Mercurial > fife-parpg
annotate engine/core/view/view.cpp @ 240:09f40db3f10c
Removed unused TimerListener.
Fix: We really don't need to copy the instance list each frame!
Fix: Don't swallow mouse focus events (i.o.w mouse entered/exited APP window
events. These are now propagated as Command events (for now) and can be used
to stop scrolling when the mouse leaves the app window).
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 24 Mar 2009 16:50:37 +0000 |
parents | 90005975cdbb |
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rev | line source |
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1 /*************************************************************************** |
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2 * Copyright (C) 2005-2008 by the FIFE team * |
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3 * http://www.fifengine.de * |
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4 * This file is part of FIFE. * |
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5 * * |
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6 * FIFE is free software; you can redistribute it and/or * |
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7 * modify it under the terms of the GNU Lesser General Public * |
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8 * License as published by the Free Software Foundation; either * |
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9 * version 2.1 of the License, or (at your option) any later version. * |
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10 * * |
46
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11 * This library is distributed in the hope that it will be useful, * |
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
46
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * |
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14 * Lesser General Public License for more details. * |
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15 * * |
46
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16 * You should have received a copy of the GNU Lesser General Public * |
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17 * License along with this library; if not, write to the * |
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18 * Free Software Foundation, Inc., * |
46
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * |
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20 ***************************************************************************/ |
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21 |
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22 // Standard C++ library includes |
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23 #include <iostream> |
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24 #include <algorithm> |
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25 #include <set> |
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26 |
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27 // 3rd party library includes |
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28 |
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29 // FIFE includes |
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30 // These includes are split up in two parts, separated by one empty line |
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31 // First block: files included from the FIFE root src directory |
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32 // Second block: files included from the same folder |
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33 #include "video/renderbackend.h" |
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34 #include "video/imagepool.h" |
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35 #include "video/animationpool.h" |
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36 |
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37 #include "util/log/logger.h" |
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38 #include "model/structures/location.h" |
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39 |
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40 #include "camera.h" |
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41 #include "view.h" |
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42 |
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43 namespace FIFE { |
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44 static Logger _log(LM_VIEWVIEW); |
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45 |
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46 View::View(RenderBackend* renderbackend, ImagePool* ipool, AnimationPool* apool): |
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47 m_cameras(), |
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48 m_renderbackend(renderbackend), |
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49 m_ipool(ipool), |
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50 m_apool(apool), |
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51 m_renderers() { |
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52 } |
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53 |
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54 View::~View() { |
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55 clearCameras(); |
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56 std::map<std::string, RendererBase*>::iterator r_it = m_renderers.begin(); |
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57 for(; r_it != m_renderers.end(); ++r_it) { |
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58 delete r_it->second; |
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59 } |
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60 m_renderers.clear(); |
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61 } |
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62 |
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63 void View::clearCameras() { |
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64 std::vector<Camera*>::iterator cam_it = m_cameras.begin(); |
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65 for(; cam_it != m_cameras.end(); ++cam_it) { |
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66 delete *cam_it; |
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67 } |
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68 m_cameras.clear(); |
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69 } |
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70 |
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71 |
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72 Camera* View::addCamera(const std::string& id, Layer *layer, Rect viewport, ExactModelCoordinate emc) { |
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73 if (getCamera(id)) { |
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74 throw NameClash("Duplicate camera id registered."); |
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75 } |
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76 Camera* cam = new Camera(id, layer, viewport, emc, m_renderbackend, m_ipool, m_apool); |
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77 m_cameras.push_back(cam); |
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78 |
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79 std::map<std::string, RendererBase*>::iterator r_it = m_renderers.begin(); |
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80 for(; r_it != m_renderers.end(); ++r_it) { |
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81 cam->addRenderer(r_it->second->clone()); |
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82 } |
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83 return cam; |
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84 } |
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85 |
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86 Camera* View::getCamera(const std::string& id) { |
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87 std::vector<Camera*>::iterator it = m_cameras.begin(); |
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88 for (; it != m_cameras.end(); ++it) { |
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89 if ((*it)->getId() == id) |
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90 return *it; |
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91 } |
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92 return NULL; |
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93 } |
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94 |
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95 void View::removeCamera(Camera* camera) { |
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96 std::vector<Camera*>::iterator it = std::find(m_cameras.begin(), m_cameras.end(), camera); |
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97 if (it != m_cameras.end()) { |
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98 m_cameras.erase(it); |
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99 } |
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100 } |
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101 |
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102 void View::resetRenderers() { |
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103 std::vector<Camera*>::iterator it = m_cameras.begin(); |
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104 while (it != m_cameras.end()) { |
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105 (*it)->resetRenderers(); |
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106 ++it; |
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107 } |
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108 } |
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109 |
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110 void View::update() { |
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111 FL_DBG(_log, "In View::update"); |
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112 |
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113 // update each camera |
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114 std::vector<Camera*>::iterator cam_it = m_cameras.begin(); |
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115 for (; cam_it != m_cameras.end(); ++cam_it) { |
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116 Camera* cam = *cam_it; |
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117 if (!cam->isEnabled()) { |
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118 continue; |
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119 } |
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120 cam->update(); |
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121 cam->render(); |
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122 } |
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123 } |
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124 |
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125 void View::addRenderer(RendererBase* renderer) { |
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126 m_renderers[renderer->getName()] = renderer; |
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127 } |
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128 } |
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129 |