Mercurial > fife-parpg
annotate engine/core/view/renderers/cellselectionrenderer.cpp @ 581:1e69fd582c94
- small fix due to latest changes on Floatingtextrenderer (renderer has to be enabled)
NOTE:
- floatingtextrenderer now can change colors of the font via setColor(uint r, uint b, uint g)
- however, this doesn't affect bitmap fonts
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 02 Aug 2010 10:26:21 +0000 |
parents | b2feacaed53c |
children | e3140f01749d |
rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // 3rd party library includes |
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25 |
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26 // FIFE includes |
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27 // These includes are split up in two parts, separated by one empty line |
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28 // First block: files included from the FIFE root src directory |
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29 // Second block: files included from the same folder |
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30 #include "video/renderbackend.h" |
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31 #include "util/math/fife_math.h" |
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32 #include "util/log/logger.h" |
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33 #include "model/metamodel/grids/cellgrid.h" |
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34 #include "model/structures/instance.h" |
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35 #include "model/structures/layer.h" |
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36 #include "model/structures/location.h" |
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37 |
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38 #include "view/camera.h" |
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39 #include "cellselectionrenderer.h" |
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40 |
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41 |
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42 namespace FIFE { |
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43 static Logger _log(LM_VIEWVIEW); |
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44 |
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45 CellSelectionRenderer::CellSelectionRenderer(RenderBackend* renderbackend, int position): |
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46 RendererBase(renderbackend, position) { |
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47 setEnabled(false); |
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48 m_color.r = 255; |
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49 m_color.g = 0; |
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50 m_color.b = 0; |
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51 } |
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52 |
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53 CellSelectionRenderer::CellSelectionRenderer(const CellSelectionRenderer& old): |
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54 RendererBase(old), |
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55 m_color(old.m_color) { |
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56 setEnabled(false); |
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57 } |
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58 |
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59 RendererBase* CellSelectionRenderer::clone() { |
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60 return new CellSelectionRenderer(*this); |
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61 } |
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62 |
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63 CellSelectionRenderer::~CellSelectionRenderer() { |
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64 } |
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65 |
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66 CellSelectionRenderer* CellSelectionRenderer::getInstance(IRendererContainer* cnt) { |
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67 return dynamic_cast<CellSelectionRenderer*>(cnt->getRenderer("CellSelectionRenderer")); |
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68 } |
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69 |
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70 void CellSelectionRenderer::reset() { |
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71 m_locations.clear(); |
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72 } |
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73 |
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74 void CellSelectionRenderer::selectLocation(const Location* loc) { |
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75 if (loc) { |
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76 std::vector<Location>::const_iterator it = m_locations.begin(); |
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77 for (; it != m_locations.end(); it++) { |
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78 if (*it == *loc) return; |
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79 } |
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80 |
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81 m_locations.push_back(Location(*loc)); |
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82 } |
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83 } |
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84 |
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85 void CellSelectionRenderer::deselectLocation(const Location* loc) { |
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86 if (loc) { |
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87 std::vector<Location>::iterator it = m_locations.begin(); |
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88 for (; it != m_locations.end(); it++) { |
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89 if (*it == *loc) { |
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90 m_locations.erase(it); |
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91 break; |
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92 } |
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93 } |
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94 } |
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95 } |
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96 |
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97 void CellSelectionRenderer::render(Camera* cam, Layer* layer, RenderList& instances) { |
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98 std::vector<Location>::const_iterator locit = m_locations.begin(); |
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99 |
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100 for (; locit != m_locations.end(); locit++) { |
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101 const Location loc = *locit; |
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102 if (layer != loc.getLayer()) { |
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103 continue; |
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104 } |
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105 |
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106 CellGrid* cg = layer->getCellGrid(); |
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107 if (!cg) { |
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108 FL_WARN(_log, "No cellgrid assigned to layer, cannot draw selection"); |
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109 continue; |
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110 } |
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111 |
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112 std::vector<ExactModelCoordinate> vertices; |
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113 cg->getVertices(vertices, loc.getLayerCoordinates()); |
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114 std::vector<ExactModelCoordinate>::const_iterator it = vertices.begin(); |
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115 ScreenPoint firstpt = cam->toScreenCoordinates(cg->toMapCoordinates(*it)); |
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116 Point pt1(firstpt.x, firstpt.y); |
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117 Point pt2; |
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118 ++it; |
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119 for (; it != vertices.end(); it++) { |
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120 ScreenPoint pts = cam->toScreenCoordinates(cg->toMapCoordinates(*it)); |
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121 pt2.x = pts.x; pt2.y = pts.y; |
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122 Point cpt1 = pt1; |
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123 Point cpt2 = pt2; |
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124 m_renderbackend->drawLine(cpt1, cpt2, m_color.r, m_color.g, m_color.b); |
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125 pt1 = pt2; |
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126 } |
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127 m_renderbackend->drawLine(pt2, Point(firstpt.x, firstpt.y), m_color.r, m_color.g, m_color.b); |
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128 } |
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129 } |
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130 |
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131 void CellSelectionRenderer::setColor(Uint8 r, Uint8 g, Uint8 b) { |
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132 m_color.r = r; |
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133 m_color.g = g; |
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134 m_color.b = b; |
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135 } |
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136 } |