annotate engine/core/view/renderers/camerazonerenderer.cpp @ 524:6037f79b0dcf

Multiple quests now work. Added the item layer. Made movement more like diablo by allowing you to hold and drag the left mouse button. All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:11:37 +0000
parents 16c2b3ee59ce
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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90005975cdbb * Final LGPL switch step by adjusting the file headers
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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22 // Standard C++ library includes
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23
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "video/renderbackend.h"
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31 #include "video/image.h"
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32 #include "util/math/fife_math.h"
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33 #include "util/log/logger.h"
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34 #include "model/metamodel/grids/cellgrid.h"
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35 #include "model/structures/instance.h"
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36 #include "model/structures/layer.h"
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37 #include "model/structures/location.h"
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38
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39 #include "view/camera.h"
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40 #include "camerazonerenderer.h"
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42
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43
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44 namespace FIFE {
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45 static Logger _log(LM_VIEWVIEW);
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47 CameraZoneRenderer::CameraZoneRenderer(RenderBackend* renderbackend, int position, ImagePool* imagepool):
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48 RendererBase(renderbackend, position),
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49 m_imagepool(imagepool),
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50 m_zone_image(NULL) {
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51 setEnabled(false);
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52 }
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53
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54 CameraZoneRenderer::CameraZoneRenderer(const CameraZoneRenderer& old):
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55 RendererBase(old),
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56 m_imagepool(old.m_imagepool),
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57 m_zone_image(NULL) {
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58 setEnabled(false);
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59 }
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60
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61 RendererBase* CameraZoneRenderer::clone() {
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62 return new CameraZoneRenderer(*this);
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63 }
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64
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65 CameraZoneRenderer::~CameraZoneRenderer() {
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66 delete m_zone_image;
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67 }
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68
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69
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70
482
16c2b3ee59ce * Merged the view performance branch back into trunk. fixes[ticket:419]
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71 void CameraZoneRenderer::render(Camera* cam, Layer* layer, RenderList& instances) {
0
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72 CellGrid* cg = layer->getCellGrid();
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73 if (!cg) {
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74 FL_WARN(_log, "No cellgrid assigned to layer, cannot draw camera zones");
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75 return;
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76 }
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77 // draw this layer's grid as the camera sees it
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78 Rect rect = cam->getViewPort();
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79 if (!m_zone_image) {
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80 // build zone image
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81 int dataSize = rect.w * rect.h;
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82
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83 // initally all pixels are transparent
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84 uint32_t* data = new uint32_t[dataSize];
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85 uint32_t* end = data + dataSize;
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86
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87 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
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88 uint32_t empty_pixel = 0;//0xff << 24;
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89 uint32_t edge_pixel = 0xff << 16 | 0xff << 24;
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90 #else
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91 uint32_t empty_pixel = 0;//0xff;
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92 uint32_t edge_pixel = 0xff << 8 | 0xff;
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93 #endif
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94
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95 std::fill(data, end, empty_pixel);
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96
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97 // go from screen coords to grid coords (layer coords)
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98 // Search through pixel space, drawing pixels at boundaries
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99 ModelCoordinate prevLayerCoord;
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100 for (int y = 0; y < rect.h; y++) {
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101 for (int x = 0; x < rect.w; x++) {
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102 ExactModelCoordinate mapCoord = cam->toMapCoordinates(ScreenPoint(x, y));
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103 ModelCoordinate layerCoord = cg->toLayerCoordinates(mapCoord);
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104
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105 if (prevLayerCoord != layerCoord) {
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106 data[x + rect.w * y] = edge_pixel;
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107 }
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108 prevLayerCoord = layerCoord;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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109 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
110 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
111
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
112
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113 for (int x = 0; x < rect.w; x++) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 for (int y = 0; y < rect.h; y++) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
115 ExactModelCoordinate mapCoord = cam->toMapCoordinates(ScreenPoint(x, y));
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
116 ModelCoordinate layerCoord = cg->toLayerCoordinates(mapCoord);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
117
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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118 if (prevLayerCoord != layerCoord) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
119 data[x + rect.w * y] = edge_pixel;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
120 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
121 prevLayerCoord = layerCoord;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
122 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
123 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
124
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
125 m_zone_image = m_renderbackend->createImage((uint8_t*) data, rect.w, rect.h);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
126 delete data;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
127 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
128 m_zone_image->render(rect);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
129 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
130
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
131 void CameraZoneRenderer::setEnabled(bool enabled) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
132 if (!enabled) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
133 delete m_zone_image;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
134 m_zone_image = NULL;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
136 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
137 }