Mercurial > eagle-eye
diff city.yaml @ 81:d57920014cb4
split buliding.yaml to city.yaml and overall.yaml
author | "Rex Tsai <chihchun@kalug.linux.org.tw>" |
---|---|
date | Sat, 25 Oct 2008 00:42:59 +0800 |
parents | building.yaml@7ab5fc8c847c |
children | 2c6c219dc3ff |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/city.yaml Sat Oct 25 00:42:59 2008 +0800 @@ -0,0 +1,63 @@ +--- +# city level +# 基本建設規則 +# 若糟攻擊則暫停建設 +- is_attacked: + # we are in Peace :D + 0: + # adjust human resources + - is_constructing: + 0: + # XXX: 這樣會一口氣買同等城市數量的船耶 + # - is_gold_enoughforcargo: + # 1: increaseTransporter + - is_wall_enough: + 0: build_wall + - is_space_enough: + 0: + - is_resource_enoghforHall: + 1: build_townHall + - is_corruption: + 1: build_governorsresidence + # 倉庫庫存量 + - is_warehouse_enough: + 0: build_warehouse + - is_happiness: + 0: + - is_winepress_researched: + 1: build_tavern + + # TODO + # http://ikariam.wikia.com/wiki/List_of_buildings + # http://ikariam.wikia.com/wiki/Technology_Tree + # is_conservation_researched + # -build_warehouse + # build_academy + # build_palace (Expansion, Capital only) + # build_embassy (副城, 不建) + + - is_risk: + 1: + - is_professionalarmy_researched: + 1: + - is_shipyard_level_enough: + 0: build_shipyard + - is_barracks_level_enough: + 0: build_barracks + - is_shipyard_level_enough: + 0: + - is_drydock_researched: + # requireed more army ? + 1: build_shipyard +# 1: +# - build one board + # 要蓋到何種程度? + # is_invention_researched + # 1: + # - build_workshop + # is_espionage_researched + # 1: + # - build_hideout + # is_culturalexchange_resaerched + # 1: + # - build_museum