Mercurial > eagle-eye
comparison building.yaml @ 74:27b16506231f
improved the tech trees
author | "Rex Tsai <chihchun@kalug.linux.org.tw>" |
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date | Wed, 22 Oct 2008 20:49:29 +0800 |
parents | 2af91e80353e |
children | 3d1784140009 |
comparison
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72:2af91e80353e | 74:27b16506231f |
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23 - is_professionalarmy_researched: | 23 - is_professionalarmy_researched: |
24 0: resaerch_military | 24 0: resaerch_military |
25 # 釀酒 | 25 # 釀酒 |
26 - is_winepress_researched: | 26 - is_winepress_researched: |
27 0: research_economy | 27 0: research_economy |
28 # 發明 | 28 # 發明 (兵工廠) |
29 - is_invention_researched: | 29 - is_invention_researched: |
30 0: research_knowledge | 30 0: research_knowledge |
31 # 異國文化 | |
32 - is_culturalexchange_resaerched: | |
33 0: research_seafaring | |
31 # let's find something to build up | 34 # let's find something to build up |
32 0: | 35 0: |
33 - is_gold_enoughforcargo: | 36 - is_gold_enoughforcargo: |
34 1: increaseTransporter | 37 1: increaseTransporter |
35 - is_wall_enough: | 38 - is_wall_enough: |
41 - is_corruption: | 44 - is_corruption: |
42 1: build_governorsresidence | 45 1: build_governorsresidence |
43 # 倉庫庫存量 | 46 # 倉庫庫存量 |
44 - is_warehouse_enough: | 47 - is_warehouse_enough: |
45 0: build_warehouse | 48 0: build_warehouse |
46 - is_risk: | |
47 1: | |
48 - is_shipyard: | |
49 0: | |
50 - is_drydock_researched: | |
51 0: resaerch_military | |
52 1: build_shipyard | |
53 # build one board | |
54 - is_happiness: | 49 - is_happiness: |
55 0: | 50 0: |
56 - is_winepress_researched: | 51 - is_winepress_researched: |
57 # 0: research_economy | |
58 1: build_tavern | 52 1: build_tavern |
59 | 53 |
60 # TODO | 54 # TODO |
61 # http://ikariam.wikia.com/wiki/List_of_buildings | 55 # http://ikariam.wikia.com/wiki/List_of_buildings |
62 # http://ikariam.wikia.com/wiki/Technology_Tree | 56 # http://ikariam.wikia.com/wiki/Technology_Tree |
64 # -build_warehouse | 58 # -build_warehouse |
65 # build_academy | 59 # build_academy |
66 # build_palace (Expansion, Capital only) | 60 # build_palace (Expansion, Capital only) |
67 # build_embassy (副城, 不建) | 61 # build_embassy (副城, 不建) |
68 | 62 |
69 - is_professionalarmy_researched: | 63 - is_risk: |
70 1: | 64 1: |
65 - is_professionalarmy_researched: | |
66 1: | |
67 - is_shipyard_level_enough: | |
68 0: build_shipyard | |
69 - is_barracks_level_enough: | |
70 0: build_barracks | |
71 - is_shipyard_level_enough: | 71 - is_shipyard_level_enough: |
72 1: | 72 0: |
73 - build_shipyard | 73 - is_drydock_researched: |
74 - is_professionalarmy_researched: | 74 # requireed more army ? |
75 1: | 75 1: build_shipyard |
76 - is_barracks_level_enough: | 76 # 1: |
77 1: | 77 # - build one board |
78 - build_barracks | 78 # 要蓋到何種程度? |
79 # is_invention_researched | 79 # is_invention_researched |
80 # biuld_workshop | 80 # 1: |
81 # biuld_hideout | 81 # - build_workshop |
82 # | 82 # is_espionage_researched |
83 # build_museum | 83 # 1: |
84 | 84 # - build_hideout |
85 # 皇宮 | 85 # is_culturalexchange_resaerched |
86 # 副城, 不建 ... | 86 # 1: |
87 # - build_museum | |
87 # 採取防禦措施 | 88 # 採取防禦措施 |
88 1: run_defense | 89 1: run_defense |
89 # 若軍分 0, 進行焦土政策 針對特定城市 錢全部買船 拆港 | 90 # 若軍分 0, 進行焦土政策 針對特定城市 錢全部買船 拆港 |
90 # increaseTransporter | 91 # increaseTransporter |
91 # destroy TradingPort | 92 # destroy TradingPort |