Thu, 12 Feb 2009 01:24:59 +0800 |
Rex Tsai |
added rules for build ports
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Wed, 11 Feb 2009 21:59:08 +0800 |
Rex Tsai |
build academy first
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Mon, 05 Jan 2009 00:18:25 +0800 |
Rex Tsai |
refined the level of barracks and shipyard
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Sun, 04 Jan 2009 23:49:41 +0800 |
Rex Tsai |
implemented is_tavern_enough
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Mon, 17 Nov 2008 19:15:51 +0800 |
Rex Tsai |
we build safehouse first, then wall.
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Mon, 17 Nov 2008 13:06:46 +0800 |
Rex Tsai |
fixed a typo
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Mon, 17 Nov 2008 13:00:40 +0800 |
Rex Tsai |
fixed a typo
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Thu, 06 Nov 2008 22:03:07 +0800 |
Rex Tsai |
rules for branchOffice
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Thu, 06 Nov 2008 20:34:27 +0800 |
Rex Tsai |
merged.
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Thu, 06 Nov 2008 20:32:17 +0800 |
Rex Tsai |
refined warehouse levels
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Thu, 06 Nov 2008 20:31:05 +0800 |
Rex Tsai |
Auto-update Scientists numbers for Academy.
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Wed, 05 Nov 2008 01:10:48 +0800 |
Rex Tsai |
happiness first, then wall
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Tue, 04 Nov 2008 23:40:25 +0800 |
Rex Tsai |
warehouse takes too much resources, so we leave it later
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Tue, 04 Nov 2008 18:30:56 +0800 |
Rex Tsai |
fixed the indent of yaml. I hate YALM (and python. :p)
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