annotate engine/python/fife/extensions/fife_settings.py @ 533:082e919cc348

Setting Extension: Added possibility to set a custom style for the options gui
author nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 29 May 2010 17:52:07 +0000
parents 4da56756a617
children 00aa20dc8b7f
rev   line source
497
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1 # -*- coding: utf-8 -*-
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2
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3 # ####################################################################
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4 # Copyright (C) 2005-2010 by the FIFE team
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5 # http://www.fifengine.net
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6 # This file is part of FIFE.
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7 #
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8 # FIFE is free software; you can redistribute it and/or
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9 # modify it under the terms of the GNU Lesser General Public
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10 # License as published by the Free Software Foundation; either
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11 # version 2.1 of the License, or (at your option) any later version.
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12 #
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13 # This library is distributed in the hope that it will be useful,
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 # Lesser General Public License for more details.
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17 #
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18 # You should have received a copy of the GNU Lesser General Public
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19 # License along with this library; if not, write to the
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20 # Free Software Foundation, Inc.,
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 # ####################################################################
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23
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24 """
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25 Settings
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26 ==================================
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27
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28 This module provides a nice framework for loading and saving game settings.
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29 It is by no means complete but it does provide a good starting point.
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30
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31 @note: Please note that you MUST provide a default settings-dist.xml file
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32 in the root directory of your project for this module to function correctly.
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33 """
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34
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35 import shutil
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36 import os
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37 from StringIO import StringIO
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38
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39 from fife.extensions import pychan
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40 from fife.extensions.fife_utils import getUserDataDirectory
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41 try:
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42 import xml.etree.cElementTree as ET
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43 except:
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44 import xml.etree.ElementTree as ET
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45
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46
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47 SETTINGS_GUI_XML="""\
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48 <Window name="Settings" title="Settings">
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49 <Label text="Settings menu!" />
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50 <HBox>
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51 <VBox>
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52 <Label text="Resolution:" />
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53 <Label text="Renderer:" />
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54 </VBox>
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55 <VBox min_size="120,60">
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56 <DropDown name="screen_resolution" min_size="120,0" />
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57 <DropDown name="render_backend" min_size="120,0" />
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58 </VBox>
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59 </HBox>
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60 <CheckBox name="enable_fullscreen" text="Use the full screen mode" />
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61 <CheckBox name="enable_sound" text="Enable sound" />
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62 <HBox>
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63 <Spacer />
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64 <Button name="cancelButton" text="Cancel" />
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65 <Button name="okButton" text="Ok" />
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66 <Button name="defaultButton" text="Defaults" />
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67 </HBox>
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68 </Window>
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69 """
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70
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71 CHANGES_REQUIRE_RESTART="""\
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72 <Window title="Changes require restart">
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73 <Label text="Some of your changes require you to restart." />
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74 <HBox>
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75 <Spacer />
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76 <Button name="closeButton" text="Ok" />
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77 </HBox>
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78 </Window>
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79 """
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80
505
ee65aa323457 Updated the ApplicationBase settings to use the new and improved fife_setting extension. I was able to remove all the setting related functions from the demos and editor so that the ApplicationBase now takes care of all the FIFE related settings.
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81 EMPTY_SETTINGS="""\
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82 <?xml version='1.0' encoding='UTF-8'?>
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83 <Settings>
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84 <Module name="FIFE">
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85
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86 </Module>
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87
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88 </Settings>
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89 """
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90
497
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91 class Setting(object):
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92 """
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93 This class manages loading and saving of game settings.
514
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94
497
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95 Usage::
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96 from fife.extensions.fife_settings import Setting
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97 settings = Setting(app_name="myapp")
515
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98 screen_width = settings.get("FIFE", "ScreenWidth", 1024)
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99 screen_height = settings.get("FIFE", "ScreenHeight", 768)
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100 """
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101
515
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102 def __init__(self, app_name="", settings_file="", settings_gui_xml="", changes_gui_xml=""):
497
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103 """
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104 Initializes the Setting object.
