Mercurial > fife-parpg
annotate demos/shooter/gui/gameover.xml @ 527:79d5741fada6
removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 28 May 2010 14:49:43 +0000 |
parents | 597b066d5ccb |
children |
rev | line source |
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457
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
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1 <Container name="GameOver" position="0,0" size="1024,768" border_size="0" base_color="0,0,0" opaque="0"> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
2 |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
3 <VBox opaque='1' base_color="188, 0, 0" position="412,200" name="game_over"> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
4 <Label text="Game Over!" min_size="200,0" border_size="5"/> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
5 </VBox> |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
6 |
597b066d5ccb
Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
7 </Container> |