annotate demos/rpg/maps/quests.xml @ 551:3b933753cba8

QuestManager now loads all quests. Added some more comments.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 15 Jun 2010 21:13:01 +0000
parents 8fee2d2286e9
children 69d50e751c9a
rev   line source
546
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
1 <?xml version='1.0' encoding='UTF-8'?>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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2 <Settings>
551
3b933753cba8 QuestManager now loads all quests.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 546
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3 <Module name="QuestGivers">
3b933753cba8 QuestManager now loads all quests.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 546
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4 <Setting name="list" type="list"> Quiller </Setting>
3b933753cba8 QuestManager now loads all quests.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 546
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5 </Module>
546
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
6 <Module name="Quiller">
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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7 <Setting name="questlist" type="list"> test_quest1 ; test_quest2 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
8 <Setting name="test_quest1" type="dict"> type : RETURN_ITEM ; name : Test quest ; desc : This is the first quest you will get </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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9 <Setting name="test_quest2" type="dict"> type : RETURN_ITEM ; name : Second quest ; desc : This is the second quest you will get ; items : GoldStack ; value : 5000 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
10 </Module>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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11 <Module name="test_quest1_items">
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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12 <Setting name="itemlist" type="list"> gold1 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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13 <Setting name="gold1" type="dict"> name : GOLD_COINS ; value : 5000 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
14 </Module>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
15 <Module name="test_quest2_items">
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
16 <Setting name="itemlist" type="list"> gold1 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
17 <Setting name="gold1" type="dict"> name : GOLD_COINS ; value : 5000 </Setting>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
18 </Module>
8fee2d2286e9 Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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19 </Settings>