Mon, 23 Feb 2009 16:24:35 +0800 |
Rex Tsai |
fixed scanner
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Mon, 23 Feb 2009 16:24:22 +0800 |
Rex Tsai |
default unit number is now 0, for avoid stupid thing
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Sun, 15 Feb 2009 15:00:09 +0800 |
Rex Tsai |
capture scores names nothing, fixed the risk of spy
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Sun, 15 Feb 2009 14:21:27 +0800 |
Rex Tsai |
merged
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Sun, 15 Feb 2009 14:21:15 +0800 |
Rex Tsai |
ignore ally
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Sun, 15 Feb 2009 14:21:07 +0800 |
Rex Tsai |
watting two nay fights
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Sun, 15 Feb 2009 14:20:25 +0800 |
Rex Tsai |
fixed counting travel time
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Sun, 15 Feb 2009 14:19:47 +0800 |
Rex Tsai |
scripts for counting travel time
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Sun, 15 Feb 2009 02:10:11 +0800 |
Rex Tsai |
merged
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Sun, 15 Feb 2009 02:09:47 +0800 |
Rex Tsai |
refined the sheep rules
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Sat, 14 Feb 2009 23:09:27 +0800 |
Rex Tsai |
counting for travl time between towns
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Sat, 14 Feb 2009 04:44:13 +0800 |
Rex Tsai |
ignore low level and high risk cities
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Sat, 14 Feb 2009 03:02:46 +0800 |
Rex Tsai |
do not build military
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Sat, 14 Feb 2009 18:15:18 +0800 |
billy3321 |
add some perl libraries in need
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Thu, 12 Feb 2009 21:15:52 +0800 |
Rex Tsai |
disabled debug messages
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Thu, 12 Feb 2009 21:15:16 +0800 |
Rex Tsai |
academy for level 12 is enough
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Thu, 12 Feb 2009 21:14:47 +0800 |
Rex Tsai |
fixed travel time for 0.3.0
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Thu, 12 Feb 2009 21:13:46 +0800 |
Rex Tsai |
merged
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Thu, 12 Feb 2009 21:13:39 +0800 |
Rex Tsai |
get more army we can fight
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Thu, 12 Feb 2009 21:12:16 +0800 |
Rex Tsai |
changed town and warehouse level for 0.3.0
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Thu, 12 Feb 2009 10:51:30 +0800 |
Rex Tsai |
try to fixed build_academy
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Thu, 12 Feb 2009 03:59:24 +0800 |
Rex Tsai |
we attack zero army victim every 3 days
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Thu, 12 Feb 2009 03:25:32 +0800 |
Rex Tsai |
fixed timing
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Thu, 12 Feb 2009 03:25:20 +0800 |
Rex Tsai |
fixed timing issue
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Thu, 12 Feb 2009 03:24:41 +0800 |
Rex Tsai |
fixed timing
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Thu, 12 Feb 2009 02:48:45 +0800 |
Rex Tsai |
fixed travel time
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Thu, 12 Feb 2009 02:47:58 +0800 |
Rex Tsai |
fixed travel time
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Thu, 12 Feb 2009 03:23:06 +0800 |
Rex Tsai |
random fight
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Thu, 12 Feb 2009 01:53:59 +0800 |
Rex Tsai |
removed debug message
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Thu, 12 Feb 2009 01:50:52 +0800 |
Rex Tsai |
fixed the order of armies
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Thu, 12 Feb 2009 01:24:59 +0800 |
Rex Tsai |
added rules for build ports
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Thu, 12 Feb 2009 01:19:27 +0800 |
Rex Tsai |
merged
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Thu, 12 Feb 2009 01:16:20 +0800 |
Rex Tsai |
updated timing
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Wed, 11 Feb 2009 21:59:51 +0800 |
Rex Tsai |
new scanning tool
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Wed, 11 Feb 2009 21:59:08 +0800 |