514
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105
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106 @param app_name: The applications name. If this parameter is provided
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107 alone it will try to read the settings file from the users home directory.
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108 In windows this will be something like: C:\Documents and Settings\user\Application Data\fife
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109 @type app_name: C{string}
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110 @param settings_file: The name of the settings file. If this parameter is
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111 provided it will look for the setting file as you specify it, first looking
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112 in the working directory. It will NOT look in the users home directory.
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113 @type settings_file: C{string}
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114 @param settings_gui_xml: If you specify this parameter you can customize the look
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115 of the settings dialog box.
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116 @note: As of now you MUST have all the elements of the default settings dialog box.
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117 At some point we may make it customizable.
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118
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119 """
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120 self._app_name = app_name
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121 self._settings_file = settings_file
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122 self._settings_gui_xml = settings_gui_xml
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123 self._changes_gui_xml = changes_gui_xml
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124
497
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125 if self._settings_file == "":
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126 self._settings_file = "settings.xml"
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127 self._appdata = getUserDataDirectory("fife", self._app_name)
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128 else:
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129 self._appdata = os.path.dirname(self._settings_file)
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130 self._settings_file = os.path.basename(self._settings_file)
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131
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132
497
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133 if self._settings_gui_xml == "":
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134 self._settings_gui_xml = SETTINGS_GUI_XML
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135
515
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136 if self._changes_gui_xml == "":
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137 self._changes_gui_xml = CHANGES_REQUIRE_RESTART
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138
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139
497
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140 if not os.path.exists(os.path.join(self._appdata, self._settings_file)):
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141 if os.path.exists('settings-dist.xml'):
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142 shutil.copyfile('settings-dist.xml', os.path.join(self._appdata, self._settings_file))
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143 else:
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144 #no settings file found
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145 tree = ET.parse(StringIO(EMPTY_SETTINGS))
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146 tree.write(os.path.join(self._appdata, self._settings_file), 'UTF-8')
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147
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148 #default settings
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149 self._resolutions = ['640x480', '800x600', '1024x768', '1280x800', '1440x900']
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150
533
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151 #Used to stylize the options gui
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152 self._gui_style = "default"
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153
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154 self.loadSettings()
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155
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156 def loadSettings(self):
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157 self._tree = ET.parse(os.path.join(self._appdata, self._settings_file))
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158 self._root_element = self._tree.getroot()
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159 self.validateTree()
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160
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161 def setGuiStyle(self, style):
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162 """ Set a custom gui style used for the option dialog.
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163 @param style: Pychan style to be used
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164 @type style: C{string}
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165 """
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166 self._gui_style = style
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167
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168 def validateTree(self):
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169 """ Iterates the settings tree and prints warning when an invalid tag is found """
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170 for c in self._root_element.getchildren():
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171 if c.tag != "Module":
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172 print "Invalid tag in settings.xml. Expected Module, got: ", c.tag
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173 elif c.get("name", "") == "":
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174 print "Invalid tag in settings.xml. Module name is empty."
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175 else:
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176 for e in c.getchildren():
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177 if e.tag != "Setting":
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178 print "Invalid tag in settings.xml in module: ",c.tag,
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179 print ". Expected Setting, got: ", e.tag
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180 elif c.get("name", "") == "":
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181 print "Invalid tag in settings.xml in module: ",c.tag,
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182 print ". Setting name is empty", e.tag
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183
499
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184 def getModuleTree(self, module):
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185 """
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186 Returns a module element from the settings tree. If no module with the specified
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187 name exists, a new element will be created.
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188
499
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189 @param module: The module to get from the settings tree
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190 @type module: C{string}
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191 """
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192 if not isinstance(module, str) and not isinstance(module, unicode):
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193 raise AttributeError("Settings:getModuleTree: Invalid type for module argument.")
