Mercurial > fife-parpg
annotate ext/guichan-0.8.1/examples/allegro.hpp @ 362:6da97ffede18
Patch by amo-ej1 (Elie de Brauwer):
* Fixes the map editor's save map as functionality
* Close #382
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 18 Oct 2009 20:13:21 +0000 |
parents | 4a0efb7baf70 |
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rev | line source |
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1 /* |
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2 * Code that sets up an Allegro application with Guichan using the |
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3 * Guichan Allegro back end. |
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4 */ |
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5 |
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6 #include <guichan.hpp> |
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7 #include <guichan/allegro.hpp> |
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8 |
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9 namespace allegro |
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10 { |
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11 BITMAP* screenBuffer; |
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12 |
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13 // All back ends contain objects to make Guichan work on a |
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14 // specific target - in this case Allegro - and they are a Graphics |
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15 // object to make Guichan able to draw itself using Allegro, an |
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16 // input objec to make Gopenglsdluichan able to get user input using Allegro |
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17 // and an ImageLoader object to make Guichan able to load images |
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18 // using Allegro. |
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19 gcn::AllegroGraphics* graphics; |
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20 gcn::AllegroInput* input; |
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21 gcn::AllegroImageLoader* imageLoader; |
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22 |
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23 /** |
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24 * Initialises the Allegro application. This function creates the global |
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25 * Gui object that can be populated by various examples. |
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26 */ |
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27 void init() |
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28 { |
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29 // We simply initialise Allegro as we would do with any Allegro application. |
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30 allegro_init(); |
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31 |
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32 int bpp = desktop_color_depth(); |
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33 if (bpp == 0) |
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34 { |
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35 bpp = 16; |
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36 } |
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37 |
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38 set_color_depth(bpp); |
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39 |
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40 if (set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640, 480, 0, 0)) |
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41 { |
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42 if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0)) |
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43 { |
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44 throw GCN_EXCEPTION("Unable to set graphics mode"); |
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45 } |
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46 } |
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47 |
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48 screenBuffer = create_bitmap(SCREEN_W, SCREEN_H); |
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49 |
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50 if (screenBuffer == NULL) |
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51 { |
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52 throw GCN_EXCEPTION("Unable to create a screen buffer"); |
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53 } |
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54 |
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55 install_keyboard(); |
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56 install_mouse(); |
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57 install_timer(); |
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58 |
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59 // Now it's time to initialise the Guichan Allegro back end. |
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60 |
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61 imageLoader = new gcn::AllegroImageLoader(); |
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62 // The ImageLoader Guichan should use needs to be passed to the Image object |
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63 // using a static function. |
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64 gcn::Image::setImageLoader(imageLoader); |
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65 graphics = new gcn::AllegroGraphics(); |
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66 // Set the target for the graphics object to be the doublebuffer |
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67 // for the screen. Drawing to the screen directly is not a good |
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68 // idea, as it will produce flicker, unless you use page flipping. |
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69 graphics->setTarget(screenBuffer); |
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70 input = new gcn::AllegroInput(); |
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71 |
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72 // Now we create the Gui object to be used with this Allegro application. |
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73 globals::gui = new gcn::Gui(); |
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74 // The Gui object needs a Graphics to be able to draw itself and an Input |
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75 // object to be able to check for user input. In this case we provide the |
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76 // Gui object with Allegro implementations of these objects hence making Guichan |
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77 // able to utilise Allegro. |
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78 globals::gui->setGraphics(graphics); |
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79 globals::gui->setInput(input); |
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80 } |
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81 |
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82 /** |
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83 * Halts the Allegro application. |
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84 */ |
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85 void halt() |
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86 { |
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87 delete globals::gui; |
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88 |
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89 delete imageLoader; |
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90 delete input; |
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91 delete graphics; |
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92 |
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93 destroy_bitmap(screenBuffer); |
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94 } |
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95 |
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96 /** |
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97 * Runs the Allegro application. |
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98 */ |
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99 void run() |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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100 { |
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* Datasets becomes the new trunk and retires after that :-)
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101 while(!key[KEY_ESC]) |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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102 { |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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103 // Now we let the Gui object perform its logic. |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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104 globals::gui->logic(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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105 // Now we let the Gui object draw itself. |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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106 globals::gui->draw(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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107 |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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108 // We draw the mouse pointer manually, as Allegro's mouse |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 // drawing code is so wierd. |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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110 draw_sprite(screenBuffer, mouse_sprite, mouse_x, mouse_y); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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111 |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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112 // Finally we update the screen. |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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113 blit(screenBuffer, screen, 0, 0, 0, 0, SCREEN_W, SCREEN_H); |
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* Datasets becomes the new trunk and retires after that :-)
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114 } |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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115 } |
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* Datasets becomes the new trunk and retires after that :-)
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116 } |