Thu, 06 Nov 2008 20:31:05 +0800 |
Rex Tsai |
Auto-update Scientists numbers for Academy.
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Wed, 05 Nov 2008 01:10:48 +0800 |
Rex Tsai |
happiness first, then wall
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Tue, 04 Nov 2008 23:40:25 +0800 |
Rex Tsai |
warehouse takes too much resources, so we leave it later
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Tue, 04 Nov 2008 18:30:56 +0800 |
Rex Tsai |
fixed the indent of yaml. I hate YALM (and python. :p)
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Tue, 04 Nov 2008 01:14:39 +0800 |
Rex Tsai |
build embassy, museum, academy
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Mon, 03 Nov 2008 22:56:31 +0800 |
Rex Tsai |
fixed build_barracks and build_shipyard
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Mon, 03 Nov 2008 17:52:28 +0800 |
Rex Tsai |
added build safehouse
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Mon, 03 Nov 2008 13:36:34 +0800 |
Rex Tsai |
upgrade warehouse for next city
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Mon, 03 Nov 2008 13:10:50 +0800 |
Rex Tsai |
fixed count warehouse level
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Sun, 02 Nov 2008 23:51:41 +0800 |
Rex Tsai |
we don't bulid anything, untill we fix corruption
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Sun, 02 Nov 2008 23:39:49 +0800 |
Rex Tsai |
rules to fix corruption
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Sun, 02 Nov 2008 21:14:55 +0800 |
Rex Tsai |
implemented military builder.
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Sun, 02 Nov 2008 04:12:00 +0800 |
Rex Tsai |
update the tavern setting
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Fri, 31 Oct 2008 02:21:05 +0800 |
Rex Tsai |
added comments and added new research (greek fire)
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Mon, 27 Oct 2008 11:06:11 +0800 |
Rex Tsai |
upgrade townHall first, then the wall.
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Sun, 26 Oct 2008 16:27:45 +0800 |
Rex Tsai |
refined the rules for build_tavern
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Sun, 26 Oct 2008 01:43:40 +0800 |
Rex Tsai |
fixed the checkCity function, implemneted a human resources palnning function.
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Sat, 25 Oct 2008 00:42:59 +0800 |
Rex Tsai |
split buliding.yaml to city.yaml and overall.yaml
base
building.yaml@bfc9e2c554e3
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