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194
499
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195 for c in self._root_element.getchildren():
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196 if c.tag == "Module" and c.get("name", "") == module:
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197 return c
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198
499
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199 # Create module
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200 return ET.SubElement(self._root_element, "Module", {"name":module})
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201
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202 def get(self, module, name, defaultValue=None):
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203 """ Gets the value of a specified setting
514
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204
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205 @param module: Name of the module to get the setting from
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206 @param name: Setting name
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207 @param defaultValue: Specifies the default value to return if the setting is not found
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208 @type defaultValue: C{str} or C{unicode} or C{int} or C{float} or C{bool} or C{list} or C{dict}
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209 """
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210 if not isinstance(name, str) and not isinstance(name, unicode):
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211 raise AttributeError("Settings:get: Invalid type for name argument.")
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212
499
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213 moduleTree = self.getModuleTree(module)
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214 element = None
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215 for e in moduleTree.getchildren():
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216 if e.tag == "Setting" and e.get("name", "") == name:
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217 element = e
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diff changeset
218 break
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219 else:
499
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220 return defaultValue
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221
499
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222 e_value = element.text
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223 e_strip = element.get("strip", "1").strip().lower()
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224 e_type = str(element.get("type", "str")).strip()
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225
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226 if e_value is None:
499
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227 return defaultValue
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228
499
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229 # Strip value
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230 if e_strip == "" or e_strip == "false" or e_strip == "no" or e_strip == "0":
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231 e_strip = False
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232 else: e_strip = True
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233
499
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234 if e_type == "str" or e_type == "unicode":
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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235 if e_strip: e_value = e_value.strip()
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236 else:
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237 e_value = e_value.strip()
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238
499
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239 # Return value
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240 if e_type == 'int':
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241 return int(e_value)
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242 elif e_type == 'float':
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243 return float(e_value)
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244 elif e_type == 'bool':
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245 e_value = e_value.lower()
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246 if e_value == "" or e_value == "false" or e_value == "no" or e_value == "0":
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247 return False
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248 else:
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249 return True
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250 elif e_type == 'str':
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251 return str(e_value)
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252 elif e_type == 'unicode':
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253 return unicode(e_value)
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254 elif e_type == 'list':
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255 return self._deserializeList(e_value)
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256 elif e_type == 'dict':
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257 return self._deserializeDict(e_value)
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258
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259 def set(self, module, name, value, extra_attrs={}):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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260 """
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261 Sets a setting to specified value.
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262
499
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263 @param module: Module where the setting should be set
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264 @param name: Name of setting
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265 @param value: Value to assign to setting
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266 @type value: C{str} or C{unicode} or C{int} or C{float} or C{bool} or C{list} or C{dict}
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267 @param extra_attrs: Extra attributes to be stored in the XML-file
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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268 @type extra_attrs: C{dict}
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269 """
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270 if not isinstance(name, str) and not isinstance(name, unicode):
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271 raise AttributeError("Settings:set: Invalid type for name argument.")
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272
499
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273 moduleTree = self.getModuleTree(module)
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274 e_type = "str"
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275
499
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276 if isinstance(value, bool): # This must be before int
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277 e_type = "bool"
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278 value = str(value)
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279 elif isinstance(value, int):
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280 e_type = "int"
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281 value = str(value)
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282 elif isinstance(value, float):
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283 e_type = "float"
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284 value = str(value)
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285 elif isinstance(value, unicode):
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286 e_type = "unicode"
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287 value = unicode(value)
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288 elif isinstance(value, list):
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289 e_type = "list"
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290 value = self._serializeList(value)
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291 elif isinstance(value, dict):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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292 e_type = "dict"
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293 value = self._serializeDict(value)
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294 else:
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295 e_type = "str"
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296 value = str(value)
514
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297
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298 for e in moduleTree.getchildren():
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299 if e.tag != "Setting": continue
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300 if e.get("name", "") == name:
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301 e.text = value
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302 break
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303 else:
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304 attrs = {"name":name, "type":e_type}
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305 for k in extra_attrs:
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306 if k not in attrs:
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307 attrs[k] = extra_args[k]
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308 elm = ET.SubElement(moduleTree, "Setting", attrs)
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309 elm.text = value
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310
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311 def saveSettings(self):
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312 """ Writes the settings to the settings file """
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313 self._indent(self._root_element)
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314 self._tree.write(os.path.join(self._appdata, self._settings_file), 'UTF-8')
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315
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316 def _indent(self, elem, level=0):
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317 """
499
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318 Adds whitespace, so the resulting XML-file is properly indented.
