Mercurial > fife-parpg
annotate ext/guichan-0.8.1/examples/hge.hpp @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
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0
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* Datasets becomes the new trunk and retires after that :-)
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1 /* |
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2 * Code that sets up an HGE application with Guichan using the |
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* Datasets becomes the new trunk and retires after that :-)
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3 * Guichan HGE back end. |
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4 */ |
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5 |
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6 #include <guichan.hpp> |
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7 #include <guichan/hge.hpp> |
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8 #include <string> |
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9 |
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10 namespace hge |
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11 { |
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12 HGE *hge = NULL; |
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13 bool running = false; |
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14 |
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15 // All back ends contain objects to make Guichan work on a |
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16 // specific target - in this case HGE - and they are a Graphics |
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17 // object to make Guichan able to draw itself using HGE, an |
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18 // input objec to make Guichan able to get user input using HGE |
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19 // and an ImageLoader object to make Guichan able to load images |
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20 // using SDL. |
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21 gcn::HGEGraphics* graphics; |
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22 gcn::HGEInput* input; |
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23 gcn::HGEImageLoader* imageLoader; |
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24 |
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25 /** |
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26 * The frame function for the HGE application. |
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27 */ |
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28 bool frameFunc() |
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29 { |
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30 if (hge->Input_GetKeyState(HGEK_ESCAPE) || running) |
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31 { |
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32 return true; |
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33 } |
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34 |
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35 // Now we let the Gui object perform its logic. |
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36 globals::gui->logic(); |
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37 // Next we begin a scene. |
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38 hge->Gfx_BeginScene(); |
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39 hge->Gfx_Clear(0); |
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40 // Now we let the Gui object draw itself. |
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41 globals::gui->draw(); |
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42 // Finally we end the scene causing the screen to be updated. |
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43 hge->Gfx_EndScene(); |
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44 |
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45 return false; |
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46 } |
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47 |
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48 /** |
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49 * Initialises the HGE application. This function creates the global |
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50 * Gui object that can be populated by various examples. |
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51 */ |
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52 void init() |
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53 { |
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54 // We simply initialise HGE as we would do with any HGE application. |
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55 hge = hgeCreate(HGE_VERSION); |
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56 |
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57 hge->System_SetState(HGE_FRAMEFUNC, frameFunc); |
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58 hge->System_SetState(HGE_SCREENWIDTH, 640); |
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59 hge->System_SetState(HGE_SCREENHEIGHT, 480); |
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60 hge->System_SetState(HGE_WINDOWED, true); |
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61 hge->System_SetState(HGE_HIDEMOUSE, false); |
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62 hge->System_SetState(HGE_USESOUND, false); |
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63 hge->System_SetState(HGE_SHOWSPLASH, false); |
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64 hge->System_SetState(HGE_LOGFILE, "hgelog.txt"); |
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65 |
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66 if (!hge->System_Initiate()) |
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67 { |
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68 throw GCN_EXCEPTION("Unable to initialse HGE: " + std::string(hge->System_GetErrorMessage())); |
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69 } |
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70 |
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71 // Now it's time to initialise the Guichan HGE back end. |
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72 |
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73 imageLoader = new gcn::HGEImageLoader(); |
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74 // The ImageLoader Guichan should use needs to be passed to the Image object |
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75 // using a static function. |
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76 gcn::Image::setImageLoader(imageLoader); |
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77 graphics = new gcn::HGEGraphics(); |
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78 input = new gcn::HGEInput(); |
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79 |
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80 // Now we create the Gui object to be used with this HGE application. |
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81 globals::gui = new gcn::Gui(); |
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82 // The Gui object needs a Graphics to be able to draw itself and an Input |
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83 // object to be able to check for user input. In this case we provide the |
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84 // Gui object with HGE implementations of these objects hence making Guichan |
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85 // able to utilise HGE. |
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86 globals::gui->setGraphics(graphics); |
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87 globals::gui->setInput(input); |
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88 } |
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89 |
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90 /** |
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91 * Halts the HGE application. |
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92 */ |
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93 void halt() |
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94 { |
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95 delete globals::gui; |
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96 |
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97 delete imageLoader; |
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98 delete input; |
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* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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99 delete graphics; |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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changeset
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100 |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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101 hge->System_Shutdown(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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102 hge->Release(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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103 } |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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104 |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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105 /** |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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106 * Runs the HGE application. |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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107 */ |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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108 void run() |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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109 { |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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110 hge->System_Start(); |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
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111 } |
4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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112 } |