annotate demos/rpg/scripts/actors/player.py @ 524:6037f79b0dcf

Multiple quests now work. Added the item layer. Made movement more like diablo by allowing you to hold and drag the left mouse button. All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:11:37 +0000
parents 494c60cf61cf
children 796d49ab9380
rev   line source
513
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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1 #!/usr/bin/env python
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2
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3 # -*- coding: utf-8 -*-
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4
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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5 # ####################################################################
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6 # Copyright (C) 2005-2010 by the FIFE team
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7 # http://www.fifengine.net
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8 # This file is part of FIFE.
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9 #
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10 # FIFE is free software; you can redistribute it and/or
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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11 # modify it under the terms of the GNU Lesser General Public
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12 # License as published by the Free Software Foundation; either
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13 # version 2.1 of the License, or (at your option) any later version.
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14 #
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15 # This library is distributed in the hope that it will be useful,
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16 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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18 # Lesser General Public License for more details.
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19 #
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20 # You should have received a copy of the GNU Lesser General Public
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21 # License along with this library; if not, write to the
edf5c0cf52f3 Added the Actor and Player classes. Actor is the base class that the player and all enemies + NPCs will inherit.
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22 # Free Software Foundation, Inc.,
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23 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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24 # ####################################################################
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25 # This is the rio de hola client for FIFE.
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26
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27 import sys, os, re, math, random, shutil
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28
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29 from fife import fife
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30 from scripts.actors.baseactor import Actor, ActorStates
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31 from scripts.objects.baseobject import ObjectActionListener, BaseGameObject, GameObjectTypes
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32
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33 class PlayerActionListener(ObjectActionListener):
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34 def __init__(self, gamecontroller, obj):
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35 super(PlayerActionListener, self).__init__(gamecontroller, obj)
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36
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37 def onInstanceActionFinished(self, instance, action):
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38 super(PlayerActionListener, self).onInstanceActionFinished(instance, action)
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39 if action.getId() == 'walk':
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494c60cf61cf Player can now receive a quest, accept it, and complete it. Quests do not have any requirements (i.e. bring me back an item.. etc etc) to be completed at this time.
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40 pass
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41 #self._object.completeAction()
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43 class Player(Actor):
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44 def __init__(self, gamecontroller, playermodelname):
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45 self._type = GameObjectTypes["PLAYER"]
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46 super(Player, self).__init__(gamecontroller, playermodelname, "player", True)
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47 self._playermodelname = playermodelname
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48
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49 self._playeractionlistener = PlayerActionListener(self._gamecontroller, self)
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