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319 Shamelessly stolen from http://effbot.org/zone/element-lib.htm
499
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320 """
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321 i = "\n" + level*" "
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322 if len(elem):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
323 if not elem.text or not elem.text.strip():
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
324 elem.text = i + " "
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diff changeset
325 if not elem.tail or not elem.tail.strip():
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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326 elem.tail = i
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327 for elem in elem:
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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328 self._indent(elem, level+1)
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
329 if not elem.tail or not elem.tail.strip():
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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330 elem.tail = i
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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331 else:
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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332 if level and (not elem.tail or not elem.tail.strip()):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
333 elem.tail = i
514
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334
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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335 # FIXME:
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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336 # These serialization functions are not reliable at all
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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337 # This will only serialize the first level of a dict or list
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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338 # It will not check the types nor the content for conflicts.
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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339 # Perhaps we should add a small serialization library?
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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340 def _serializeList(self, list):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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341 """ Serializes a list, so it can be stored in a text file """
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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342 return " ; ".join(list)
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343
499
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344 def _deserializeList(self, string):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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345 """ Deserializes a list back into a list object """
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346 return string.split(" ; ")
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347
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348 def _serializeDict(self, dict):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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349 """ Serializes a list, so it can be stored in a text file """
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350 serial = ""
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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351 for key in dict:
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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352 value = dict[key]
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353 if serial != "": serial += " ; "
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
354 serial += str(key)+" : "+str(value)
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0cdc727f9f66 Honour the "settings_gui_xml" paramater in the Settings class
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355
499
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356 return serial
514
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357
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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358 def _deserializeDict(self, serial):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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359 """ Deserializes a list back into a dict object """
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360 dict = {}
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
361 items = serial.split(" ; ")
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
362 for i in items:
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
363 kv_pair = i.split(" : ")
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
364 dict[kv_pair[0]] = kv_pair[1]
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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365 return dict
532
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
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diff changeset
366
497
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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diff changeset
367 def onOptionsPress(self):
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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368 """
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
369 Opens the options dialog box. Usually you would bind this to a button.
497
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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370 """
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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371 self.changesRequireRestart = False
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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372 self.isSetToDefault = False
532
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
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373
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
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374 if os.path.isfile(self._settings_gui_xml):
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
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375 self.OptionsDlg = pychan.loadXML(self._settings_gui_xml)
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376 else:
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
377 self.OptionsDlg = pychan.loadXML(StringIO(self._settings_gui_xml))
533
082e919cc348 Setting Extension:
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 532
diff changeset
378 self.OptionsDlg.stylize(self._gui_style)
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
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diff changeset
379 self.OptionsDlg.distributeInitialData({
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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380 'screen_resolution' : self._resolutions,
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
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diff changeset
381 'render_backend' : ['OpenGL', 'SDL']
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
382 })
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
383 self.OptionsDlg.distributeData({
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
384 'screen_resolution' : self._resolutions.index(str(self.get("FIFE", "ScreenWidth")) + 'x' + str(self.get("FIFE", "ScreenHeight"))),
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
385 'render_backend' : 0 if self.get("FIFE", "RenderBackend") == "OpenGL" else 1,
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
386 'enable_fullscreen' : self.get("FIFE", "FullScreen"),
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
387 'enable_sound' : self.get("FIFE", "PlaySounds")
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
388 })
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
389 self.OptionsDlg.mapEvents({
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
390 'okButton' : self.applySettings,
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
391 'cancelButton' : self.OptionsDlg.hide,
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
392 'defaultButton' : self.setDefaults
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
393 })
497
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
394 self.OptionsDlg.show()
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
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diff changeset
395
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
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diff changeset
396 def applySettings(self):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
397 """
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
398 Writes the settings file. If a change requires a restart of the engine
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
399 it notifies you with a small dialog box.
