Mercurial > eagle-eye
annotate README @ 374:e551351b18de
updated for timestamp of scores information
author | "Rex Tsai <chihchun@kalug.linux.org.tw>" |
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date | Tue, 14 Apr 2009 17:01:17 +0800 |
parents | 9c9d7a59420a |
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1 Project Homepage: http://www.assembla.com/spaces/eagle-eye |
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3 = Files = |
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5 Ikariam.pm - Basic modules for collectoin information from web, and the web access/submit functions will be also implemented. |
42 | 6 |
7 ally.pl - list all the cities which owned by an ally. | |
8 enemy.pl - list all the islands and scores the enemy have. | |
9 freeland.pl - find the available place we can build the city. | |
10 inactive-map.pl - finding the sheep and list them in a map. | |
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11 agent.pl - a simple proof-of-concept of decision making robot. |
42 | 12 scan.pl - scan the islands and cities by coordinate or default world view. |
13 scores.pl - scan and update the scores of accounts. | |
14 sheep.pl - find the sheep to kill, takes coordinate or default world view. | |
15 | |
16 = HOWTO = | |
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17 * Install *many* perl modules. |
66 | 18 Carp::Assert - libcarp-assert-perl |
19 Carp::Assert::More - libcarp-assert-more-perl | |
20 Class::DBI::AutoLoader - libclass-dbi-autoloader-perl | |
21 Class::DBI - libclass-dbi-perl | |
22 Class::DBI::SQLite - libclass-dbi-sqlite-perl | |
23 Decision::ParseTree - libdecision-parsetree-perl | |
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24 XML::LibXML - libxml-libxml-perl |
66 | 25 IO::Uncompress::Gunzip - libio-compress-zlib-perl |
26 LWP - libwww-perl | |
27 WWW::Mechanize - libwww-mechanize-perl | |
28 YAML - libyaml-perl | |
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29 JSON - libjson-perl |
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30 Parallel::Forkmanager - libparallel-forkmanager-perl |
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32 You can download missed debian packages from http://www.assembla.com/spaces/eagle-eye/documents |
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42 | 34 * Create the sqlite3 database 'ikariam.sqlite' first, based on ikariam.sql |
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35 $ cat ikariam.sql|sqlite3 ikariam.sqlite |
42 | 36 * Create the config file, at ${HOME}/.eagleeye.pm. The file content are |
37 package main; | |
38 | |
66 | 39 $::server = 's4.ikariam.tw'; # Delta server. |
42 | 40 $::user = "chihchun"; |
41 $::pass = "YOUKNOW"; | |
42 | |
43 1; | |
44 | |
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45 * Run the bot, 'perl agent.pl' (mark the 'eval' call in triggerAction for avoid action triggered by the bot.) |
66 | 46 * Update the islands information by runing 'perl scan.pl' |
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47 * List sheeps, 'perl sheep.pl' (run scan.pl first) |
282 | 48 * Plan multi-wave attack, 'perl planner.pl targetCity navyCity armyCity wingman1.. wingman2..' All citys defined by city ID. |
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50 1. scan.pl 找附近的群島資訊 |
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51 2. agent.pl 收集自己的兵力與座標資訊 (這個會幫你蓋東西,要小心) |
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52 3. planner.pl 自動規劃計算海陸軍出兵城 |
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53 4. 改寫,並跑 planner.pl 生出來的 task.pl |
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54 task.pl 會包含你所有的兵力,兵力再依據情報與敵方狀態調整 |
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55 第一波,我設定通常是攻略輸,防守高於對方攻擊力,確保撐過第一回合 |
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56 第二回合就會有其他城來的兵�J[彙整,以絕對武力壓制 |
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57 通常敵方會剩下一半兵力,我第一波會損兩三隻 |
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58 這樣好處是容易一次就搶滿運輸船 |
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