Mercurial > eagle-eye
comparison README @ 283:34fd5bcd4cf8
add some explan in README
author | billy3321@f3svr.f3.csu.edu.tw.f3.csu.edu.tw |
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date | Fri, 05 Dec 2008 15:39:49 +0800 |
parents | fcc5535266c2 |
children | 9c9d7a59420a |
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282:fcc5535266c2 | 283:34fd5bcd4cf8 |
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42 | 42 |
43 * Run the bot, 'perl agent.pl' (mark the 'eval' call in triggerAction for avoid action triggered by the bot.) | 43 * Run the bot, 'perl agent.pl' (mark the 'eval' call in triggerAction for avoid action triggered by the bot.) |
44 * Update the islands information by runing 'perl scan.pl' | 44 * Update the islands information by runing 'perl scan.pl' |
45 * List sheeps, 'perl sheep.pl' (run scan.pl first) | 45 * List sheeps, 'perl sheep.pl' (run scan.pl first) |
46 * Plan multi-wave attack, 'perl planner.pl targetCity navyCity armyCity wingman1.. wingman2..' All citys defined by city ID. | 46 * Plan multi-wave attack, 'perl planner.pl targetCity navyCity armyCity wingman1.. wingman2..' All citys defined by city ID. |
47 | |
48 1. scan.pl 找附近的群島資訊 | |
49 2. agent.pl 收集自己的兵力與座標資訊 (這個會幫你蓋東西,要小心) | |
50 3. planner.pl 自動規劃計算海陸軍出兵城 | |
51 4. 改寫,並跑 planner.pl 生出來的 task.pl | |
52 task.pl 會包含你所有的兵力,兵力再依據情報與敵方狀態調整 | |
53 第一波,我設定通常是攻略輸,防守高於對方攻擊力,確保撐過第一回合 | |
54 第二回合就會有其他城來的兵�J[彙整,以絕對武力壓制 | |
55 通常敵方會剩下一半兵力,我第一波會損兩三隻 | |
56 這樣好處是容易一次就搶滿運輸船 | |
57 |