Rex Tsai |
build academy first
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Wed, 11 Feb 2009 21:04:27 +0800 |
Rex Tsai |
count travel time
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Sun, 08 Feb 2009 15:18:51 +0800 |
Rex Tsai |
we don't need embassy
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Wed, 28 Jan 2009 21:51:47 +0800 |
Rex Tsai |
changed the level of shipyard
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Mon, 26 Jan 2009 00:24:35 +0800 |
Rex Tsai |
changed level of barrack
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Mon, 12 Jan 2009 22:36:46 +0800 |
Rex Tsai |
maxium level of museum is 8
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Mon, 12 Jan 2009 22:34:48 +0800 |
Rex Tsai |
maxium level of wall is 24
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Mon, 12 Jan 2009 22:26:48 +0800 |
Rex Tsai |
merged
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Mon, 12 Jan 2009 22:25:46 +0800 |
Rex Tsai |
changed a little bit for 0.0.3
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Tue, 06 Jan 2009 23:52:17 +0800 |
Rex Tsai |
merged
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Mon, 05 Jan 2009 00:19:40 +0800 |
Rex Tsai |
merged
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Sun, 04 Jan 2009 23:51:37 +0800 |
Rex Tsai |
merged changes
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Tue, 06 Jan 2009 23:51:53 +0800 |
Rex Tsai |
fixed the if/else logic
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Mon, 05 Jan 2009 00:19:10 +0800 |
Rex Tsai |
merged
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Mon, 05 Jan 2009 00:18:25 +0800 |
Rex Tsai |
refined the level of barracks and shipyard
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Sun, 04 Jan 2009 23:52:55 +0800 |
Rex Tsai |
merged changes
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Sun, 04 Jan 2009 23:53:15 +0800 |
Rex Tsai |
merged changes
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Sun, 04 Jan 2009 23:49:41 +0800 |
Rex Tsai |
implemented is_tavern_enough
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Sun, 14 Dec 2008 02:35:53 +0800 |
Rex Tsai |
added comment onn wingman
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Wed, 10 Dec 2008 00:42:31 +0800 |
Rex Tsai |
merged
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Wed, 10 Dec 2008 00:42:12 +0800 |
Rex Tsai |
list user and city name
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Tue, 09 Dec 2008 03:16:31 +0800 |
Rex Tsai |
new rules for safehouse and academy
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Sun, 07 Dec 2008 22:26:44 +0800 |
Rex Tsai |
fixed a typo
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Sun, 07 Dec 2008 22:25:52 +0800 |
Rex Tsai |
refined the output of spy information
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Sun, 07 Dec 2008 22:25:30 +0800 |
Rex Tsai |
option for wave attack
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Sun, 07 Dec 2008 21:13:21 +0800 |
Rex Tsai |
merged.
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Sun, 07 Dec 2008 21:12:29 +0800 |
Rex Tsai |
added risk column
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Sun, 07 Dec 2008 16:40:04 +0800 |
Rex Tsai |
new cache mechanism
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Sun, 07 Dec 2008 15:12:33 +0800 |
Rex Tsai |
merged
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Sun, 07 Dec 2008 15:10:51 +0800 |
Rex Tsai |
merged
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Sun, 07 Dec 2008 15:10:14 +0800 |
Rex Tsai |
checking spy risks
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Sun, 07 Dec 2008 14:18:50 +0800 |
Rex Tsai |
chnaged the file permission
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Sun, 07 Dec 2008 14:18:21 +0800 |
Rex Tsai |
we leave navy for only 2 round of fights
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Sun, 07 Dec 2008 14:17:11 +0800 |
Rex Tsai |
added one more colmn risk for cities
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Fri, 05 Dec 2008 22:49:36 +0800 |
Rex Tsai |
fixed for check checking
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Fri, 05 Dec 2008 20:22:20 +0800 |
Rex Tsai |
merged.
