Tue, 02 Dec 2008 18:12:25 +0800 |
billy3321 |
加入多波攻擊解說進readme
|
Tue, 02 Dec 2008 17:21:21 +0800 |
Rex Tsai |
work merged
|
Tue, 02 Dec 2008 17:20:56 +0800 |
Rex Tsai |
work merged
|
Tue, 02 Dec 2008 17:13:36 +0800 |
Rex Tsai |
refined coding style
|
Tue, 02 Dec 2008 17:11:39 +0800 |
Rex Tsai |
fixed warehouse level
|
Tue, 02 Dec 2008 16:40:53 +0800 |
Rex Tsai |
script for morning scores
|
Tue, 02 Dec 2008 03:38:28 +0800 |
Rex Tsai |
refined output data
|
Tue, 02 Dec 2008 02:08:50 +0800 |
Rex Tsai |
fixed a typo
|
Mon, 01 Dec 2008 20:54:23 +0800 |
Rex Tsai |
added time information in output
|
Mon, 01 Dec 2008 14:23:08 +0800 |
Rex Tsai |
make the travel time is sort by distance
|
Mon, 01 Dec 2008 14:15:01 +0800 |
Rex Tsai |
show travel time from my cities to enemy's cities
|
Mon, 01 Dec 2008 01:02:36 +0800 |
Rex Tsai |
new campaign planner
|
Sun, 30 Nov 2008 03:39:52 +0800 |
Rex Tsai |
updated plunderCity and blockadeCity
|
Sat, 29 Nov 2008 02:16:35 +0800 |
Rex Tsai |
added maxium level of buildings
|
Tue, 25 Nov 2008 23:46:42 +0800 |
Rex Tsai |
we hused 3 Phalanx for plunder
|
Tue, 25 Nov 2008 23:08:00 +0800 |
Rex Tsai |
fixed a typo
|
Tue, 25 Nov 2008 23:06:47 +0800 |
Rex Tsai |
we attack same city 6 times, if the owner is inactive.
|
Tue, 25 Nov 2008 20:15:26 +0800 |
Rex Tsai |
try to handle db_error
|
Mon, 24 Nov 2008 17:44:43 +0800 |
Rex Tsai |
added _croak message to track the database locking issue
|
Sat, 22 Nov 2008 03:33:38 +0800 |
Rex Tsai |
refined army scheme
|
Thu, 20 Nov 2008 00:30:21 +0800 |
Rex Tsai |
change the factor of happiness
|
Wed, 19 Nov 2008 12:24:14 +0800 |
Rex Tsai |
next to CITY tag.
|
Wed, 19 Nov 2008 12:23:30 +0800 |
Rex Tsai |
fixed the wrong syntax.
|
Wed, 19 Nov 2008 01:35:47 +0800 |
Rex Tsai |
fixed a typo in is_attacked. fixed actionPoint number.
|
Tue, 18 Nov 2008 02:28:45 +0800 |
Rex Tsai |
fixed loop
|
Mon, 17 Nov 2008 19:15:51 +0800 |
Rex Tsai |
we build safehouse first, then wall.
|
Mon, 17 Nov 2008 13:06:46 +0800 |
Rex Tsai |
fixed a typo
|
Mon, 17 Nov 2008 13:05:03 +0800 |
Rex Tsai |
fixed cache time
|
Mon, 17 Nov 2008 13:01:10 +0800 |
Rex Tsai |
fixed for saving island data.
|
Mon, 17 Nov 2008 13:00:40 +0800 |
Rex Tsai |
fixed a typo
|
Mon, 17 Nov 2008 12:44:42 +0800 |
Rex Tsai |
fixed saving ally
|
Mon, 17 Nov 2008 01:10:50 +0800 |
Rex Tsai |
we don't attack same city twice at same time.
|
Mon, 17 Nov 2008 00:26:44 +0800 |
Rex Tsai |
implement multi-thread Ikariam::Scanner
|
Mon, 17 Nov 2008 00:25:56 +0800 |
Rex Tsai |
fixed the sheep.pl for ignore user without ally
|
Mon, 01 Dec 2008 15:32:44 +0800 |
hychen |
merege work
|
Mon, 01 Dec 2008 00:27:22 +0800 |
Hisn Yi, Chen |
start to develope Information Exchange Center of Ikariam Game. (prototpye)
|
Mon, 01 Dec 2008 00:25:07 +0800 |
Hisn Yi, Chen |
code clean
|
Thu, 23 Oct 2008 00:47:56 +0800 |
hychen |
merge work
|
Fri, 14 Nov 2008 02:05:48 +0800 |
Rex Tsai |
change the datatype of score in ally
|
Wed, 12 Nov 2008 15:52:06 +0800 |
Rex Tsai |
we build both museum and tavern at same time.
|
Mon, 10 Nov 2008 14:19:43 +0800 |
Rex Tsai |
check if the city still exist.
|
Fri, 07 Nov 2008 15:18:23 +0800 |
Rex Tsai |
count by ally score
|
Fri, 07 Nov 2008 15:01:11 +0800 |
Rex Tsai |
count by Ally's score
|
Fri, 07 Nov 2008 11:46:03 +0800 |
Rex Tsai |
commented out the debug message
|
Fri, 07 Nov 2008 11:30:11 +0800 |
Rex Tsai |
fixed the stupid timeout and cache timing
|
Thu, 06 Nov 2008 22:03:07 +0800 |
Rex Tsai |
rules for branchOffice
|
Thu, 06 Nov 2008 20:36:24 +0800 |
Rex Tsai |
merged.
|
Thu, 06 Nov 2008 20:32:52 +0800 |
Rex Tsai |
fixed typo
|