annotate engine/core/controller/engine.i @ 202:1d9154c535cf

fixed bug where the root directory path name was being added to the filename twice. It was initially added in the listFiles/listDirectories functions and then added again in the private function list. I modified the code so it is only added in the list function now.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Mar 2009 03:05:14 +0000
parents d2f1e81fbe2c
children 9d94f4676d17
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
90005975cdbb * Final LGPL switch step by adjusting the file headers
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
0
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21 %module fife
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22 %{
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23 #include "controller/engine.h"
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24 %}
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25
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26 namespace FIFE {
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27
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28 class SoundManager;
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29 class EventManager;
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30 class TimeManager;
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31 class GUIManager;
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32 class ImagePool;
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33 class AnimationPool;
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34 class SoundClipPool;
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35 class RenderBackend;
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36 class View;
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37 class Model;
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38 class LogManager;
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39 class GuiFont;
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40 class VFS;
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41 class Cursor;
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42
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43 class EngineSettings {
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44 public:
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45 ~EngineSettings();
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46 void validate() const;
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47 void setBitsPerPixel(unsigned int bitsperpixel);
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48 unsigned int getBitsPerPixel() const;
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49 std::vector<unsigned int> getPossibleBitsPerPixel() const;
112
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50 std::vector<std::pair<unsigned int, unsigned int> > getPossibleResolutions() const;
0
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51 void setFullScreen(bool fullscreen);
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52 bool isFullScreen() const;
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53 void setInitialVolume(float volume);
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54 float getInitialVolume() const;
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55 float getMaxVolume() const;
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56 void setRenderBackend(const std::string& renderbackend);
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57 const std::string getRenderBackend() const;
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58 std::vector<std::string> getPossibleRenderBackends();
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59 void setSDLRemoveFakeAlpha(bool sldremovefakealpha);
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60 bool isSDLRemoveFakeAlpha(bool sldremovefakealpha) const;
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61 void setScreenWidth(unsigned int screenwidth);
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62 unsigned int getScreenWidth() const;
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63 void setScreenHeight(unsigned int screenheight);
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64 unsigned int getScreenHeight() const;
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65 void setDefaultFontPath(const std::string& defaultfontpath);
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66 std::string getDefaultFontPath() const;
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67 void setDefaultFontSize(const unsigned int defaultfontsize);
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68 unsigned int getDefaultFontSize() const;
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69 void setDefaultFontGlyphs(const std::string& defaultfontglyphs);
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70 std::string getDefaultFontGlyphs() const;
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71 void setImageChunkingSize(unsigned int size);
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72 unsigned int getImageChunkingSize();
61
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73 void setWindowTitle(const std::string& title);
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74 std::string getWindowTitle() const;
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75 void setWindowIcon(const std::string& icon);
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76 std::string getWindowIcon() const;
0
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77
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78 private:
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79 EngineSettings();
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80 };
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81
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82 class Engine {
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83 public:
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84 Engine();
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85 virtual ~Engine();
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86 void initializePumping();
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87 void finalizePumping();
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88 void pump();
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89
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90 EngineSettings& getSettings();
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91 void init();
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92 void destroy();
0
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93
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94 SoundManager* getSoundManager();
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95 EventManager* getEventManager();
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96 TimeManager* getTimeManager();
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97 GUIManager* getGuiManager();
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98 ImagePool* getImagePool();
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99 AnimationPool* getAnimationPool();
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100 SoundClipPool* getSoundClipPool();
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101 RenderBackend* getRenderBackend();
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102 View* getView();
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103 Model* getModel();
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104 LogManager* getLogManager();
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105 GuiFont* getDefaultFont();
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106 VFS* getVFS();
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107 Cursor* getCursor();
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108 };
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109 }