Mercurial > fife-parpg
annotate engine/core/audio/soundclip.h @ 239:3804348fe3fb
Removed some weird stubs.
Correctly set resource location.
Note that the resource location on the ResourceClass seems to be of questionable utility anyway.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 24 Mar 2009 16:32:08 +0000 |
parents | 90005975cdbb |
children | 64738befdf3b |
rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 #ifndef FIFE_SOUNDCLIP_H_ |
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23 #define FIFE_SOUNDCLIP_H_ |
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24 |
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25 // Standard C++ library includes |
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26 #include <vector> |
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27 |
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28 // Platform specific includes |
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29 |
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30 // 3rd party library includes |
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31 |
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32 // FIFE includes |
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33 // These includes are split up in two parts, separated by one empty line |
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34 // First block: files included from the FIFE root src directory |
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35 // Second block: files included from the same folder |
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36 #include "util/base/resourceclass.h" |
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37 |
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38 #include "sounddecoder.h" |
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39 |
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40 namespace FIFE { |
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41 |
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42 /** Different types of audio-file positions |
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43 */ |
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44 enum SoundPositionType { |
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45 SD_SAMPLE_POS, |
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46 SD_TIME_POS, |
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47 SD_BYTE_POS |
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48 }; |
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49 |
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50 struct SoundBufferEntry { |
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51 ALuint buffers[BUFFER_NUM]; |
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52 unsigned int usedbufs; |
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53 unsigned long deccursor; |
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54 }; |
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55 |
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56 /** Class to handle the buffers of an audio file |
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57 */ |
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58 class SoundClip : public ResourceClass { |
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59 public: |
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60 |
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61 SoundClip(SoundDecoder* decptr, bool deletedecoder = true); |
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62 |
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63 ~SoundClip(); |
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64 |
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65 /** Does this SoundClip require a streaming mechanism? |
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66 * |
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67 * @return Returns true if streaming is required, false if not. |
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68 */ |
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69 bool isStream() { |
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70 return m_isstream; |
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71 } |
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72 |
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73 /** Returns the number of buffers used by the SoundClip |
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74 * (only for non-streaming sound clips) |
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75 * |
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76 * @return Returns the number of buffers. |
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77 */ |
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78 unsigned int countBuffers() { |
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79 return m_buffervec.at(0)->usedbufs; |
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80 } |
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81 |
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82 /** Returns the array of buffers for queuing |
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83 * |
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84 */ |
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85 ALuint* getBuffers(unsigned int streamid = 0) { |
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86 return m_buffervec.at(streamid)->buffers; |
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87 } |
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88 |
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89 /** Starts streaming the soundclip |
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90 * @return Returns the streamid |
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91 */ |
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92 unsigned int beginStreaming(); |
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93 |
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94 /** Fills the streaming-buffers with initial data |
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95 * |
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96 * @param streamid The stream ID |
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97 */ |
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98 void acquireStream(unsigned int streamid); |
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99 |
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100 /** Sets the stream position |
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101 * @return True if position is invalid (EOF has been reached) |
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102 */ |
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103 bool setStreamPos(unsigned int streamid, SoundPositionType type, float value); |
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104 |
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105 /** Gets the stream position |
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106 */ |
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107 float getStreamPos(unsigned int streamid, SoundPositionType type); |
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108 |
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109 /** Refill a processed buffer with new data |
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110 * |
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111 * @return True if file was EOF |
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112 * @param streamid The stream ID |
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113 */ |
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114 bool getStream(unsigned int streamid, ALuint buffer); |
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115 |
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116 /** Quits Streaming |
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117 */ |
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118 void quitStreaming(unsigned int streamid); |
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119 |
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120 //void addRef() { |
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121 // m_refcount++; |
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122 //} |
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123 //void decRef() { |
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124 // m_refcount--; |
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125 //} |
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126 // unsigned int getRefCount() { |
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127 // return m_refcount; |
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128 // } |
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129 |
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130 /** Returns the attached decoder |
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131 */ |
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132 SoundDecoder* getDecoder() { |
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133 return m_decoder; |
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134 } |
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135 |
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136 private: |
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137 //unsigned int m_refcount; // Reference count of that soundclip |
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138 bool m_isstream; // is stream? |
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139 SoundDecoder* m_decoder; // attached decoder |
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140 bool m_deletedecoder; // when loadFromDecoder-method is used, decoder shouldn't be deleted |
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141 std::vector<SoundBufferEntry*> m_buffervec; |
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142 }; |
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143 } |
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144 |
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145 #endif |