Tue, 14 Apr 2009 16:57:51 +0800 |
Rex Tsai |
added locking for avoid duplicated instance.
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Thu, 05 Mar 2009 17:36:03 +0800 |
Rex Tsai |
merged
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Thu, 05 Mar 2009 17:35:54 +0800 |
Rex Tsai |
added time counting
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Sun, 01 Mar 2009 22:14:05 +0800 |
Rex Tsai |
handling field not found error
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Sun, 01 Mar 2009 11:10:52 +0800 |
Rex Tsai |
ignore island we don't know yet
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Sun, 01 Mar 2009 11:10:32 +0800 |
Rex Tsai |
merged multi-attacks script
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Sun, 01 Mar 2009 11:10:10 +0800 |
Rex Tsai |
refined the timing for sending ships
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Sun, 01 Mar 2009 11:09:44 +0800 |
Rex Tsai |
fixed wall level
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Mon, 23 Feb 2009 16:26:47 +0800 |
Rex Tsai |
dirtry trick
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Mon, 23 Feb 2009 16:26:30 +0800 |
Rex Tsai |
refined sheep finder for 0.3.0
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Mon, 23 Feb 2009 16:25:02 +0800 |
Rex Tsai |
disable building warehouse
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Mon, 23 Feb 2009 16:24:35 +0800 |
Rex Tsai |
fixed scanner
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Mon, 23 Feb 2009 16:24:22 +0800 |
Rex Tsai |
default unit number is now 0, for avoid stupid thing
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Sun, 15 Feb 2009 15:00:09 +0800 |
Rex Tsai |
capture scores names nothing, fixed the risk of spy
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Sun, 15 Feb 2009 14:21:27 +0800 |
Rex Tsai |
merged
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Sun, 15 Feb 2009 14:21:15 +0800 |
Rex Tsai |
ignore ally
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Sun, 15 Feb 2009 14:21:07 +0800 |
Rex Tsai |
watting two nay fights
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Sun, 15 Feb 2009 14:20:25 +0800 |
Rex Tsai |
fixed counting travel time
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Sun, 15 Feb 2009 14:19:47 +0800 |
Rex Tsai |
scripts for counting travel time
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Sun, 15 Feb 2009 02:10:11 +0800 |
Rex Tsai |
merged
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Sun, 15 Feb 2009 02:09:47 +0800 |
Rex Tsai |
refined the sheep rules
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Sat, 14 Feb 2009 23:09:27 +0800 |
Rex Tsai |
counting for travl time between towns
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Sat, 14 Feb 2009 04:44:13 +0800 |
Rex Tsai |
ignore low level and high risk cities
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Sat, 14 Feb 2009 03:02:46 +0800 |
Rex Tsai |
do not build military
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