annotate engine/core/view/renderers/blockinginforenderer.cpp @ 363:714673208050

Adding the CameraEdit plugin to the editor. You must enable it in your settings.xml file. Still not fully tested.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 21 Oct 2009 15:19:59 +0000
parents 90005975cdbb
children 9d94f4676d17
rev   line source
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "video/renderbackend.h"
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31 #include "util/math/fife_math.h"
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32 #include "util/log/logger.h"
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33 #include "model/metamodel/grids/cellgrid.h"
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34 #include "model/structures/instance.h"
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35 #include "model/structures/layer.h"
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36 #include "model/structures/location.h"
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37
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38 #include "view/camera.h"
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39 #include "view/view.h"
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40 #include "blockinginforenderer.h"
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41
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42
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43 namespace FIFE {
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44 static Logger _log(LM_VIEWVIEW);
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45
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46 BlockingInfoRenderer::BlockingInfoRenderer(RenderBackend* renderbackend, int position):
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47 RendererBase(renderbackend, position) {
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48 setEnabled(false);
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49 }
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50
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51 BlockingInfoRenderer::BlockingInfoRenderer(const BlockingInfoRenderer& old):
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52 RendererBase(old) {
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53 }
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54
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55 RendererBase* BlockingInfoRenderer::clone() {
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56 return new BlockingInfoRenderer(*this);
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57 }
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58
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59 BlockingInfoRenderer::~BlockingInfoRenderer() {
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60 }
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61
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62 void BlockingInfoRenderer::render(Camera* cam, Layer* layer, std::vector<Instance*>& instances) {
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63 CellGrid* cg = layer->getCellGrid();
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64 if (!cg) {
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65 FL_WARN(_log, "No cellgrid assigned to layer, cannot draw grid");
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66 return;
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67 }
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68
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69 Rect cv = cam->getViewPort();
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70 std::vector<Instance*>::const_iterator instance_it = instances.begin();
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71 for (;instance_it != instances.end(); ++instance_it) {
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72 Instance* instance = *instance_it;
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73 if (!instance->getObject()->isBlocking()) {
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74 continue;
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75 }
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76 std::vector<ExactModelCoordinate> vertices;
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77 cg->getVertices(vertices, instance->getLocationRef().getLayerCoordinates());
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78 int halfind = vertices.size() / 2;
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79 ScreenPoint spt1 = cam->toScreenCoordinates(cg->toMapCoordinates(vertices[0]));
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80 Point pt1(spt1.x, spt1.y);
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81 ScreenPoint spt2 = cam->toScreenCoordinates(cg->toMapCoordinates(vertices[halfind]));
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82 Point pt2(spt2.x, spt2.y);
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83 m_renderbackend->drawLine(pt1, pt2, 0, 255, 0);
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84 }
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85 }
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86 }