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
400 """
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
401 screen_resolution, render_backend, enable_fullscreen, enable_sound = self.OptionsDlg.collectData('screen_resolution', 'render_backend', 'enable_fullscreen', 'enable_sound')
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
402 render_backend = 'OpenGL' if render_backend is 0 else 'SDL'
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
403 if render_backend != self.get("FIFE", "RenderBackend"):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
404 self.set("FIFE", 'RenderBackend', render_backend)
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
405 self.changesRequireRestart = True
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
406 if int(enable_fullscreen) != int(self.get("FIFE", "FullScreen")):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
407 self.set("FIFE", 'FullScreen', int(enable_fullscreen))
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
408 self.changesRequireRestart = True
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
409 if int(enable_sound) != int(self.get("FIFE", "PlaySounds")):
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
410 self.set("FIFE", 'PlaySounds', int(enable_sound))
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
411 self.changesRequireRestart = True
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
412 if screen_resolution != self._resolutions.index(str(self.get("FIFE", "ScreenWidth")) + 'x' + str(self.get("FIFE", "ScreenHeight"))):
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
413 self.set("FIFE", 'ScreenWidth', int(self._resolutions[screen_resolution].partition('x')[0]))
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
414 self.set("FIFE", 'ScreenHeight', int(self._resolutions[screen_resolution].partition('x')[2]))
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
415 self.changesRequireRestart = True
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
416
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
417 self.saveSettings()
514
0cdc727f9f66 Honour the "settings_gui_xml" paramater in the Settings class
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parents: 505
diff changeset
418
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
419 self.OptionsDlg.hide()
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
420 if self.changesRequireRestart:
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
421 RestartDlg = pychan.loadXML(StringIO(self._changes_gui_xml))
499
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
422 RestartDlg.mapEvents({ 'closeButton' : RestartDlg.hide })
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
423 RestartDlg.show()
3dff106b945b Combined the settings extension with the editor settings module. It is now a little more robust. Note that the settings file format has changed.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 497
diff changeset
424
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
425 def setAvailableScreenResolutions(self, reslist):
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
426 """
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
427 A list of valid default screen resolutions. This should be called once
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
428 right after you instantiate Settings.
532
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 515
diff changeset
429
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
430 Valid screen resolutions must be strings in the form of: WIDTHxHEIGHT
532
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 515
diff changeset
431
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
432 Example:
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
433 settings.setAvailableScreenResolutions(["800x600", "1024x768"])
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
434 """
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
435 self._resolutions = reslist
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
436
497
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
437 def setDefaults(self):
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
438 """
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
439 Overwrites the setting file with the default settings-dist.xml file.
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
440 """
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
441 shutil.copyfile('settings-dist.xml', os.path.join(self._appdata, self._settings_file))
559a26347730 Forgot to add fife_settings.py in my last commit. Adding it now.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
442 self.changesRequireRestart = True
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
443 self.loadSettings()
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
444 self.applySettings()
532
4da56756a617 Fixed a small bug that didn't allow to use xml files as gui input for the setting extension
nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 515
diff changeset
445
515
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
446 if self.OptionsDlg:
520bd1621644 Added a loadSettings function. Added the ability to set the valid screen resolutions. Fixed a problem with the settings dialog that kept the settings you selected even though you pressed cancel. When you press the "defaults" button it now applies the defaults and prompts the user to restart the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 514
diff changeset
447 self.OptionsDlg.hide()