Wed, 19 Nov 2008 12:23:30 +0800 |
Rex Tsai |
fixed the wrong syntax.
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Wed, 19 Nov 2008 01:35:47 +0800 |
Rex Tsai |
fixed a typo in is_attacked. fixed actionPoint number.
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Tue, 18 Nov 2008 02:28:45 +0800 |
Rex Tsai |
fixed loop
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Mon, 17 Nov 2008 19:15:51 +0800 |
Rex Tsai |
we build safehouse first, then wall.
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Mon, 17 Nov 2008 13:06:46 +0800 |
Rex Tsai |
fixed a typo
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Mon, 17 Nov 2008 13:05:03 +0800 |
Rex Tsai |
fixed cache time
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Mon, 17 Nov 2008 13:01:10 +0800 |
Rex Tsai |
fixed for saving island data.
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Mon, 17 Nov 2008 13:00:40 +0800 |
Rex Tsai |
fixed a typo
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Mon, 17 Nov 2008 12:44:42 +0800 |
Rex Tsai |
fixed saving ally
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Mon, 17 Nov 2008 01:10:50 +0800 |
Rex Tsai |
we don't attack same city twice at same time.
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Mon, 17 Nov 2008 00:26:44 +0800 |
Rex Tsai |
implement multi-thread Ikariam::Scanner
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Mon, 17 Nov 2008 00:25:56 +0800 |
Rex Tsai |
fixed the sheep.pl for ignore user without ally
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Mon, 01 Dec 2008 15:32:44 +0800 |
hychen |
merege work
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Mon, 01 Dec 2008 00:27:22 +0800 |
Hisn Yi, Chen |
start to develope Information Exchange Center of Ikariam Game. (prototpye)
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Mon, 01 Dec 2008 00:25:07 +0800 |
Hisn Yi, Chen |
code clean
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Thu, 23 Oct 2008 00:47:56 +0800 |
hychen |
merge work
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Fri, 14 Nov 2008 02:05:48 +0800 |
Rex Tsai |
change the datatype of score in ally
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Wed, 12 Nov 2008 15:52:06 +0800 |
Rex Tsai |
we build both museum and tavern at same time.
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Mon, 10 Nov 2008 14:19:43 +0800 |
Rex Tsai |
check if the city still exist.
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Fri, 07 Nov 2008 15:18:23 +0800 |
Rex Tsai |
count by ally score
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Fri, 07 Nov 2008 15:01:11 +0800 |
Rex Tsai |
count by Ally's score
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Fri, 07 Nov 2008 11:46:03 +0800 |
Rex Tsai |
commented out the debug message
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Fri, 07 Nov 2008 11:30:11 +0800 |
Rex Tsai |
fixed the stupid timeout and cache timing
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Thu, 06 Nov 2008 22:03:07 +0800 |
Rex Tsai |
rules for branchOffice
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