('objects'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
147 self._genericrenderer.setEnabled(True)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
148
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
149
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
150 def renderBoundingBox(self, obj):
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
151 bbox = copy.copy(obj.boundingbox)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
152
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
153 #apply the object layer scale
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
154 bbox.x /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
155 bbox.y /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
156 bbox.w /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
157 bbox.h /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
158
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
159 obj_topleft = fife.ExactModelCoordinate(bbox.x, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
160 obj_topright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
161 obj_bottomright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
162 obj_bottomleft = fife.ExactModelCoordinate(bbox.x, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
163
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
164 loc_topleft = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
165 loc_topleft.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
166 loc_topleft.setExactLayerCoordinates(obj_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
167
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
168 loc_topright = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
169 loc_topright.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
170 loc_topright.setExactLayerCoordinates(obj_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
171
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
172 loc_bottomright = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
173 loc_bottomright.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
174 loc_bottomright.setExactLayerCoordinates(obj_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
175
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
176 loc_bottomleft = fife.Location()
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
177 loc_bottomleft.setLayer(self.map.getLayer('boundingbox'))
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
178 loc_bottomleft.setExactLayerCoordinates(obj_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
179
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
180 node_topleft = fife.GenericRendererNode(loc_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
181 node_topright = fife.GenericRendererNode(loc_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
182 node_bottomright = fife.GenericRendererNode(loc_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
183 node_bottomleft = fife.GenericRendererNode(loc_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
184
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
185
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
186 self._genericrenderer.addLine("quads", node_topleft, node_topright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
187 self._genericrenderer.addLine("quads", node_topright, node_bottomright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
188 self._genericrenderer.addLine("quads", node_bottomright, node_bottomleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
189 self._genericrenderer.addLine("quads", node_bottomleft, node_topleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
190
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
191 #had to do this or it would segfault
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
192 obj_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
193 obj_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
194 obj_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
195 obj_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
196 loc_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
197 loc_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
198 loc_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
199 loc_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
200 node_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
201 node_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
202 node_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
203 node_bottomleft.thisown = 0
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
204
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
205 def gameOver(self):
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
206 self._gameover.show()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
207 self._hudwindow.hide()
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
208
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
209 self.saveScore()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
210
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
211 def endLevel(self):
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
212 self._paused = True
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
213
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
214 #only one level so the game is over once you complete it.
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
215 self._gamecomplete = True
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
216 self._winner.show()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
217 self._hudwindow.hide()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
218
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
219 def saveScore(self):
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
220 self._gamecomplete = False
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
221
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
222 if self._highscores.isHighScore(self.scene.player.score):
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
223 score = self.scene.player.score
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
224
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
225 dlg = pychan.loadXML('gui/highscoredialog.xml')
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
226 dlg.execute({ 'okay' : "Yay!" })
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
227 name = dlg.findChild(name='name').text
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
228
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
229 self._highscores.addHighScore(HighScore(name, score))
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
230 self._highscores.show()
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
231
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
232
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
233 def newGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
234 self.loadLevel("maps/shooter_map1.xml")
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
235 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
236 self._paused = False
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
237
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
238 def continueGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
239 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
240 self._paused = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
241
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
242 def initCameras(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
243 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244 Before we can actually see something on screen we have to specify the render setup.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245 This is done through Camera objects which offer a viewport on the map.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248 for cam in self.map.getCameras():
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 if cam.getId() == 'main':
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250 self.cameras['main'] = cam
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
251
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252 self.scene.attachCamera(self.cameras['main'])
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
254 def resetKeys(self):
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
255 self.keystate['UP'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
256 self.keystate['DOWN'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
257 self.keystate['LEFT'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
258 self.keystate['RIGHT'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
259 self.keystate['SPACE'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
260 self.keystate['CTRL'] = False
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
261
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
262
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
263 def keyPressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
264 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
265 keystr = evt.getKey().getAsString().lower()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
266 if keyval == fife.Key.UP:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
267 self.keystate['UP'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
268 elif keyval == fife.Key.DOWN:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
269 self.keystate['DOWN'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270 elif keyval == fife.Key.LEFT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
271 self.keystate['LEFT'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
272 elif keyval == fife.Key.RIGHT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
273 self.keystate['RIGHT'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
274 elif keyval == fife.Key.SPACE:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
275 self.keystate['SPACE'] = True
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
276 elif keyval == fife.Key.P:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
277 self._paused = not self._paused
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
278 self._pausedtime += self.timemanager.getTime()
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
279 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
280 self.keystate['CTRL'] = True
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
281
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 def keyReleased(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
283 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
284 if keyval == fife.Key.UP:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
285 self.keystate['UP'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
286 elif keyval == fife.Key.DOWN:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
287 self.keystate['DOWN'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
288 elif keyval == fife.Key.LEFT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
289 self.keystate['LEFT'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
290 elif keyval == fife.Key.RIGHT:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
291 self.keystate['RIGHT'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
292 elif keyval == fife.Key.SPACE:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
293 self.keystate['SPACE'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
294 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
295 self.keystate['CTRL'] = False
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
296
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
297 def mouseWheelMovedUp(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
298 if self.keystate['CTRL']:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
299 self.cameras['main'].setZoom(self.cameras['main'].getZoom() * 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
300
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
301 def mouseWheelMovedDown(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
302 if self.keystate['CTRL']:
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
303 self.cameras['main'].setZoom(self.cameras['main'].getZoom() / 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
304
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
305 def mousePressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
306 if evt.isConsumedByWidgets():
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
307 return
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
308
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
309 clickpoint = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
310
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
311 def mouseMoved(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
312 pt = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
313
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
314 def pump(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
315 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
316 Called every frame.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317 """
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
318
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
319 if self._gamecomplete:
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
320 self.saveScore()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
321 self.reset()
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
322
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
323 if self._genericrenderer:
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
324 self._genericrenderer.removeAll("quads")
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
325
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
326
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
327 if not self.scene:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
328 return
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
329
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
330 #update the scene
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
331 if not self._paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
332 if self.scene.paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
333 self.scene.unpause(self.timemanager.getTime() - self._starttime)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
334
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
335 self.scene.update(self.timemanager.getTime() - self._starttime, self.keystate)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
336
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
337
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
338 #update the HUD
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
339 avgframe = self.timemanager.getAverageFrameTime()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
340 if avgframe > 0:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
341 fps = 1 / (avgframe / 1000)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
342 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
343 fps = 0
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
344 fpstxt = "%3.2f" % fps
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
345 self._hudwindow.setFPSText(unicode(fpstxt))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
346
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
347 player = self.scene.player
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
348 exactcoords = player.location.getExactLayerCoordinates()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
349 pos = "%1.2f" % exactcoords.x + ", %1.2f" % exactcoords.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
350 self._hudwindow.setPositionText(unicode(pos))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
351
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
352 vel = "%1.2f" % player.velocity.x + ", %1.2f" % player.velocity.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
353 self._hudwindow.setVelocityText(unicode(vel))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
354
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
355 score = unicode(str(player.score))
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
356 self._hudwindow.setScoreText(score)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
357
462
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
358 ilives = player.lives
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
359 if ilives < 0:
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
360 ilives = 0
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
361 lives = unicode(str(ilives))
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
362 self._hudwindow.setLivesText(lives)
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
363
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
364 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
365 if not self.scene.paused:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
366 self.scene.pause(self.timemanager.getTime() - self._starttime)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
367
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
368
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
369 self.pump_ctr += 1