Mercurial > fife-parpg
annotate tests/core_tests/test_gui.cpp @ 536:1afe46247ab1
Some misc code cleanup.
Started using the log manager instead of printing directly to console.
Added ObjectAlreadyInSceneError exception.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 31 May 2010 20:25:46 +0000 |
parents | 64738befdf3b |
children | ecaa4d98f05f |
rev | line source |
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0
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 |
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24 // Platform specific includes |
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25 #include "fife_unittest.h" |
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26 |
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27 // 3rd party library includes |
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28 #include <boost/scoped_ptr.hpp> |
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29 #include <boost/shared_ptr.hpp> |
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30 #include <SDL.h> |
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31 #include <guichan.hpp> |
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32 |
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33 #include "vfs/vfs.h" |
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34 #include "util/structures/rect.h" |
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35 #include "util/time/timemanager.h" |
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36 #include "vfs/vfs.h" |
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37 #include "vfs/vfsdirectory.h" |
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38 #include "vfs/raw/rawdata.h" |
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39 #include "video/image_location.h" |
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40 #include "video/image.h" |
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41 #include "video/imagepool.h" |
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42 #include "video/sdl/renderbackendsdl.h" |
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43 #include "video/opengl/renderbackendopengl.h" |
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44 #include "loaders/native/video_loaders/image_loader.h" |
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45 #include "loaders/native/video_loaders/subimage_loader.h" |
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46 #include "util/base/exception.h" |
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47 #include "gui/base/opengl/opengl_gui_graphics.h" |
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48 #include "gui/base/sdl/sdl_gui_graphics.h" |
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49 #include "gui/base/gui_image.h" |
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50 #include "gui/base/gui_imageloader.h" |
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51 |
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52 using namespace FIFE; |
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53 |
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bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
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54 static const std::string IMAGE_FILE = "tests/data/beach_e1.png"; |
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55 static const std::string SUBIMAGE_FILE = "ests/data/rpg_tiles_01.png"; |
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56 struct environment { |
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57 boost::shared_ptr<TimeManager> timemanager; |
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58 |
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59 environment() |
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60 : timemanager(new TimeManager()) { |
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61 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) { |
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62 throw SDLException(SDL_GetError()); |
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63 } |
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64 } |
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65 }; |
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66 |
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67 void test_gui_image(RenderBackend& renderbackend, gcn::Graphics& graphics, ImagePool& pool) { |
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68 boost::scoped_ptr<VFS> vfs(new VFS()); |
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69 vfs->addSource(new VFSDirectory(vfs.get())); |
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70 |
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71 pool.addResourceLoader(new SubImageLoader()); |
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72 pool.addResourceLoader(new ImageLoader(vfs.get())); |
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73 |
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74 GuiImageLoader imageloader(pool); |
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75 gcn::Image::setImageLoader(&imageloader); |
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76 |
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77 |
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78 gcn::Container* top = new gcn::Container(); |
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79 top->setDimension(gcn::Rectangle(0, 0, 200, 300)); |
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80 gcn::Gui* gui = new gcn::Gui(); |
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81 gui->setGraphics(&graphics); |
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82 gui->setTop(top); |
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83 gcn::Label* label = new gcn::Label("Label"); |
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84 |
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85 gcn::Image* guiimage = gcn::Image::load(IMAGE_FILE); |
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86 gcn::Icon* icon = new gcn::Icon(guiimage); |
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87 |
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88 top->add(label, 10, 10); |
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89 top->add(icon, 10, 30); |
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90 |
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91 ImageLoader provider(vfs.get()); |
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Updated tests (loadResource instead of load). Added static fife-project to Unittest-Solution for VS9.
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92 boost::scoped_ptr<Image> img(dynamic_cast<Image*>(provider.loadResource(ImageLocation(IMAGE_FILE)))); |
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93 |
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94 int h = img->getHeight(); |
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95 int w = img->getWidth(); |
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96 for (int i = 0; i < 100; i+=2) { |
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97 renderbackend.startFrame(); |
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98 img->render(Rect(i, i, w, h)); |
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99 gui->logic(); |
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100 gui->draw(); |
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101 renderbackend.endFrame(); |
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102 } |
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103 delete label; |
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104 delete icon; |
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105 delete guiimage; |
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106 } |
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107 |
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108 |
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109 TEST(test_sdl_gui_image) |
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110 { |
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111 environment env; |
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112 RenderBackendSDL renderbackend; |
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113 renderbackend.init(); |
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114 ImagePool pool; |
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115 Image* screen = renderbackend.createMainScreen(800, 600, 0, false, "FIFE", ""); |
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116 SdlGuiGraphics graphics(pool); |
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117 graphics.setTarget(screen->getSurface()); |
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118 test_gui_image(renderbackend, graphics, pool); |
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119 } |
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120 |
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121 TEST(test_ogl_gui_image) |
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122 { |
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123 environment env; |
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124 RenderBackendOpenGL renderbackend; |
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125 renderbackend.init(); |
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126 ImagePool pool; |
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127 renderbackend.createMainScreen(800, 600, 0, false, "FIFE", ""); |
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128 OpenGLGuiGraphics graphics(pool); |
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129 test_gui_image(renderbackend, graphics, pool); |
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130 } |
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131 |
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132 // need this here because SDL redefines |
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133 // main to SDL_main in SDL_main.h |
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134 #ifdef main |
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135 #undef main |
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136 #endif |
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137 |
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138 int main() |
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139 { |
42
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140 return UnitTest::RunAllTests(); |
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141 } |