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Fri, 05 Dec 2008 20:22:01 +0800 |
Rex Tsai |
new function for checking shipyard
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Fri, 05 Dec 2008 20:20:19 +0800 |
Rex Tsai |
fixed the missed metadata
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Fri, 05 Dec 2008 20:20:03 +0800 |
Rex Tsai |
reduced default number of army for plunderCity
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Thu, 04 Dec 2008 21:54:00 +0800 |
Rex Tsai |
list spydata when check enemies
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Thu, 04 Dec 2008 03:22:24 +0800 |
Rex Tsai |
refined output format
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Thu, 04 Dec 2008 03:22:11 +0800 |
Rex Tsai |
added new dump spy info function
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Fri, 05 Dec 2008 15:39:49 +0800 |
billy3321 |
add some explan in README
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Tue, 02 Dec 2008 18:12:25 +0800 |
billy3321 |
加入多波攻擊解說進readme
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Tue, 02 Dec 2008 17:21:21 +0800 |
Rex Tsai |
work merged
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Tue, 02 Dec 2008 17:20:56 +0800 |
Rex Tsai |
work merged
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Tue, 02 Dec 2008 17:13:36 +0800 |
Rex Tsai |
refined coding style
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Tue, 02 Dec 2008 17:11:39 +0800 |
Rex Tsai |
fixed warehouse level
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Tue, 02 Dec 2008 16:40:53 +0800 |
Rex Tsai |
script for morning scores
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Tue, 02 Dec 2008 03:38:28 +0800 |
Rex Tsai |
refined output data
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Tue, 02 Dec 2008 02:08:50 +0800 |
Rex Tsai |
fixed a typo
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Mon, 01 Dec 2008 20:54:23 +0800 |
Rex Tsai |
added time information in output
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Mon, 01 Dec 2008 14:23:08 +0800 |
Rex Tsai |
make the travel time is sort by distance
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Mon, 01 Dec 2008 14:15:01 +0800 |
Rex Tsai |
show travel time from my cities to enemy's cities
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Mon, 01 Dec 2008 01:02:36 +0800 |
Rex Tsai |
new campaign planner
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Sun, 30 Nov 2008 03:39:52 +0800 |
Rex Tsai |
updated plunderCity and blockadeCity
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Sat, 29 Nov 2008 02:16:35 +0800 |
Rex Tsai |
added maxium level of buildings
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Tue, 25 Nov 2008 23:46:42 +0800 |
Rex Tsai |
we hused 3 Phalanx for plunder
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Tue, 25 Nov 2008 23:08:00 +0800 |
Rex Tsai |
fixed a typo
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Tue, 25 Nov 2008 23:06:47 +0800 |
Rex Tsai |
we attack same city 6 times, if the owner is inactive.
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Tue, 25 Nov 2008 20:15:26 +0800 |
Rex Tsai |
try to handle db_error
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Mon, 24 Nov 2008 17:44:43 +0800 |
Rex Tsai |
added _croak message to track the database locking issue
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Sat, 22 Nov 2008 03:33:38 +0800 |
Rex Tsai |
refined army scheme
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Thu, 20 Nov 2008 00:30:21 +0800 |
Rex Tsai |
change the factor of happiness
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Wed, 19 Nov 2008 12:24:14 +0800 |
Rex Tsai |
next to CITY tag.
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Wed, 19 Nov 2008 12:23:30 +0800 |
Rex Tsai |
fixed the wrong syntax.
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Wed, 19 Nov 2008 01:35:47 +0800 |
Rex Tsai |
fixed a typo in is_attacked. fixed actionPoint number.
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Tue, 18 Nov 2008 02:28:45 +0800 |
Rex Tsai |
fixed loop
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Mon, 17 Nov 2008 19:15:51 +0800 |
Rex Tsai |
we build safehouse first, then wall.
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Mon, 17 Nov 2008 13:06:46 +0800 |
Rex Tsai |
fixed a typo
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Mon, 17 Nov 2008 13:05:03 +0800 |
Rex Tsai |
fixed cache time
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Mon, 17 Nov 2008 13:01:10 +0800 |
Rex Tsai |
fixed for saving island data.
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Mon, 17 Nov 2008 13:00:40 +0800 |
Rex Tsai |
fixed a typo
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Mon, 17 Nov 2008 12:44:42 +0800 |
Rex Tsai |
fixed saving ally
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Mon, 17 Nov 2008 01:10:50 +0800 |
Rex Tsai |
we don't attack same city twice at same time.
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Mon, 17 Nov 2008 00:26:44 +0800 |
Rex Tsai |
implement multi-thread Ikariam::Scanner
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Mon, 17 Nov 2008 00:25:56 +0800 |
Rex Tsai |
fixed the sheep.pl for ignore user without ally
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Mon, 01 Dec 2008 15:32:44 +0800 |
hychen |
merege work
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Mon, 01 Dec 2008 00:27:22 +0800 |
Hisn Yi, Chen |
start to develope Information Exchange Center of Ikariam Game. (prototpye)
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Mon, 01 Dec 2008 00:25:07 +0800 |
Hisn Yi, Chen |
code clean
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Thu, 23 Oct 2008 00:47:56 +0800 |
hychen |
merge work
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Fri, 14 Nov 2008 02:05:48 +0800 |
Rex Tsai |
change the datatype of score in ally
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Wed, 12 Nov 2008 15:52:06 +0800 |
Rex Tsai |
we build both museum and tavern at same time.
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Mon, 10 Nov 2008 14:19:43 +0800 |
Rex Tsai |
check if the city still exist.
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Fri, 07 Nov 2008 15:18:23 +0800 |
Rex Tsai |
count by ally score
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Fri, 07 Nov 2008 15:01:11 +0800 |
Rex Tsai |
count by Ally's score
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