annotate demos/shooter/objects/ships/saucer2/flash/animation.xml @ 583:47b49b9b0c0a

* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands. * Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 07 Aug 2010 16:36:35 +0000
parents ac0f62a07a3e
children
rev   line source
463
ac0f62a07a3e Added enemy explosions and other animations.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
1 <animation delay="50" namespace="http://www.fifengine.de/xml/tutorial" id="saucer2:flash" x_offset="0" y_offset="0">
ac0f62a07a3e Added enemy explosions and other animations.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
2 <frame source="saucer2_0.png" />
ac0f62a07a3e Added enemy explosions and other animations.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
3 <frame source="saucer2_1.png" />
ac0f62a07a3e Added enemy explosions and other animations.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
4 </animation>
ac0f62a07a3e Added enemy explosions and other animations.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
5