Mercurial > eagle-eye
changeset 319:61dd017416cf
maxium level of wall is 24
author | "Rex Tsai <chihchun@kalug.linux.org.tw>" |
---|---|
date | Mon, 12 Jan 2009 22:34:48 +0800 |
parents | e5e25d4a2c2f |
children | ddfbb413d4dc |
files | agent.pl |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/agent.pl Mon Jan 12 22:26:48 2009 +0800 +++ b/agent.pl Mon Jan 12 22:34:48 2009 +0800 @@ -33,7 +33,7 @@ my ($self, $city) = @_; # http://ikariam.wikia.com/wiki/Wall_Defense # Basic rule - the wall level must equale or large then townHall level. - return ($city->{buildings}->{wall} >= 26 ? 1 : 0); + return ($city->{buildings}->{wall} >= 24 ? 1 : 0); # return ($city->{buildings}->{wall} >= $city->{buildings}->{townHall} ? 1 : 0); } @@ -429,7 +429,7 @@ $i->set("academy", $cityId); # Only when you are not happy. - $i->set("tavern", $cityId); +# $i->set("tavern", $cityId); # build military! $tree = LoadFile('military.yaml');