Mercurial > fife-parpg
annotate demos/rpg/objects/actors/player/warrior/stand/animation.xml @ 626:01994b7e505a
* Applied GreyGhosts patch to fife_settings. Allows the user to load the gui XML whenever they want. Also returns a reference to the dialog so it can be worked with outside of fife_settings.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 04 Oct 2010 14:55:57 +0000 |
parents | c3a026cdd91b |
children |
rev | line source |
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517
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
1 <animation delay="2000" namespace="http://www.fifengine.de/xml/rpg" id="warrior:walk" x_offset="0" y_offset="0"> |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
2 <frame source="045.png" /> |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
3 </animation> |
c3a026cdd91b
Added the BaseGameObject class and put it in it's own file. All game object will inherit it. Added instance action listeners.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff
changeset
|
4 |